Player Matchup

Osiris
Osiris
D0P3_Gam3R136
Osiris
Level 17
God Stats
4W - 6L
1,675 SR
Queue Stats
40W - 50L
1,434 Elo+
Party 3
Cerberus
Cerberus
Javelin851_YT
Cerberus
Level 20
God Stats
4W - 3L
1,532 SR
Queue Stats
18W - 20L
1,289 Elo+
Solo
Fenrir
Fenrir
crazyskeleton6
Fenrir
Level 9
God Stats
0W - 2L
1,241 SR
Queue Stats
9W - 32L
1,139 Elo+
Party 1
Janus
Janus
gamespider
Janus
Level 21
God Stats
2W - 3L
1,804 SR
Queue Stats
23W - 48L
1,253 Elo+
Party 1
Camazotz
Camazotz
iCrazy_monster93
Camazotz
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,486 Elo+
Party 3
Team Averages
Level 18
1,550 SR
1,320 Elo+

VS

Team Averages
Level 21
1,614 SR
1,450 Elo+
Ares
Ares
G5SayGoodbye
Ares
Level 25
God Stats
32W - 32L
1,660 SR
Queue Stats
75W - 91L
1,636 Elo+
Solo
Nemesis
Nemesis
ScaredCelery582
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
ScariestHeart32
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
ZukoTheGoodBoy
Nu Wa
Level 29
God Stats
16W - 17L
1,599 SR
Queue Stats
91W - 127L
1,483 Elo+
Solo
Medusa
Medusa
iroclad05
Medusa
Level 15
God Stats
5W - 0L
1,811 SR
Queue Stats
100W - 74L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 0
10,964
477
10,424
25,000
21,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Javelin851_YT
Cerberus
13
2 / 13 / 2
9,325
405
12,658
28,581
23,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 14 / 1
8,267
359
4,885
19,264
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
13
1 / 12 / 0
8,912
387
9,173
16,031
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 1
6,743
293
745
4,657
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 13
11,894
517
15,970
14,322
15,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
7 / 0 / 5
11,241
489
8,784
11,847
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
ScariestHeart32
Amaterasu
17
10 / 1 / 9
11,549
502
11,474
15,143
8,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 1 / 14
11,674
508
14,305
14,321
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
iroclad05
Medusa
18
9 / 7 / 1
12,581
547
17,320
13,049
4,787
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
86
11
Kills
44
47
Deaths
11
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
12
2
13
9.25
L
Cerberus
Javelin851_YT
Cerberus
2
13
2
0.23
W
7
0
5
9.5
W
Amaterasu
ScariestHeart32
Amaterasu
10
1
9
14.5
W
6
1
14
13
L
1
14
1
0.11
L
Janus
1
12
0
0.08
L
1
2
1
0.75
W
Medusa
iroclad05
Medusa
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
67,853
93,533
Taken
68,682
57,839
Mitigated
37,472
13,156
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,424
3,339
0
5,392
25,000
21,657
232
1,753
23,038
0
47,618
W
15,970
829
682
1,030
14,322
15,351
2,665
7,978
6,344
50,857
0
L
Cerberus
Javelin851_YT
Cerberus
12,658
424
183
4,684
28,581
23,882
173
12,056
16,201
53,105
0
W
8,784
3,207
0
3,846
11,847
4,268
1,591
3,482
8,365
0
55,166
W
Amaterasu
ScariestHeart32
Amaterasu
11,474
6,073
0
3,617
15,143
8,293
2,255
7,254
7,889
0
42,971
W
14,305
4,304
76
4,313
14,321
4,773
2,548
2,705
11,591
71,378
0
L
4,885
1,153
0
2,345
19,264
6,872
462
7,680
11,316
0
30,122
L
Janus
9,173
965
0
0
16,031
4,430
1,534
6,077
9,714
51,879
0
L
745
428
0
552
4,657
998
141
1,696
2,757
0
5,689
W
Medusa
iroclad05
Medusa
17,320
11,924
0
0
13,049
4,787
4,910
412
11,907
257
70,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
58,939
311
Minions Killed
407
0
Camps Cleared
0
1,712,775
Distance Traveled
2,157,556
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,964
477
80
3
0
448,597
0
W
Ares
11,894
517
68
3
0
378,227
0
L
Cerberus
9,325
405
98
4
0
379,652
0
W
Nemesis
11,241
489
85
4
0
562,916
0
W
Amaterasu
11,549
502
61
3
0
468,172
0
W
Nu Wa
11,674
508
97
4
0
372,992
9
L
Fenrir
8,267
359
41
2
0
370,595
0
L
Janus
8,912
387
85
4
0
385,951
0
L
Camazotz
6,743
293
7
0
0
127,980
0
W
Medusa
12,581
547
96
4
0
375,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role