Player Matchup

Cthulhu
Cthulhu
Emoney925
Cthulhu
Level 45
God Stats
24W - 21L
1,500 SR
Queue Stats
286W - 336L
1,500 Elo+
Party 1
Neith
Neith
Mariemoonz
Neith
Level 28
God Stats
64W - 44L
1,662 SR
Queue Stats
373W - 410L
1,469 Elo+
Party 1
Loki
Loki
MonsterDwarf17
Loki
Level 26
God Stats
131W - 92L
1,577 SR
Queue Stats
157W - 116L
1,595 Elo+
Solo
Sol
Sol
Möìñîçå
Sol
Level 16
God Stats
22W - 31L
1,475 SR
Queue Stats
43W - 60L
1,426 Elo+
Party 1
Scylla
Scylla
VanessaWolf10
Scylla
Level 29
God Stats
35W - 17L
1,779 SR
Queue Stats
543W - 574L
1,435 Elo+
Party 1
Team Averages
Level 29
1,599 SR
1,485 Elo+

VS

Team Averages
Level 16
1,404 SR
1,384 Elo+
Yemoja
Yemoja
Sorceinist
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,641 Elo+
Solo
Neith
Neith
SpiceMeister694
Neith
Level 18
God Stats
8W - 25L
1,122 SR
Queue Stats
12W - 34L
1,092 Elo+
Solo
Nu Wa
Nu Wa
Star-SaiIer
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,705 Elo+
Solo
Skadi
Skadi
whitheness15
Skadi
Level 13
God Stats
3W - 6L
1,396 SR
Queue Stats
3W - 8L
1,252 Elo+
Solo
Eset
Eset
wolfnation99
Eset
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
36W - 57L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Emoney925
Cthulhu
18
2 / 1 / 18
10,799
982
17,076
15,625
12,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
7 / 1 / 15
11,525
1,048
12,435
11,476
4,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 0 / 12
12,112
1,101
11,524
9,318
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 2 / 17
11,037
1,003
9,301
11,771
4,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 0 / 14
11,417
1,038
10,199
10,590
6,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

272

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Sorceinist
Yemoja
17
0 / 2 / 4
11,047
1,004
16,922
13,744
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 4 / 3
9,271
843
8,974
13,130
4,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 0
8,775
798
2,001
4,702
1,451
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 6 / 1
10,698
973
7,581
15,576
5,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 11 / 1
9,283
844
16,377
16,157
6,025
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
13
26
Kills
4
4
Deaths
26
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Emoney925
Cthulhu
2
1
18
11
W
Neith
7
1
15
14.5
W
8
0
12
14
W
2
2
17
5.25
L
Yemoja
Sorceinist
Yemoja
0
2
4
1
L
0
4
3
0.38
L
0
3
0
0
W
7
0
14
14
L
3
6
1
0.58
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
51,855
58,780
Taken
63,309
32,521
Mitigated
32,768
9,674
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Emoney925
Cthulhu
17,076
2,424
124
670
15,625
12,826
0
7,776
7,849
33,018
0
W
Neith
12,435
5,727
0
2,627
11,476
4,857
0
6,769
4,707
0
22,961
W
11,524
5,559
0
0
9,318
3,785
0
5,986
3,332
0
37,370
W
9,301
3,336
233
5,320
11,771
4,858
0
8,376
3,395
34,425
0
L
Yemoja
Sorceinist
Yemoja
16,922
2,328
1,601
1,365
13,744
14,764
0
9,321
4,423
46,861
0
L
8,974
4,255
0
905
13,130
4,752
0
7,418
5,712
0
18,818
L
2,001
638
0
124
4,702
1,451
0
2,469
2,233
5,888
0
W
10,199
2,152
212
488
10,590
6,195
0
6,393
4,197
17,447
0
L
7,581
3,957
0
330
15,576
5,776
0
8,527
7,049
0
34,170
L
16,377
1,635
0
1,164
16,157
6,025
0
8,841
7,316
23,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,890
Gold Earned
49,074
203
Minions Killed
183
9
Camps Cleared
3
1,101,445
Distance Traveled
786,273
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,799
982
37
3
0
227,795
0
W
Neith
11,525
1,048
21
2
0
206,068
0
W
Loki
12,112
1,101
47
4
5
231,674
1
W
Sol
11,037
1,003
74
7
1
205,540
0
L
Yemoja
11,047
1,004
60
5
1
205,364
0
L
Neith
9,271
843
33
3
0
168,238
1
L
Nu Wa
8,775
798
10
1
0
59,474
1
W
Scylla
11,417
1,038
24
2
3
230,368
0
L
Skadi
10,698
973
62
6
1
181,473
0
L
Eset
9,283
844
18
2
1
171,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role