Player Matchup

Heimdallr
Heimdallr
Bunch-a-Bobbish
Heimdallr
Level 28
God Stats
2W - 8L
1,337 SR
Queue Stats
32W - 40L
1,433 Elo+
Party 2
Kali
Kali
GLAZER6176
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
KingSqeedle
Nemesis
Level 9
God Stats
2W - 2L
1,614 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2
Achilles
Achilles
PIeiades__
Achilles
Level 28
God Stats
22W - 29L
1,836 SR
Queue Stats
421W - 490L
1,461 Elo+
Solo
Ra
Ra
ezothe
Ra
Level 18
God Stats
1W - 6L
1,425 SR
Queue Stats
16W - 25L
1,388 Elo+
Party 2
Team Averages
Level 19
1,542 SR
1,430 Elo+

VS

Team Averages
Level 25
1,486 SR
1,346 Elo+
Terra
Terra
Bigv22
Terra
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
FinancedMage422
Danzaburou
Level 39
God Stats
4W - 3L
1,555 SR
Queue Stats
35W - 35L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
Kitterprude
Aphrodite
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,106 Elo+
Solo
Loki
Loki
LootGoblin4Life
Loki
Level 27
God Stats
4W - 8L
1,473 SR
Queue Stats
22W - 33L
1,266 Elo+
Solo
Hel
Hel
ThreeBulletsInX
Hel
Level 29
God Stats
11W - 12L
1,403 SR
Queue Stats
27W - 29L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bunch-a-Bobbish
Heimdallr
16
5 / 9 / 9
10,926
420
28,000
27,846
11,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 9 / 2
12,109
466
8,265
19,998
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KingSqeedle
Nemesis
15
5 / 9 / 7
10,340
398
15,966
22,373
9,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
PIeiades__
Achilles
19
4 / 2 / 4
11,993
461
10,726
16,991
25,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ra
18
5 / 6 / 5
12,377
476
17,647
14,698
8,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bigv22
Terra
17
7 / 1 / 17
13,196
508
9,214
23,899
33,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
FinancedMage422
Danzaburou
20
18 / 3 / 11
14,886
573
41,963
33,062
18,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Kitterprude
Aphrodite
15
1 / 6 / 8
10,037
386
4,961
17,033
10,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 7 / 3
9,643
371
7,015
15,754
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 5 / 6
12,264
472
12,014
19,175
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
21
Kills
34
35
Deaths
22
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terra
Bigv22
Terra
7
1
17
15.5
L
Heimdallr
Bunch-a-Bobbish
Heimdallr
5
9
9
1.06
W
Danzaburou
FinancedMage422
Danzaburou
18
3
11
7.83
L
2
9
2
0.33
L
Nemesis
KingSqeedle
Nemesis
5
9
7
0.94
W
Aphrodite
Kitterprude
Aphrodite
1
6
8
0.83
W
3
7
3
0.64
L
Achilles
PIeiades__
Achilles
4
2
4
3
W
5
5
6
1.6
L
Ra
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,604
Damage
75,167
101,906
Taken
108,923
64,219
Mitigated
77,274
20,564
Healing
54,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bigv22
Terra
9,214
1,981
6,804
7,369
23,899
33,142
747
3,633
20,242
26,156
0
L
Heimdallr
Bunch-a-Bobbish
Heimdallr
28,000
12,528
0
9,037
27,846
11,215
271
8,329
19,517
0
68,390
W
Danzaburou
FinancedMage422
Danzaburou
41,963
27,518
1,492
17,077
33,062
18,380
6,654
2,921
29,967
0
111,842
L
8,265
3,032
0
5,901
19,998
9,381
1,503
2,750
17,248
0
65,942
L
Nemesis
KingSqeedle
Nemesis
15,966
5,984
0
2,424
22,373
9,417
0
5,959
16,414
0
38,817
W
Aphrodite
Kitterprude
Aphrodite
4,961
821
2,674
3,006
17,033
10,836
240
5,522
11,461
19,019
0
W
7,015
1,776
0
1,660
15,754
5,445
804
2,229
13,475
0
37,426
L
Achilles
PIeiades__
Achilles
10,726
1,928
0
1,276
16,991
25,679
1,152
3,473
13,518
612
68,449
W
12,014
1,942
5,796
8,192
19,175
9,471
3,631
3,704
15,353
74,305
0
L
Ra
17,647
1,378
916
1,010
14,698
8,527
1,838
5,678
9,020
86,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
60,026
509
Minions Killed
366
0
Camps Cleared
0
2,276,117
Distance Traveled
2,361,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,196
508
32
1
0
534,227
0
L
Heimdallr
10,926
420
86
3
0
441,720
0
W
Danzaburou
14,886
573
133
5
0
480,438
0
L
Kali
12,109
466
104
4
0
460,054
0
L
Nemesis
10,340
398
41
2
0
523,825
2
W
Aphrodite
10,037
386
34
1
0
471,299
0
W
Loki
9,643
371
59
2
0
410,108
5
L
Achilles
11,993
461
130
5
0
458,865
4
W
Hel
12,264
472
108
4
0
465,382
0
L
Ra
12,377
476
148
6
0
391,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role