Player Matchup

Terra
Terra
 
Terra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
B1boomer
Chaac
Level 17
God Stats
23W - 26L
1,552 SR
Queue Stats
182W - 182L
1,650 Elo+
Party 3
Nemesis
Nemesis
Garen247Senpai
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 350L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
NovaStar_98
Jing Wei
Level 20
God Stats
36W - 44L
1,550 SR
Queue Stats
127W - 208L
1,531 Elo+
Party 1
Arachne
Arachne
ZombittenKitten
Arachne
Level 28
God Stats
8W - 10L
1,445 SR
Queue Stats
166W - 260L
1,676 Elo+
Party 1
Team Averages
Level 36
1,509 SR
1,576 Elo+

VS

Team Averages
Level 34
1,652 SR
1,503 Elo+
Izanami
Izanami
B0bLoblawNA
Izanami
Level 37
God Stats
8W - 3L
1,626 SR
Queue Stats
47W - 49L
1,589 Elo+
Party 2
Nox
Nox
CocoNCo
Nox
Level 20
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,345 Elo+
Party 2
Hel
Hel
JUGEBO04
Hel
Level 42
God Stats
44W - 34L
1,451 SR
Queue Stats
59W - 53L
1,422 Elo+
Solo
Bacchus
Bacchus
Jellyman940
Bacchus
Level 25
God Stats
1W - 0L
1,714 SR
Queue Stats
33W - 38L
1,599 Elo+
Party 2
Merlin
Merlin
JoshSox24
Merlin
Level 44
God Stats
9W - 11L
1,765 SR
Queue Stats
249W - 200L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 9 / 1
7,127
375
5,538
19,685
8,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
B1boomer
Chaac
15
3 / 7 / 2
10,032
528
13,127
20,616
13,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 0
8,348
439
5,827
17,035
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
NovaStar_98
Jing Wei
11
0 / 11 / 0
6,619
348
4,310
18,060
6,970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 13 / 3
8,532
449
4,232
19,360
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0bLoblawNA
Izanami
18
12 / 2 / 12
12,001
632
17,235
12,802
5,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
14
5 / 1 / 16
9,491
500
13,572
7,198
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 16
11,154
587
11,832
15,684
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jellyman940
Bacchus
15
8 / 0 / 18
11,076
583
11,435
17,095
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
JoshSox24
Merlin
16
15 / 2 / 10
11,462
603
21,291
8,060
3,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
118
6
Kills
46
46
Deaths
7
6
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
9
1
0.17
W
Izanami
B0bLoblawNA
Izanami
12
2
12
9
L
Chaac
B1boomer
Chaac
3
7
2
0.57
W
Nox
5
1
16
13
L
1
6
0
0.17
W
6
2
16
7
W
Bacchus
Jellyman940
Bacchus
8
0
18
17
W
Merlin
JoshSox24
Merlin
15
2
10
10
L
Jing Wei
NovaStar_98
Jing Wei
0
11
0
0
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
75,365
94,756
Taken
60,839
44,543
Mitigated
38,208
12,393
Healing
26,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,538
988
594
1,850
19,685
8,736
0
11,237
8,262
32,254
0
W
Izanami
B0bLoblawNA
Izanami
17,235
14,223
0
6,128
12,802
5,619
9,555
1,636
11,166
0
89,591
L
Chaac
B1boomer
Chaac
13,127
2,888
0
2,903
20,616
13,986
0
13,028
7,485
0
45,836
W
Nox
13,572
711
0
0
7,198
3,300
2,526
1,664
5,534
33,802
0
L
5,827
1,393
0
4,148
17,035
8,534
0
10,052
6,889
0
55,284
W
11,832
1,293
5,942
11,190
15,684
6,055
2,532
0
15,684
76,997
0
W
Bacchus
Jellyman940
Bacchus
11,435
1,758
0
2,636
17,095
19,856
661
1,069
16,026
31,738
0
W
Merlin
JoshSox24
Merlin
21,291
844
0
1,095
8,060
3,378
1,355
1,169
6,891
66,694
0
L
Jing Wei
NovaStar_98
Jing Wei
4,310
2,584
0
1,215
18,060
6,970
0
11,480
6,080
0
29,090
L
4,232
2,423
0
1,683
19,360
6,317
0
10,948
7,910
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
55,184
318
Minions Killed
493
0
Camps Cleared
0
1,689,542
Distance Traveled
1,743,447
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,127
375
42
2
0
313,788
0
W
Izanami
12,001
632
156
8
0
327,859
4
L
Chaac
10,032
528
68
4
0
334,081
0
W
Nox
9,491
500
40
2
0
340,894
1
L
Nemesis
8,348
439
107
6
0
378,190
0
W
Hel
11,154
587
139
7
0
350,011
2
W
Bacchus
11,076
583
39
2
0
368,964
0
W
Merlin
11,462
603
119
6
0
355,719
1
L
Jing Wei
6,619
348
48
3
0
326,141
0
L
Arachne
8,532
449
53
3
0
337,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role