Player Matchup

Ganesha
Ganesha
HeyItsCalf33
Ganesha
Level 82
God Stats
53W - 50L
1,490 SR
Queue Stats
147W - 172L
1,532 Elo+
Party 1
Fenrir
Fenrir
SirBaronTable
Fenrir
Level 117
God Stats
2W - 1L
1,808 SR
Queue Stats
48W - 65L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
SirCancreir
Jormungandr
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 148L
1,497 Elo+
Party 1
Team Averages
Level 105
1,599 SR
1,507 Elo+

VS

Team Averages
Level 82
1,500 SR
1,549 Elo+
Achilles
Achilles
FoolsApple
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 111L
1,452 Elo+
Solo
Bastet
Bastet
How to be Trash
Bastet
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 69L
1,396 Elo+
Solo
Zeus
Zeus
W3EBNAT1ON66
Zeus
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 50L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HeyItsCalf33
Ganesha
12
0 / 1 / 9
7,930
610
6,455
8,156
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 2 / 5
9,558
735
6,094
10,091
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
SirCancreir
Jormungandr
13
5 / 0 / 4
8,918
686
10,606
8,269
4,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoolsApple
Achilles
11
1 / 2 / 2
7,758
597
7,381
10,919
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 1
7,581
583
5,528
8,773
2,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 4 / 2
8,160
628
7,113
7,733
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
FoolsApple
Achilles
1
2
2
1
W
Ganesha
HeyItsCalf33
Ganesha
0
1
9
4.5
L
1
4
1
0.38
W
5
2
5
3.75
W
Jormungandr
SirCancreir
Jormungandr
5
0
4
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
20,022
26,516
Taken
27,425
14,456
Mitigated
12,110
4,091
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FoolsApple
Achilles
7,381
2,964
740
3,679
10,919
6,866
0
7,801
3,118
0
25,667
W
Ganesha
HeyItsCalf33
Ganesha
6,455
314
650
787
8,156
3,675
394
2,236
5,920
21,346
0
L
5,528
1,384
0
1,437
8,773
2,920
0
4,630
4,143
0
17,585
W
6,094
1,081
541
1,720
10,091
5,871
240
2,914
7,177
0
17,271
W
Jormungandr
SirCancreir
Jormungandr
10,606
1,976
135
258
8,269
4,910
304
2,367
5,902
37,345
0
L
7,113
1,869
0
1,220
7,733
2,324
87
4,682
3,051
40,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
23,499
100
Minions Killed
129
0
Camps Cleared
0
697,494
Distance Traveled
694,043
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,758
597
41
3
0
235,638
4
W
Ganesha
7,930
610
11
1
0
248,849
0
L
Bastet
7,581
583
18
1
0
246,398
3
W
Fenrir
9,558
735
26
2
0
215,968
0
W
Jormungandr
8,918
686
63
5
0
232,677
1
L
Zeus
8,160
628
70
5
0
212,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role