Player Matchup

Ymir
Ymir
AshokasPain
Ymir
Level 22
God Stats
1W - 0L
1,816 SR
Queue Stats
15W - 9L
1,804 Elo+
Solo
Tyr
Tyr
LongMandible
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,437 Elo+
Party 1
Scylla
Scylla
SlaveOwnerUWU
Scylla
Level 15
God Stats
3W - 3L
1,663 SR
Queue Stats
13W - 16L
1,384 Elo+
Party 1
Team Averages
Level 18
1,659 SR
1,542 Elo+

VS

Team Averages
Level 31
1,409 SR
1,432 Elo+
Ra
Ra
Eyeligmaforlife
Ra
Level 8
God Stats
21W - 29L
1,500 SR
Queue Stats
155W - 221L
1,722 Elo+
Solo
Da Ji
Da Ji
PleiadesBoxer
Da Ji
Level 16
God Stats
7W - 7L
1,497 SR
Queue Stats
10W - 10L
1,219 Elo+
Party 2
Ymir
Ymir
justcarl47
Ymir
Level 69
God Stats
15W - 16L
1,229 SR
Queue Stats
84W - 86L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
11,758
735
11,640
17,137
7,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 13
11,811
738
10,797
11,098
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 3 / 7
12,689
793
16,242
6,578
2,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 5
9,732
608
4,701
11,047
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
8 / 6 / 2
11,081
693
6,985
12,906
6,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 6
11,035
690
8,593
21,892
20,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
10
10
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
0
8
5
0.31
W
5
3
13
3.83
L
8
6
2
1.5
W
9
3
7
4.17
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
20,279
34,813
Taken
45,845
21,109
Mitigated
33,376
7,763
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,640
1,367
0
4,330
17,137
7,818
744
6,386
10,751
49,469
0
L
4,701
1,006
649
857
11,047
7,121
0
7,944
2,957
12,282
0
W
10,797
1,713
0
2,993
11,098
10,910
359
4,345
6,753
214
45,029
L
6,985
1,423
0
447
12,906
6,188
0
8,707
4,128
0
21,647
W
16,242
1,642
0
440
6,578
2,381
870
2,728
3,850
64,332
0
L
8,593
818
0
0
21,892
20,067
90
11,497
10,065
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
31,848
201
Minions Killed
107
0
Camps Cleared
0
866,173
Distance Traveled
739,080
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,758
735
56
4
0
265,150
2
L
Ra
9,732
608
12
1
0
216,067
0
W
Tyr
11,811
738
60
4
0
318,234
4
L
Da Ji
11,081
693
39
2
0
257,345
1
W
Scylla
12,689
793
85
5
0
282,789
0
L
Ymir
11,035
690
56
4
0
265,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role