Player Matchup

Mulan
Mulan
DaNoobe
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,199 Elo+
Solo
Ares
Ares
GreaterOfEvils
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 2
Sol
Sol
Tihshewz
Sol
Level 47
God Stats
4W - 3L
1,627 SR
Queue Stats
15W - 16L
1,596 Elo+
Party 2
Thor
Thor
kaw1558
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,600 Elo+
Party 2
Cupid
Cupid
rodrigobcx56
Cupid
Level 11
God Stats
1W - 3L
1,156 SR
Queue Stats
82W - 67L
1,500 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,465 Elo+

VS

Team Averages
Level 17
1,502 SR
1,630 Elo+
Sobek
Sobek
BigZukMk5
Sobek
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,801 Elo+
Party 1
Thoth
Thoth
BootyAvengerMk20
Thoth
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 10L
1,801 Elo+
Party 1
Camazotz
Camazotz
NESSC0FFEE
Camazotz
Level 26
God Stats
28W - 29L
1,413 SR
Queue Stats
612W - 583L
1,495 Elo+
Solo
Bellona
Bellona
Raycramon
Bellona
Level 27
God Stats
8W - 9L
1,407 SR
Queue Stats
92W - 97L
1,363 Elo+
Solo
Medusa
Medusa
monke2
Medusa
Level 10
God Stats
17W - 14L
1,691 SR
Queue Stats
128W - 97L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaNoobe
Mulan
11
0 / 6 / 0
6,005
500
4,086
10,715
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
5 / 5 / 0
5,778
482
3,074
10,451
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 2
5,638
470
4,408
5,939
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Thor
kaw1558
Thor
8
0 / 3 / 2
5,500
458
3,640
7,943
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 4
5,593
466
2,250
5,873
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigZukMk5
Sobek
10
2 / 3 / 7
6,585
549
4,215
9,226
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 0
8,154
680
3,822
3,980
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
NESSC0FFEE
Camazotz
12
5 / 0 / 1
7,205
600
4,532
7,737
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Raycramon
Bellona
11
2 / 0 / 4
7,159
597
5,523
7,080
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
monke2
Medusa
13
9 / 2 / 1
7,968
664
10,646
5,732
1,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
21
21
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
BigZukMk5
Sobek
2
3
7
1.83
W
3
1
0
3
L
Mulan
DaNoobe
Mulan
0
6
0
0
L
5
5
0
1
W
Camazotz
NESSC0FFEE
Camazotz
5
0
1
5.5
W
Bellona
Raycramon
Bellona
2
0
4
4
L
1
3
2
0.67
L
Thor
kaw1558
Thor
0
3
2
0.33
W
Medusa
monke2
Medusa
9
2
1
4.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
28,738
40,921
Taken
33,755
18,705
Mitigated
16,402
8,619
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BigZukMk5
Sobek
4,215
603
0
2,305
9,226
6,204
0
3,479
5,651
15,773
0
W
3,822
112
0
1,141
3,980
1,238
820
504
3,400
55,104
0
L
Mulan
DaNoobe
Mulan
4,086
1,379
0
2,622
10,715
8,251
217
0
10,340
0
29,258
L
3,074
392
0
1,083
10,451
4,610
0
2,313
8,138
7,263
0
W
Camazotz
NESSC0FFEE
Camazotz
4,532
948
0
6,224
7,737
2,154
0
512
7,138
0
28,076
W
Bellona
Raycramon
Bellona
5,523
3,473
0
1,391
7,080
4,977
769
210
6,546
0
24,144
L
4,408
1,104
0
1,887
5,939
1,420
0
2,971
2,677
23,844
0
L
Thor
kaw1558
Thor
3,640
704
0
1,938
7,943
2,081
0
352
7,516
0
27,502
W
Medusa
monke2
Medusa
10,646
5,279
0
1,974
5,732
1,829
1,736
2,397
3,213
0
49,813
L
2,250
1,087
76
1,013
5,873
2,343
0
2,118
3,738
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
37,071
225
Minions Killed
322
0
Camps Cleared
0
1,101,642
Distance Traveled
1,157,274
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,585
549
11
1
0
242,406
3
W
Thoth
8,154
680
130
11
0
204,841
1
L
Mulan
6,005
500
73
6
0
216,621
2
L
Ares
5,778
482
9
1
0
225,006
0
W
Camazotz
7,205
600
57
5
0
239,379
3
W
Bellona
7,159
597
51
4
0
258,521
1
L
Sol
5,638
470
34
3
0
203,684
0
L
Thor
5,500
458
55
5
0
227,211
1
W
Medusa
7,968
664
73
6
0
212,127
5
L
Cupid
5,593
466
54
5
0
229,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role