Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
L0RD THANAT0S
He Bo
Level 109
God Stats
9W - 8L
1,142 SR
Queue Stats
188W - 194L
1,355 Elo+
Party 2
Xbalanque
Xbalanque
Ruin Wingz
Xbalanque
Level 158
God Stats
14W - 21L
1,347 SR
Queue Stats
619W - 594L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
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Cu Chulainn
Level 107
God Stats
7W - 12L
1,408 SR
Queue Stats
248W - 301L
1,469 Elo+
Party 2
Fenrir
Fenrir
Wpbc
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 9L
1,918 Elo+
Party 2
Team Averages
Level 108
1,380 SR
1,582 Elo+

VS

Team Averages
Level 76
1,562 SR
1,516 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Nyumetsu
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 1
Da Ji
Da Ji
Papafoxx_
Da Ji
Level 43
God Stats
7W - 22L
1,084 SR
Queue Stats
141W - 166L
1,456 Elo+
Solo
Cthulhu
Cthulhu
PoppaOppa
Cthulhu
Level 80
God Stats
9W - 6L
1,932 SR
Queue Stats
22W - 23L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
TheRealDiehl
Danzaburou
Level 127
God Stats
0W - 1L
1,792 SR
Queue Stats
75W - 67L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 3
6,432
643
1,759
2,740
1,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
6,123
612
4,070
5,287
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Ruin Wingz
Xbalanque
11
2 / 2 / 3
6,197
620
6,546
6,777
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
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Cu Chulainn
12
6 / 0 / 2
7,101
710
5,494
6,409
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Wpbc
Fenrir
11
4 / 2 / 4
6,375
638
3,893
6,901
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 4 / 0
5,144
514
3,189
5,201
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nyumetsu
Bellona
8
0 / 5 / 0
4,809
481
2,101
7,287
4,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Papafoxx_
Da Ji
8
2 / 3 / 0
4,962
496
1,623
6,326
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
PoppaOppa
Cthulhu
8
1 / 3 / 3
5,500
550
4,644
6,757
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
TheRealDiehl
Danzaburou
9
2 / 2 / 1
5,951
595
4,695
8,097
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
3
4.5
L
Ah Puch
 
Ah Puch
0
4
0
0
W
2
1
3
3.5
L
Bellona
Nyumetsu
Bellona
0
5
0
0
L
Da Ji
Papafoxx_
Da Ji
2
3
0
0.67
L
Cthulhu
PoppaOppa
Cthulhu
1
3
3
0.83
W
Xbalanque
Ruin Wingz
Xbalanque
2
2
3
1.75
W
Cu Chulainn
SYLOK the FILED
Cu Chulainn
6
0
2
7
L
Danzaburou
TheRealDiehl
Danzaburou
2
2
1
1.25
W
Fenrir
Wpbc
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
16,252
28,114
Taken
33,668
10,351
Mitigated
14,771
11,685
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,759
0
0
2,101
2,740
1,083
410
1,532
1,208
35,256
0
L
Ah Puch
 
Ah Puch
3,189
0
147
1,116
5,201
1,680
0
3,588
1,613
29,938
0
W
4,070
309
0
2,664
5,287
1,555
0
2,422
2,865
36,062
0
L
Bellona
Nyumetsu
Bellona
2,101
939
0
1,403
7,287
4,992
0
623
6,664
0
19,176
L
Da Ji
Papafoxx_
Da Ji
1,623
255
0
2,341
6,326
2,030
0
614
5,712
0
16,381
L
Cthulhu
PoppaOppa
Cthulhu
4,644
541
376
1,250
6,757
3,853
192
693
6,064
16,522
0
W
Xbalanque
Ruin Wingz
Xbalanque
6,546
2,678
0
2,658
6,777
2,231
0
1,601
5,176
0
31,206
W
Cu Chulainn
SYLOK the FILED
Cu Chulainn
5,494
1,622
0
2,345
6,409
2,864
288
549
5,860
368
38,922
L
Danzaburou
TheRealDiehl
Danzaburou
4,695
2,171
0
3,394
8,097
2,216
731
421
7,676
0
33,239
W
Fenrir
Wpbc
Fenrir
3,893
956
0
1,917
6,901
2,618
0
1,729
5,172
0
20,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
26,366
335
Minions Killed
235
0
Camps Cleared
0
985,304
Distance Traveled
940,244
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,432
643
74
7
0
184,122
2
L
Ah Puch
5,144
514
50
5
0
184,392
1
W
He Bo
6,123
612
79
8
0
201,038
0
L
Bellona
4,809
481
49
5
0
182,667
0
L
Da Ji
4,962
496
39
4
0
182,645
3
L
Cthulhu
5,500
550
34
3
0
196,108
0
W
Xbalanque
6,197
620
72
7
0
177,948
3
W
Cu Chulainn
7,101
710
93
9
0
203,421
1
L
Danzaburou
5,951
595
63
6
0
194,432
3
W
Fenrir
6,375
638
17
2
0
218,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role