Player Matchup

Cerberus
Cerberus
Albertolml666
Cerberus
Level 9
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 3
Anubis
Anubis
BUILDHORIZONTAL
Anubis
Level 9
God Stats
22W - 8L
1,705 SR
Queue Stats
61W - 41L
1,530 Elo+
Party 1
Neith
Neith
TheFisurita0326
Neith
Level 6
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 3
Mercury
Mercury
WildHeart2000
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 3
Guan Yu
Guan Yu
samuel2278
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,467 SR
1,386 Elo+

VS

Team Averages
Level 19
1,622 SR
1,543 Elo+
Ra
Ra
Faseadoo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 2
Tyr
Tyr
Parzzivalya
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Izanami
Izanami
RuruZel
Izanami
Level 18
God Stats
32W - 10L
1,808 SR
Queue Stats
95W - 57L
1,583 Elo+
Party 2
Bakasura
Bakasura
SupremaDpollo
Bakasura
Level 29
God Stats
8W - 2L
1,803 SR
Queue Stats
66W - 22L
1,774 Elo+
Solo
Athena
Athena
turborjgames
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albertolml666
Cerberus
8
0 / 6 / 2
6,452
340
875
9,478
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 6 / 2
10,221
538
12,866
11,039
5,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 9 / 2
5,786
305
575
7,761
2,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
13
0 / 4 / 5
7,936
418
6,780
14,416
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
samuel2278
Guan Yu
15
6 / 6 / 1
9,738
513
12,882
17,999
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,936
523
5,189
9,391
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 0
8,936
470
2,552
11,947
8,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
RuruZel
Izanami
17
11 / 3 / 7
11,535
607
12,542
10,334
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SupremaDpollo
Bakasura
20
15 / 2 / 2
13,635
718
18,409
16,892
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
14
2 / 1 / 17
10,428
549
7,486
12,549
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
30
31
Deaths
15
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Albertolml666
Cerberus
0
6
2
0.17
L
8
6
2
1.5
W
2
7
6
0.71
W
0
2
0
0
W
Izanami
RuruZel
Izanami
11
3
7
4.83
W
Bakasura
SupremaDpollo
Bakasura
15
2
2
8
L
0
9
2
0.11
L
Mercury
0
4
5
0.63
L
Guan Yu
samuel2278
Guan Yu
6
6
1
1.08
W
Athena
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,978
Damage
46,178
60,693
Taken
61,113
28,363
Mitigated
32,603
11,990
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Albertolml666
Cerberus
875
106
0
871
9,478
5,184
0
1,185
8,013
20,261
0
L
12,866
891
0
3,327
11,039
5,035
0
3,634
7,225
68,333
0
W
5,189
879
1,210
1,595
9,391
3,105
1,315
2,207
7,134
52,200
0
W
2,552
494
0
717
11,947
8,061
2,165
1,512
10,165
0
31,221
W
Izanami
RuruZel
Izanami
12,542
7,596
0
2,782
10,334
3,292
7,768
1,358
8,926
0
84,197
W
Bakasura
SupremaDpollo
Bakasura
18,409
12,208
0
5,674
16,892
6,551
2,387
4,043
12,724
0
99,611
L
575
193
0
575
7,761
2,112
0
2,128
5,633
0
6,587
L
Mercury
6,780
3,167
0
3,778
14,416
4,629
0
2,389
11,451
0
44,097
L
Guan Yu
samuel2278
Guan Yu
12,882
3,855
455
2,984
17,999
11,403
0
3,339
13,394
0
42,467
W
Athena
7,486
2,412
0
3,140
12,549
11,594
127
4,621
7,778
22,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
54,470
355
Minions Killed
512
0
Camps Cleared
0
1,641,623
Distance Traveled
1,820,390
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,452
340
50
3
0
310,918
1
L
Anubis
10,221
538
129
7
0
336,776
5
W
Ra
9,936
523
96
5
0
364,691
1
W
Tyr
8,936
470
69
4
0
300,877
0
W
Izanami
11,535
607
134
7
0
322,097
5
W
Bakasura
13,635
718
190
10
0
443,731
9
L
Neith
5,786
305
13
1
0
278,306
2
L
Mercury
7,936
418
85
4
0
382,315
1
L
Guan Yu
9,738
513
78
4
0
333,308
0
W
Athena
10,428
549
23
1
0
388,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role