Player Matchup

Neith
Neith
BaloneyCheese
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
Odin
Odin
Obaketears
Odin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 41L
1,434 Elo+
Party 2
He Bo
He Bo
recordit
He Bo
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 59L
1,493 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,476 Elo+

VS

Team Averages
Level 32
1,575 SR
1,623 Elo+
Anubis
Anubis
Kotyluk14
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,598 Elo+
Party 1
Khepri
Khepri
PushesTooHard
Khepri
Level 29
God Stats
8W - 10L
1,617 SR
Queue Stats
85W - 83L
1,710 Elo+
Party 1
Neith
Neith
WillyWhite
Neith
Level 23
God Stats
7W - 10L
1,608 SR
Queue Stats
15W - 15L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 10
11,514
822
12,597
12,238
4,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 9 / 10
9,725
695
5,656
15,756
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
recordit
He Bo
17
10 / 8 / 5
12,803
915
16,317
14,903
4,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kotyluk14
Anubis
14
9 / 9 / 9
11,171
798
15,027
15,776
7,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 14
10,425
745
5,172
12,653
18,148
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
11 / 5 / 7
11,319
809
14,328
14,134
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
19
Kills
24
24
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
7
10
1.71
L
Anubis
Kotyluk14
Anubis
9
9
9
1.5
W
2
9
10
0.78
L
4
5
14
2.2
L
Neith
11
5
7
2.9
W
He Bo
recordit
He Bo
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
34,527
42,897
Taken
42,563
17,733
Mitigated
32,177
8,144
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,597
5,652
0
2,480
12,238
4,390
1,818
3,543
8,695
0
37,179
L
Anubis
Kotyluk14
Anubis
15,027
995
520
4,849
15,776
7,641
384
5,567
10,015
44,775
0
W
5,656
1,907
0
125
15,756
8,646
26
10,590
5,166
0
19,389
L
5,172
512
783
696
12,653
18,148
172
4,369
8,079
15,474
0
L
Neith
14,328
9,886
424
2,566
14,134
6,388
484
6,071
7,871
0
47,513
W
He Bo
recordit
He Bo
16,317
515
0
5,539
14,903
4,697
718
6,110
8,793
58,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
32,915
172
Minions Killed
135
0
Camps Cleared
0
656,281
Distance Traveled
603,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,514
822
47
3
0
231,098
1
L
Anubis
11,171
798
44
3
0
170,430
0
W
Odin
9,725
695
39
3
0
214,898
1
L
Khepri
10,425
745
18
1
0
231,916
0
L
Neith
11,319
809
73
5
0
200,869
0
W
He Bo
12,803
915
86
6
0
210,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role