Player Matchup

Bellona
Bellona
FireGiantFever
Bellona
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,705 Elo+
Party 1
Serqet
Serqet
TheSnowDuck7
Serqet
Level 78
God Stats
4W - 4L
1,503 SR
Queue Stats
32W - 25L
1,602 Elo+
Party 1
Ymir
Ymir
XzugoX
Ymir
Level 17
God Stats
8W - 2L
1,940 SR
Queue Stats
31W - 31L
1,647 Elo+
Party 2
Scylla
Scylla
moosebone4562
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,464 Elo+
Party 1
Rama
Rama
mythmoolikesguys
Rama
Level 16
God Stats
2W - 3L
1,754 SR
Queue Stats
68W - 45L
1,462 Elo+
Party 2
Team Averages
Level 28
1,640 SR
1,576 Elo+

VS

Team Averages
Level 18
1,497 SR
1,453 Elo+
Danzaburou
Danzaburou
BigPPmanLuke
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,460 Elo+
Party 3
Fenrir
Fenrir
ForsakenGamers
Fenrir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 44L
1,446 Elo+
Solo
Hel
Hel
Truthdetector
Hel
Level 9
God Stats
5W - 8L
1,486 SR
Queue Stats
9W - 12L
1,468 Elo+
Solo
Raijin
Raijin
lulu4190
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 53L
1,489 Elo+
Party 3
Ravana
Ravana
sucmikehawk
Ravana
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 7L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,500
650
3,831
5,781
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
10
2 / 2 / 2
5,799
580
2,147
4,794
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
XzugoX
Ymir
9
2 / 1 / 7
5,755
576
3,822
5,858
3,274
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 1
4,876
488
744
4,063
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

10
7 / 1 / 2
6,663
666
6,029
5,346
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPPmanLuke
Danzaburou
7
1 / 3 / 1
4,671
467
2,562
5,118
1,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 0
5,392
539
1,102
5,707
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 1
4,501
450
1,757
5,201
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
lulu4190
Raijin
10
6 / 3 / 1
5,888
589
6,621
5,596
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
8
0 / 2 / 1
4,862
486
1,222
4,299
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
9
10
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigPPmanLuke
Danzaburou
1
3
1
0.5
W
2
1
0
2
L
1
1
0
1
W
Serqet
2
2
2
1.5
L
1
4
1
0.38
W
Ymir
XzugoX
Ymir
2
1
7
5.5
L
Raijin
lulu4190
Raijin
6
3
1
2.17
W
0
5
1
0.1
W
7
1
2
8
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
13,264
25,842
Taken
25,921
11,896
Mitigated
7,400
7,479
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigPPmanLuke
Danzaburou
2,562
1,596
0
169
5,118
1,128
0
1,207
3,911
0
12,622
W
3,831
1,042
0
2,078
5,781
4,798
84
0
5,693
0
37,926
L
1,102
390
0
1,837
5,707
2,636
0
0
5,707
0
18,628
W
Serqet
2,147
638
0
1,437
4,794
1,280
0
1,657
2,966
0
23,077
L
1,757
608
953
1,740
5,201
847
0
1,088
4,113
13,351
0
W
Ymir
XzugoX
Ymir
3,822
84
228
1,188
5,858
3,274
483
2,114
3,630
14,272
0
L
Raijin
lulu4190
Raijin
6,621
545
0
692
5,596
1,610
86
1,835
3,451
26,060
0
W
744
82
0
0
4,063
1,028
157
2,759
1,080
8,461
0
W
6,029
4,002
0
2,548
5,346
1,516
1,255
1,315
3,982
0
29,437
L
Ravana
1,222
516
0
1,806
4,299
1,179
0
316
3,938
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
25,314
238
Minions Killed
195
0
Camps Cleared
0
950,497
Distance Traveled
889,785
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,671
467
22
2
0
185,116
2
W
Bellona
6,500
650
83
8
0
196,892
2
L
Fenrir
5,392
539
54
5
0
173,835
2
W
Serqet
5,799
580
49
5
0
227,210
1
L
Hel
4,501
450
21
2
0
162,693
1
W
Ymir
5,755
576
27
3
0
190,935
1
L
Raijin
5,888
589
42
4
0
164,951
3
W
Scylla
4,876
488
22
2
0
152,658
0
W
Rama
6,663
666
57
6
0
182,802
2
L
Ravana
4,862
486
56
6
0
203,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role