Player Matchup

Loki
Loki
Saucy x Ken
Loki
Level 24
God Stats
1W - 3L
1,332 SR
Queue Stats
33W - 62L
1,158 Elo+
Solo
Cerberus
Cerberus
SdE BigShaq
Cerberus
Level 8
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 3
Medusa
Medusa
SdE doughboi
Medusa
Level 8
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 3
Ymir
Ymir
Yo_No_Fui_2754
Ymir
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
156W - 167L
1,234 Elo+
Party 4
Hachiman
Hachiman
valen-Leddesma
Hachiman
Level 13
God Stats
5W - 5L
1,564 SR
Queue Stats
54W - 80L
1,395 Elo+
Party 4
Team Averages
Level 13
1,486 SR
1,195 Elo+

VS

Team Averages
Level 18
1,539 SR
1,378 Elo+
Ravana
Ravana
HumboldtStrong7
Ravana
Level 28
God Stats
2W - 2L
1,713 SR
Queue Stats
551W - 559L
1,402 Elo+
Party 2
Yemoja
Yemoja
SilverGold96
Yemoja
Level 13
God Stats
13W - 13L
1,264 SR
Queue Stats
72W - 65L
1,296 Elo+
Party 1
Anubis
Anubis
aar__n
Anubis
Level 18
God Stats
8W - 3L
1,861 SR
Queue Stats
11W - 8L
1,456 Elo+
Solo
Arachne
Arachne
lucasmackie69
Arachne
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
334W - 363L
1,408 Elo+
Party 2
Erlang Shen
Erlang Shen
nohope7
Erlang Shen
Level 16
God Stats
27W - 19L
1,357 SR
Queue Stats
126W - 106L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 0
9,670
420
5,034
15,685
5,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
SdE BigShaq
Cerberus
13
1 / 11 / 3
8,440
367
8,032
21,334
10,770
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
3 / 8 / 3
11,455
498
11,061
13,647
3,890
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 13 / 1
8,678
377
5,724
25,535
8,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
12
1 / 7 / 0
7,693
334
7,428
13,646
3,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
11,357
494
10,655
13,278
7,765
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
7 / 0 / 15
11,985
521
9,422
9,134
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
aar__n
Anubis
18
14 / 2 / 9
12,147
528
24,208
12,935
6,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
18
6 / 2 / 13
11,594
504
15,559
15,324
9,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
nohope7
Erlang Shen
19
12 / 0 / 12
12,951
563
9,323
9,214
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
105
7
Kills
44
47
Deaths
7
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
1
8
0
0.13
L
Cerberus
SdE BigShaq
Cerberus
1
11
3
0.23
L
Medusa
3
8
3
0.56
W
Yemoja
7
0
15
14.5
L
1
13
1
0.12
W
Anubis
aar__n
Anubis
14
2
9
9.25
W
Arachne
6
2
13
6.25
W
Erlang Shen
nohope7
Erlang Shen
12
0
12
18
L
Hachiman
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
69,167
89,847
Taken
59,885
32,664
Mitigated
38,092
12,985
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,655
3,792
0
539
13,278
7,765
1,880
3,412
9,866
0
48,621
L
5,034
1,843
0
2,450
15,685
5,814
1,311
639
15,046
0
56,514
L
Cerberus
SdE BigShaq
Cerberus
8,032
1,050
0
3,543
21,334
10,770
13
7,807
13,527
33,157
0
L
Medusa
11,061
4,887
0
2,199
13,647
3,890
1,797
2,394
11,253
0
73,803
W
Yemoja
9,422
2,436
4,389
3,844
9,134
6,510
1,480
2,270
6,864
39,190
0
L
5,724
916
0
2,682
25,535
8,751
87
16,780
8,755
34,798
0
W
Anubis
aar__n
Anubis
24,208
2,221
0
6,840
12,935
6,228
3,598
5,173
7,762
79,348
0
W
Arachne
15,559
9,222
0
3,964
15,324
9,791
312
1,928
13,396
0
75,377
W
Erlang Shen
nohope7
Erlang Shen
9,323
4,905
0
4,386
9,214
7,798
5,570
973
8,241
0
66,535
L
Hachiman
7,428
4,627
0
2,111
13,646
3,439
598
6,010
7,636
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
60,034
401
Minions Killed
473
0
Camps Cleared
0
1,637,835
Distance Traveled
2,028,917
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,357
494
89
4
0
436,943
0
L
Loki
9,670
420
91
4
0
293,933
1
L
Cerberus
8,440
367
75
3
0
341,321
1
L
Medusa
11,455
498
128
6
0
328,299
0
W
Yemoja
11,985
521
44
2
0
371,069
2
L
Ymir
8,678
377
64
3
0
329,984
2
W
Anubis
12,147
528
113
5
0
371,293
0
W
Arachne
11,594
504
113
5
0
409,784
0
W
Erlang Shen
12,951
563
114
5
0
439,828
6
L
Hachiman
7,693
334
43
2
0
344,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role