Player Matchup

Erlang Shen
Erlang Shen
Gold IV
JK Justus
Erlang Shen
Gold IV
Level 148
God Stats
3W - 4L
1,308 SR
Queue Stats
385W - 384L
1,492 MMR
Party 1
Vulcan
Vulcan
Platinum IV
MARrrKUSss
Vulcan
Platinum IV
Level 156
God Stats
4W - 8L
1,799 SR
Queue Stats
234W - 222L
1,861 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
Ramaru san
Guan Yu
Platinum V
Level 157
God Stats
1W - 6L
1,315 SR
Queue Stats
245W - 246L
1,686 MMR
Solo
Sol
Sol
Gold III
Thebigxcamel
Sol
Gold III
Level 152
God Stats
3W - 3L
1,460 SR
Queue Stats
171W - 159L
1,676 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
llTiwoNll
Kuzenbo
Gold IV
Level 144
God Stats
1W - 1L
1,759 SR
Queue Stats
73W - 72L
1,677 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,528 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,598 SR
1,679 MMR
Achilles
Achilles
Platinum V
Chaacson24
Achilles
Platinum V
Level 108
God Stats
9W - 13L
1,154 SR
Queue Stats
317W - 324L
1,676 MMR
Solo
Raijin
Raijin
Gold IV
ItzRyk
Raijin
Gold IV
Level 136
God Stats
5W - 0L
1,892 SR
Queue Stats
23W - 12L
1,683 MMR
Party 2
Mercury
Mercury
Silver I
kev4her2
Mercury
Silver I
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,673 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
xToXiiC21
Danzaburou
Platinum V
Level 155
God Stats
10W - 4L
1,649 SR
Queue Stats
227W - 203L
1,681 MMR
Solo
Artio
Artio
Gold I
xahust
Artio
Gold I
Level 160
God Stats
3W - 1L
1,795 SR
Queue Stats
117W - 97L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JK Justus
Erlang Shen
16
2 / 7 / 1
10,376
451
5,224
21,674
12,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
MARrrKUSss
Vulcan
18
1 / 3 / 1
10,662
464
14,264
10,190
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ramaru san
Guan Yu
12
0 / 4 / 0
8,365
364
5,239
15,668
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
0 / 3 / 1
11,934
519
13,508
12,927
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
llTiwoNll
Kuzenbo
13
0 / 6 / 2
8,763
381
8,033
20,363
24,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Nu WaSetCu ChulainnPersephoneCthulhu

VS

Bans
NemesisTsukuyomiYmirKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaacson24
Achilles
20
9 / 0 / 10
14,575
634
18,619
23,237
30,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
ItzRyk
Raijin
20
4 / 1 / 4
15,217
662
10,654
11,180
5,299
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
kev4her2
Mercury
20
6 / 1 / 14
15,035
654
24,358
15,814
7,092
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
xToXiiC21
Danzaburou
20
1 / 1 / 1
17,192
747
5,969
17,162
7,565
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
xahust
Artio
19
3 / 0 / 12
13,460
585
5,979
20,400
24,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
23
23
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chaacson24
Achilles
9
0
10
14
W
Raijin
ItzRyk
Raijin
4
1
4
6
L
Erlang Shen
JK Justus
Erlang Shen
2
7
1
0.36
L
Vulcan
MARrrKUSss
Vulcan
1
3
1
0.5
L
Guan Yu
Ramaru san
Guan Yu
0
4
0
0
L
0
3
1
0.17
W
Mercury
kev4her2
Mercury
6
1
14
13
L
Kuzenbo
llTiwoNll
Kuzenbo
0
6
2
0.17
W
Danzaburou
xToXiiC21
Danzaburou
1
1
1
1.5
W
Artio
xahust
Artio
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
65,579
80,822
Taken
87,793
58,183
Mitigated
74,658
18,555
Healing
41,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chaacson24
Achilles
18,619
7,322
0
9,381
23,237
30,636
1,165
6,751
15,938
13,751
72,188
W
Raijin
ItzRyk
Raijin
10,654
612
260
4,574
11,180
5,299
2,915
5,453
5,425
136,253
0
L
Erlang Shen
JK Justus
Erlang Shen
5,224
1,501
0
5,609
21,674
12,519
0
3,690
17,720
0
63,716
L
Vulcan
MARrrKUSss
Vulcan
14,264
3,105
0
810
10,190
4,404
0
4,458
5,602
86,155
0
L
Guan Yu
Ramaru san
Guan Yu
5,239
1,403
0
4,199
15,668
9,946
0
1,543
13,450
0
35,589
L
13,508
4,897
0
5,639
12,927
6,646
0
3,777
9,073
105,407
4,796
W
Mercury
kev4her2
Mercury
24,358
16,090
0
4,350
15,814
7,092
4,141
6,801
8,899
0
146,567
L
Kuzenbo
llTiwoNll
Kuzenbo
8,033
2,807
0
2,298
20,363
24,668
0
5,590
14,649
27,641
0
W
Danzaburou
xToXiiC21
Danzaburou
5,969
2,392
0
11,458
17,162
7,565
7,604
9,100
8,042
0
154,538
W
Artio
xahust
Artio
5,979
1,032
838
10,884
20,400
24,066
315
9,499
10,602
41,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
75,479
603
Minions Killed
895
0
Camps Cleared
0
2,123,096
Distance Traveled
2,433,233
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,575
634
132
6
0
451,525
11
W
Raijin
15,217
662
260
11
0
455,226
5
L
Erlang Shen
10,376
451
125
5
0
458,479
4
L
Vulcan
10,662
464
163
7
0
483,565
7
L
Guan Yu
8,365
364
83
4
0
333,252
8
L
Sol
11,934
519
202
9
0
436,821
3
W
Mercury
15,035
654
194
8
0
609,006
3
L
Kuzenbo
8,763
381
30
1
0
410,979
8
W
Danzaburou
17,192
747
259
11
0
421,141
6
W
Artio
13,460
585
50
2
0
496,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role