Player Matchup

Fenrir
Fenrir
HelloBardy
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,584 Elo+
Solo
Kukulkan
Kukulkan
That_Nessa
Kukulkan
Level 6
God Stats
57W - 25L
1,970 SR
Queue Stats
304W - 275L
1,718 Elo+
Party 2
Neith
Neith
VonBond-
Neith
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
282W - 245L
1,663 Elo+
Party 2
Erlang Shen
Erlang Shen
dojahma
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 124L
1,635 Elo+
Party 2
Bacchus
Bacchus
uwu Jazmin
Bacchus
Level 25
God Stats
5W - 1L
1,704 SR
Queue Stats
43W - 35L
1,699 Elo+
Solo
Team Averages
Level 33
1,635 SR
1,660 Elo+

VS

Team Averages
Level 22
1,502 SR
1,587 Elo+
Merlin
Merlin
Icy Chan6962
Merlin
Level 20
God Stats
0W - 3L
1,174 SR
Queue Stats
15W - 30L
1,591 Elo+
Party 1
Fenrir
Fenrir
KickflipFirstT
Fenrir
Level 26
God Stats
9W - 15L
1,699 SR
Queue Stats
97W - 107L
1,620 Elo+
Solo
Xbalanque
Xbalanque
Paper Pate
Xbalanque
Level 20
God Stats
51W - 43L
1,470 SR
Queue Stats
149W - 144L
1,587 Elo+
Solo
Izanami
Izanami
StrawbrryBun
Izanami
Level 17
God Stats
10W - 17L
1,598 SR
Queue Stats
14W - 21L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
TheWandererBard
Amaterasu
Level 25
God Stats
249W - 181L
1,568 SR
Queue Stats
728W - 618L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HelloBardy
Fenrir
20
15 / 2 / 24
15,086
1,257
25,921
20,041
26,505
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
That_Nessa
Kukulkan
19
4 / 2 / 18
12,243
1,020
10,840
10,159
4,868
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
VonBond-
Neith
20
15 / 0 / 17
14,935
1,245
37,372
11,888
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
dojahma
Erlang Shen
19
3 / 7 / 22
12,135
1,011
9,998
19,051
14,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
uwu Jazmin
Bacchus
19
7 / 2 / 19
13,340
1,112
16,394
18,545
20,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 14 / 9
11,272
939
20,507
22,952
8,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 10 / 5
11,540
962
10,688
23,616
10,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Paper Pate
Xbalanque
17
3 / 4 / 4
11,362
947
15,060
18,896
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
StrawbrryBun
Izanami
18
2 / 7 / 10
11,607
967
13,907
16,356
6,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheWandererBard
Amaterasu
17
3 / 9 / 7
11,417
951
10,625
25,453
17,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
48
44
Kills
13
13
Deaths
44
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HelloBardy
Fenrir
15
2
24
13.5
L
Merlin
1
14
9
0.39
L
4
10
5
0.65
L
Xbalanque
Paper Pate
Xbalanque
3
4
4
1.25
L
Izanami
StrawbrryBun
Izanami
2
7
10
1
W
Kukulkan
That_Nessa
Kukulkan
4
2
18
6.5
L
Amaterasu
TheWandererBard
Amaterasu
3
9
7
0.72
W
Neith
VonBond-
Neith
15
0
17
23.5
W
Erlang Shen
dojahma
Erlang Shen
3
7
22
2
W
Bacchus
uwu Jazmin
Bacchus
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,525
Damage
70,787
79,684
Taken
107,273
72,267
Mitigated
48,529
18,919
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HelloBardy
Fenrir
25,921
7,447
679
3,270
20,041
26,505
0
5,018
15,023
0
38,570
L
Merlin
20,507
2,788
1,399
840
22,952
8,350
0
5,778
17,174
50,316
0
L
10,688
3,464
0
1,476
23,616
10,654
0
4,460
19,156
0
25,660
L
Xbalanque
Paper Pate
Xbalanque
15,060
9,054
0
2,551
18,896
5,982
0
3,264
15,632
0
31,156
L
Izanami
StrawbrryBun
Izanami
13,907
8,865
292
768
16,356
6,226
0
4,544
11,812
0
40,513
W
Kukulkan
That_Nessa
Kukulkan
10,840
1,924
201
1,552
10,159
4,868
0
2,937
7,222
27,123
0
L
Amaterasu
TheWandererBard
Amaterasu
10,625
4,777
1,182
4,223
25,453
17,317
0
9,188
16,265
0
20,823
W
Neith
VonBond-
Neith
37,372
16,627
0
6,600
11,888
6,005
0
3,201
8,687
0
75,936
W
Erlang Shen
dojahma
Erlang Shen
9,998
4,482
0
2,173
19,051
14,518
0
4,371
14,680
0
25,727
W
Bacchus
uwu Jazmin
Bacchus
16,394
1,861
1,252
3,192
18,545
20,371
0
4,980
13,565
31,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,739
Gold Earned
57,198
220
Minions Killed
197
8
Camps Cleared
4
1,121,498
Distance Traveled
996,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,086
1,257
19
2
2
237,042
2
L
Merlin
11,272
939
72
6
0
178,766
3
L
Fenrir
11,540
962
30
3
0
233,079
0
L
Xbalanque
11,362
947
28
2
1
200,006
0
L
Izanami
11,607
967
47
4
1
191,720
0
W
Kukulkan
12,243
1,020
40
3
1
194,671
0
L
Amaterasu
11,417
951
20
2
2
193,243
0
W
Neith
14,935
1,245
104
9
3
224,002
0
W
Erlang Shen
12,135
1,011
31
3
2
209,878
0
W
Bacchus
13,340
1,112
26
2
0
255,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role