Player Matchup

Neith
Neith
ItzMilkyWays
Neith
Level 20
God Stats
5W - 2L
1,314 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 1
Vulcan
Vulcan
Kalakaua2
Vulcan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 40L
1,584 Elo+
Party 1
Fenrir
Fenrir
xSamira
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 65L
1,563 Elo+
Party 1
Team Averages
Level 65
1,438 SR
1,634 Elo+

VS

Team Averages
Level 89
1,642 SR
1,440 Elo+
Ares
Ares
ColdAloeVera
Ares
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 25L
1,467 Elo+
Party 2
Medusa
Medusa
PrimalKeewi
Medusa
Level 43
God Stats
8W - 11L
1,511 SR
Queue Stats
182W - 289L
1,236 Elo+
Solo
King Arthur
King Arthur
Rojo Langosta
King Arthur
Level 125
God Stats
0W - 4L
1,914 SR
Queue Stats
91W - 96L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
11,802
590
8,670
9,091
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Kalakaua2
Vulcan
19
14 / 1 / 4
14,725
736
37,276
9,281
5,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xSamira
Fenrir
15
4 / 4 / 8
12,312
616
7,436
10,583
4,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
12,560
628
6,935
21,471
23,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
13
2 / 10 / 3
11,183
559
6,716
20,442
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Rojo Langosta
King Arthur
15
3 / 6 / 4
11,797
590
9,596
23,079
18,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
20
Kills
7
7
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
2
2
8
3
W
Vulcan
Kalakaua2
Vulcan
14
1
4
16
L
Medusa
2
10
3
0.35
L
King Arthur
Rojo Langosta
King Arthur
3
6
4
0.83
W
Fenrir
xSamira
Fenrir
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,382
Damage
23,247
28,955
Taken
64,992
14,635
Mitigated
48,287
10,113
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
262
384
1,925
21,471
23,004
172
12,932
8,539
41,620
0
W
8,670
3,272
855
939
9,091
5,258
1,323
2,331
6,760
0
28,497
W
Vulcan
Kalakaua2
Vulcan
37,276
16,352
0
5,346
9,281
5,348
714
1,739
7,542
132,745
0
L
Medusa
6,716
2,315
0
1,611
20,442
6,577
394
13,593
6,849
0
46,530
L
King Arthur
Rojo Langosta
King Arthur
9,596
1,123
0
3,379
23,079
18,706
110
10,879
12,200
195
62,789
W
Fenrir
xSamira
Fenrir
7,436
1,264
0
2,973
10,583
4,029
659
3,100
7,483
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
35,540
201
Minions Killed
219
0
Camps Cleared
0
1,125,409
Distance Traveled
1,059,064
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,560
628
62
3
0
360,705
1
W
Neith
11,802
590
40
2
0
360,531
1
W
Vulcan
14,725
736
130
7
0
415,103
1
L
Medusa
11,183
559
80
4
0
332,245
1
L
King Arthur
11,797
590
77
4
0
366,114
1
W
Fenrir
12,312
616
31
2
0
349,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role