Player Matchup

Aphrodite
Aphrodite
Aztolfo
Aphrodite
Level 16
God Stats
27W - 13L
1,456 SR
Queue Stats
131W - 63L
1,415 Elo+
Party 1
Tyr
Tyr
Clebinhor
Tyr
Level 18
God Stats
23W - 13L
1,497 SR
Queue Stats
264W - 200L
1,451 Elo+
Party 1
Bacchus
Bacchus
Gersor
Bacchus
Level 16
God Stats
1W - 2L
1,523 SR
Queue Stats
332W - 253L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
ManDangerous
Heimdallr
Level 11
God Stats
29W - 16L
1,511 SR
Queue Stats
63W - 41L
1,459 Elo+
Party 1
Thor
Thor
vamojogargmod
Thor
Level 6
God Stats
4W - 4L
1,284 SR
Queue Stats
48W - 37L
1,284 Elo+
Party 1
Team Averages
Level 13
1,454 SR
1,407 Elo+

VS

Team Averages
Level 15
1,601 SR
1,558 Elo+
Thor
Thor
Derekto
Thor
Level 22
God Stats
1W - 0L
1,769 SR
Queue Stats
62W - 30L
1,708 Elo+
Solo
Sun Wukong
Sun Wukong
Röländ
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,736 Elo+
Solo
Chernobog
Chernobog
Sidneylil
Chernobog
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 64L
1,500 Elo+
Solo
Geb
Geb
VouWardar
Geb
Level 13
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
WardaAqui
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aztolfo
Aphrodite
17
0 / 2 / 6
10,746
827
11,213
18,838
18,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 6
11,953
919
17,189
26,088
31,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Gersor
Bacchus
18
4 / 2 / 5
13,460
1,035
13,792
22,935
34,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ManDangerous
Heimdallr
18
1 / 8 / 9
11,917
917
15,905
22,671
10,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 12 / 6
11,271
867
14,620
28,198
12,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

95

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Derekto
Thor
20
14 / 2 / 12
15,215
1,170
31,912
18,928
9,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Röländ
Sun Wukong
19
4 / 3 / 17
12,770
982
20,796
18,507
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Sidneylil
Chernobog
19
5 / 2 / 16
12,518
963
26,494
10,911
5,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 0 / 16
11,432
879
11,223
19,051
22,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
WardaAqui
Nu Wa
19
4 / 4 / 17
12,152
935
20,971
11,965
5,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
11
Kills
29
29
Deaths
11
32
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aztolfo
Aphrodite
0
2
6
1.5
L
4
5
6
1.4
W
Thor
Derekto
Thor
14
2
12
10
L
Bacchus
Gersor
Bacchus
4
2
5
3.25
L
Heimdallr
ManDangerous
Heimdallr
1
8
9
0.69
W
Sun Wukong
Röländ
Sun Wukong
4
3
17
4.17
W
Chernobog
Sidneylil
Chernobog
5
2
16
6.5
W
2
0
16
10
W
Nu Wa
WardaAqui
Nu Wa
4
4
17
3.13
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,719
Damage
111,396
118,730
Taken
79,362
107,878
Mitigated
58,695
22,743
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aztolfo
Aphrodite
11,213
1,908
8,605
8,362
18,838
18,768
0
6,780
11,883
34,605
0
L
17,189
2,935
0
2,871
26,088
31,579
0
6,983
18,855
119
26,308
W
Thor
Derekto
Thor
31,912
10,893
0
0
18,928
9,754
0
5,540
13,152
0
56,340
L
Bacchus
Gersor
Bacchus
13,792
2,456
0
905
22,935
34,615
0
5,875
16,781
33,860
0
L
Heimdallr
ManDangerous
Heimdallr
15,905
8,081
0
1,314
22,671
10,816
0
6,879
15,667
0
51,397
W
Sun Wukong
Röländ
Sun Wukong
20,796
2,781
0
4,297
18,507
15,442
0
7,154
11,128
0
50,902
W
Chernobog
Sidneylil
Chernobog
26,494
16,136
0
3,089
10,911
5,463
0
2,969
7,922
0
40,871
W
11,223
1,076
0
1,225
19,051
22,216
0
6,309
12,409
14,150
0
W
Nu Wa
WardaAqui
Nu Wa
20,971
5,315
0
698
11,965
5,820
0
3,148
8,767
34,755
0
L
14,620
3,329
0
686
28,198
12,100
0
5,677
22,371
0
31,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
64,087
205
Minions Killed
201
4
Camps Cleared
10
1,259,398
Distance Traveled
1,315,760
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,746
827
55
4
1
240,277
0
L
Tyr
11,953
919
23
2
1
290,998
0
W
Thor
15,215
1,170
55
4
9
271,049
2
L
Bacchus
13,460
1,035
20
2
0
280,416
2
L
Heimdallr
11,917
917
78
6
2
230,349
0
W
Sun Wukong
12,770
982
77
6
1
285,126
3
W
Chernobog
12,518
963
38
3
0
234,260
0
W
Geb
11,432
879
3
0
0
289,852
1
W
Nu Wa
12,152
935
28
2
0
235,473
0
L
Thor
11,271
867
29
2
0
217,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role