Player Matchup

Baba Yaga
Baba Yaga
ConcernedSeal
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Espada69
Arachne
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 3
Khepri
Khepri
Lilc9
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 3
Sun Wukong
Sun Wukong
RyuDojima
Sun Wukong
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
125W - 130L
1,534 Elo+
Party 1
Medusa
Medusa
riyaz_
Medusa
Level 126
God Stats
59W - 73L
1,656 SR
Queue Stats
1,210W - 1,222L
1,579 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,508 Elo+

VS

Team Averages
Level 60
1,445 SR
1,397 Elo+
Neith
Neith
Aldravin
Neith
Level 124
God Stats
1W - 2L
1,257 SR
Queue Stats
112W - 127L
1,547 Elo+
Solo
Geb
Geb
Bahamut6832
Geb
Level 105
God Stats
21W - 34L
1,504 SR
Queue Stats
357W - 590L
1,286 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SWEATYFINGERBOY
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
UrgentManx37877
Fafnir
Level 29
God Stats
4W - 14L
1,272 SR
Queue Stats
121W - 268L
1,207 Elo+
Party 2
Scylla
Scylla
zEquinox3334
Scylla
Level 28
God Stats
8W - 6L
1,694 SR
Queue Stats
60W - 84L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ConcernedSeal
Baba Yaga
15
4 / 1 / 3
8,706
670
4,191
5,254
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Espada69
Arachne
12
3 / 2 / 2
7,418
571
3,332
8,209
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Lilc9
Khepri
11
1 / 0 / 6
6,869
528
2,288
5,620
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RyuDojima
Sun Wukong
13
3 / 1 / 1
7,499
577
6,048
9,223
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
riyaz_
Medusa
14
6 / 0 / 2
8,242
634
8,198
5,713
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aldravin
Neith
10
1 / 5 / 0
6,221
479
4,860
6,559
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
5,856
450
4,531
11,390
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
SWEATYFINGERBOY
Tsukuyomi
6
0 / 2 / 1
4,978
383
1,315
2,435
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
6,256
481
1,661
9,078
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
12
3 / 4 / 1
7,207
554
3,255
7,208
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Aldravin
Neith
1
5
0
0.2
L
0
4
1
0.13
W
Baba Yaga
ConcernedSeal
Baba Yaga
4
1
3
5.5
W
Arachne
Espada69
Arachne
3
2
2
2
W
Khepri
Lilc9
Khepri
1
0
6
4
W
Sun Wukong
RyuDojima
Sun Wukong
3
1
1
3.5
L
Tsukuyomi
SWEATYFINGERBOY
Tsukuyomi
0
2
1
0.25
L
0
2
0
0
W
Medusa
riyaz_
Medusa
6
0
2
7
L
Scylla
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
15,622
34,019
Taken
36,670
17,197
Mitigated
19,030
11,007
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aldravin
Neith
4,860
1,743
0
685
6,559
1,899
0
924
5,635
0
33,533
L
4,531
991
0
3,681
11,390
6,834
196
1,552
9,345
27,270
0
W
Baba Yaga
ConcernedSeal
Baba Yaga
4,191
529
0
1,515
5,254
1,898
122
1,138
4,061
58,434
0
W
Arachne
Espada69
Arachne
3,332
2,939
0
3,973
8,209
2,829
1,419
827
7,352
0
34,637
W
Khepri
Lilc9
Khepri
2,288
371
0
2,161
5,620
3,462
737
1,002
4,587
14,224
0
W
Sun Wukong
RyuDojima
Sun Wukong
6,048
1,802
0
2,908
9,223
6,831
374
3,874
4,866
0
34,245
L
Tsukuyomi
SWEATYFINGERBOY
Tsukuyomi
1,315
573
0
249
2,435
1,140
0
1,387
992
0
13,160
L
1,661
612
0
2,719
9,078
7,146
0
1,610
7,434
21,356
0
W
Medusa
riyaz_
Medusa
8,198
4,816
0
450
5,713
2,177
4,104
1,917
3,706
0
54,179
L
Scylla
3,255
340
0
1,422
7,208
2,011
114
818
6,335
40,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
30,518
399
Minions Killed
286
0
Camps Cleared
0
1,180,278
Distance Traveled
935,373
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,221
479
87
7
0
199,597
3
L
Geb
5,856
450
55
4
0
229,431
2
W
Baba Yaga
8,706
670
124
10
0
255,651
8
W
Arachne
7,418
571
79
6
0
241,306
0
W
Khepri
6,869
528
17
1
0
238,974
4
W
Sun Wukong
7,499
577
69
5
0
230,560
0
L
Tsukuyomi
4,978
383
25
2
0
79,445
1
L
Fafnir
6,256
481
26
2
0
219,657
2
W
Medusa
8,242
634
110
8
0
213,787
2
L
Scylla
7,207
554
93
7
0
207,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role