Player Matchup

Yemoja
Yemoja
FreakLaser
Yemoja
Level 25
God Stats
4W - 2L
1,796 SR
Queue Stats
187W - 158L
1,629 Elo+
Party 1
Pele
Pele
InvisableLegend
Pele
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
114W - 104L
1,655 Elo+
Party 1
Janus
Janus
Pyroicus
Janus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 191L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
llllllllllip
Jing Wei
Level 7
God Stats
1W - 2L
1,809 SR
Queue Stats
20W - 15L
1,764 Elo+
Party 1
Jormungandr
Jormungandr
stubblygoose2004
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Team Averages
Level 43
1,621 SR
1,596 Elo+

VS

Team Averages
Level 16
1,391 SR
1,590 Elo+
Hun Batz
Hun Batz
BearBussy
Hun Batz
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 3L
1,773 Elo+
Party 3
Zeus
Zeus
BlowMyBoxOut
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,732 Elo+
Party 3
Ymir
Ymir
KiteLegend
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,688 Elo+
Party 2
Amaterasu
Amaterasu
Sveigdottir
Amaterasu
Level 27
God Stats
2W - 4L
1,076 SR
Queue Stats
36W - 54L
1,438 Elo+
Solo
Chernobog
Chernobog
Trailblazer21
Chernobog
Level 7
God Stats
4W - 2L
1,382 SR
Queue Stats
7W - 9L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FreakLaser
Yemoja
10
4 / 3 / 2
6,892
492
3,230
9,318
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 2 / 1
6,632
474
2,998
8,449
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Pyroicus
Janus
12
2 / 5 / 1
7,009
501
3,549
9,959
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
llllllllllip
Jing Wei
10
1 / 5 / 1
5,845
418
3,368
10,809
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
stubblygoose2004
Jormungandr
12
0 / 3 / 2
7,247
518
7,374
10,430
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BearBussy
Hun Batz
15
4 / 0 / 5
8,595
614
5,889
6,695
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 1 / 1
8,792
628
8,282
7,629
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 4
6,554
468
5,227
9,140
4,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Sveigdottir
Amaterasu
13
3 / 2 / 0
8,050
575
6,963
12,926
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Trailblazer21
Chernobog
11
3 / 3 / 4
7,390
528
7,351
7,297
2,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
18
18
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BearBussy
Hun Batz
4
0
5
6.5
W
7
1
1
7.5
L
Yemoja
FreakLaser
Yemoja
4
3
2
1.67
L
3
2
1
1.75
W
1
4
4
0.75
L
Janus
Pyroicus
Janus
2
5
1
0.5
W
Amaterasu
Sveigdottir
Amaterasu
3
2
0
1.5
W
Chernobog
Trailblazer21
Chernobog
3
3
4
1.67
L
Jing Wei
llllllllllip
Jing Wei
1
5
1
0.3
L
Jormungandr
stubblygoose2004
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,519
Damage
33,712
48,965
Taken
43,687
19,172
Mitigated
19,742
13,748
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BearBussy
Hun Batz
5,889
1,155
0
4,073
6,695
2,319
0
471
6,190
0
61,812
W
8,282
1,348
0
3,282
7,629
2,963
56
2,867
4,604
61,162
0
L
Yemoja
FreakLaser
Yemoja
3,230
811
1,176
1,734
9,318
4,738
0
3,152
6,166
10,850
0
L
2,998
676
0
2,952
8,449
2,490
0
2,505
5,944
0
25,490
W
5,227
1,256
0
1,533
9,140
4,011
0
1,783
7,357
18,817
0
L
Janus
Pyroicus
Janus
3,549
449
0
1,580
9,959
3,275
0
5,137
4,822
39,610
0
W
Amaterasu
Sveigdottir
Amaterasu
6,963
3,110
0
8,741
12,926
8,304
0
7,374
5,552
0
37,795
W
Chernobog
Trailblazer21
Chernobog
7,351
4,808
0
2,378
7,297
2,145
382
1,466
5,831
0
33,385
L
Jing Wei
llllllllllip
Jing Wei
3,368
2,487
0
3,172
10,809
3,065
43
2,715
8,094
0
25,481
L
Jormungandr
stubblygoose2004
Jormungandr
7,374
2,824
0
3,134
10,430
5,604
0
0
10,430
44,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
39,381
317
Minions Killed
386
0
Camps Cleared
0
1,203,251
Distance Traveled
1,292,383
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,595
614
117
8
0
307,110
3
W
Zeus
8,792
628
101
7
0
249,357
2
L
Yemoja
6,892
492
18
1
0
221,215
2
L
Pele
6,632
474
51
4
0
283,563
0
W
Ymir
6,554
468
17
1
0
235,699
3
L
Janus
7,009
501
97
7
0
252,501
1
W
Amaterasu
8,050
575
79
6
0
259,818
4
W
Chernobog
7,390
528
72
5
0
240,399
0
L
Jing Wei
5,845
418
52
4
0
234,965
1
L
Jormungandr
7,247
518
99
7
0
211,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role