Player Matchup

Zeus
Zeus
Daddydeemon
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 121L
1,795 Elo+
Solo
Izanami
Izanami
Khunam
Izanami
Level 133
God Stats
8W - 14L
1,480 SR
Queue Stats
756W - 715L
1,572 Elo+
Party 2
Hercules
Hercules
SarumHans
Hercules
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
232W - 238L
1,547 Elo+
Solo
Ares
Ares
SiCaRaCiS
Ares
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 36L
1,625 Elo+
Solo
Medusa
Medusa
Zeröx
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,430 Elo+
Party 2
Team Averages
Level 124
1,496 SR
1,594 Elo+

VS

Team Averages
Level 157
1,536 SR
1,569 Elo+
Sobek
Sobek
DarkskinxDevilx
Sobek
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 299L
1,566 Elo+
Solo
Nemesis
Nemesis
Ekodaboa
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,609 Elo+
Party 1
Fenrir
Fenrir
LaXuSs34
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheRealZerk
Merlin
Level 160
God Stats
0W - 1L
1,466 SR
Queue Stats
42W - 38L
1,612 Elo+
Party 1
Bellona
Bellona
shirman
Bellona
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 12L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 21
8,926
893
12,740
7,813
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Khunam
Izanami
14
2 / 4 / 14
8,045
805
11,356
10,741
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SarumHans
Hercules
16
7 / 1 / 13
8,967
897
5,285
12,652
8,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
15
4 / 2 / 18
8,467
847
9,649
11,490
10,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Zeröx
Medusa
15
10 / 3 / 11
9,040
904
11,040
9,340
4,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
7,981
798
5,198
12,222
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Ekodaboa
Nemesis
12
3 / 6 / 2
7,724
772
5,311
10,846
5,329
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
LaXuSs34
Fenrir
13
5 / 6 / 2
7,951
795
7,601
9,871
6,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
1 / 4 / 5
8,536
854
18,869
8,984
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shirman
Bellona
13
1 / 5 / 6
7,102
710
5,565
11,060
9,488
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
30
26
Kills
11
11
Deaths
26
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
L
1
5
4
0.6
L
Nemesis
Ekodaboa
Nemesis
3
6
2
0.67
W
Izanami
Khunam
Izanami
2
4
14
2.25
L
Fenrir
LaXuSs34
Fenrir
5
6
2
1
W
Hercules
SarumHans
Hercules
7
1
13
13.5
W
Ares
4
2
18
6.5
L
Merlin
1
4
5
0.88
W
Medusa
Zeröx
Medusa
10
3
11
5.17
L
Bellona
shirman
Bellona
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
42,544
52,036
Taken
52,983
31,826
Mitigated
37,402
18,095
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,740
1,228
1,498
2,733
7,813
3,666
48
3,037
4,688
31,278
0
L
5,198
233
964
3,072
12,222
12,127
0
5,960
6,262
10,864
0
L
Nemesis
Ekodaboa
Nemesis
5,311
1,910
1,137
2,323
10,846
5,329
0
4,662
6,184
0
7,297
W
Izanami
Khunam
Izanami
11,356
5,539
1,871
1,956
10,741
4,855
0
5,564
4,857
0
22,054
L
Fenrir
LaXuSs34
Fenrir
7,601
1,521
1,123
1,554
9,871
6,509
0
4,106
5,765
0
10,269
W
Hercules
SarumHans
Hercules
5,285
1,571
700
5,185
12,652
8,713
0
4,443
7,911
0
8,961
W
Ares
9,649
351
1,513
916
11,490
10,190
33
5,414
5,736
10,059
0
L
Merlin
18,869
265
806
1,642
8,984
3,949
0
3,164
5,820
43,965
0
W
Medusa
Zeröx
Medusa
11,040
4,172
0
1,723
9,340
4,402
0
4,439
4,777
0
24,499
L
Bellona
shirman
Bellona
5,565
240
966
1,293
11,060
9,488
0
4,497
6,563
0
11,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
39,294
116
Minions Killed
100
0
Camps Cleared
0
935,959
Distance Traveled
939,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,926
893
46
5
0
163,764
0
L
Sobek
7,981
798
9
1
0
169,019
0
L
Nemesis
7,724
772
7
1
0
192,524
2
W
Izanami
8,045
805
31
3
0
175,360
3
L
Fenrir
7,951
795
7
1
0
172,894
1
W
Hercules
8,967
897
8
1
0
205,806
0
W
Ares
8,467
847
2
0
0
201,446
2
L
Merlin
8,536
854
61
6
0
183,584
1
W
Medusa
9,040
904
29
3
0
189,583
1
L
Bellona
7,102
710
16
2
0
221,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role