Player Matchup

Mercury
Mercury
Ceek Master
Mercury
Level 109
God Stats
7W - 6L
1,382 SR
Queue Stats
78W - 80L
1,540 Elo+
Party 2
King Arthur
King Arthur
DokterKiller
King Arthur
Level 23
God Stats
45W - 39L
1,619 SR
Queue Stats
49W - 41L
1,575 Elo+
Party 2
Olorun
Olorun
Gold345
Olorun
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 79L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
TSE Omega
Kuzenbo
Level 147
God Stats
5W - 5L
1,541 SR
Queue Stats
193W - 182L
1,566 Elo+
Party 2
Sun Wukong
Sun Wukong
ckj314jr
Sun Wukong
Level 24
God Stats
65W - 64L
1,512 SR
Queue Stats
81W - 98L
1,414 Elo+
Party 2
Team Averages
Level 68
1,511 SR
1,538 Elo+

VS

Team Averages
Level 61
1,576 SR
1,560 Elo+
Nu Wa
Nu Wa
FebNeb23
Nu Wa
Level 49
God Stats
5W - 1L
1,677 SR
Queue Stats
23W - 24L
1,582 Elo+
Solo
Neith
Neith
ImProllyFaded
Neith
Level 87
God Stats
2W - 0L
1,662 SR
Queue Stats
29W - 13L
1,627 Elo+
Party 1
Pele
Pele
JayceDMS
Pele
Level 114
God Stats
13W - 9L
1,279 SR
Queue Stats
57W - 31L
1,691 Elo+
Party 1
Geb
Geb
MixedRaceCouple
Geb
Level 54
God Stats
1W - 0L
1,765 SR
Queue Stats
29W - 15L
1,638 Elo+
Party 1
Thor
Thor
ghettobeast34
Thor
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 18L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ceek Master
Mercury
20
6 / 12 / 4
14,343
956
17,888
26,273
8,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
DokterKiller
King Arthur
19
4 / 10 / 7
13,915
928
13,720
34,738
24,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Gold345
Olorun
20
3 / 5 / 9
14,057
937
17,872
27,839
12,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TSE Omega
Kuzenbo
20
0 / 2 / 12
13,581
905
13,059
24,557
36,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ckj314jr
Sun Wukong
20
1 / 4 / 7
13,539
903
8,360
25,726
25,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FebNeb23
Nu Wa
20
12 / 0 / 16
16,250
1,083
36,074
8,903
4,233
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 15
14,163
944
32,365
15,666
8,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
20
13 / 4 / 16
16,859
1,124
34,451
18,040
9,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 21
15,018
1,001
20,988
16,884
21,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
0 / 6 / 14
13,037
869
7,141
15,303
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
14
Kills
33
33
Deaths
14
39
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ceek Master
Mercury
6
12
4
0.67
L
King Arthur
DokterKiller
King Arthur
4
10
7
0.75
W
Nu Wa
FebNeb23
Nu Wa
12
0
16
20
L
Olorun
Gold345
Olorun
3
5
9
1.5
W
4
3
15
3.83
W
Pele
13
4
16
5.25
W
4
1
21
14.5
L
Kuzenbo
TSE Omega
Kuzenbo
0
2
12
3
L
Sun Wukong
ckj314jr
Sun Wukong
1
4
7
1.13
W
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,899
Damage
131,019
139,133
Taken
74,796
107,503
Mitigated
51,363
26,403
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ceek Master
Mercury
17,888
8,528
0
128
26,273
8,700
0
11,211
14,710
0
40,489
L
King Arthur
DokterKiller
King Arthur
13,720
760
0
0
34,738
24,768
0
15,811
18,396
0
35,930
W
Nu Wa
FebNeb23
Nu Wa
36,074
9,152
101
268
8,903
4,233
0
3,151
5,752
63,863
0
L
Olorun
Gold345
Olorun
17,872
7,190
6,952
9,812
27,839
12,071
0
9,157
18,432
62,835
0
W
32,365
14,027
741
5,523
15,666
8,012
0
8,400
7,266
0
76,895
W
Pele
34,451
6,676
719
2,238
18,040
9,691
0
6,256
11,784
0
58,186
W
20,988
1,737
1,899
1,523
16,884
21,246
0
7,550
9,334
53,056
0
L
Kuzenbo
TSE Omega
Kuzenbo
13,059
3,084
1,944
1,511
24,557
36,739
0
9,977
14,370
46,087
0
L
Sun Wukong
ckj314jr
Sun Wukong
8,360
1,603
0
6,056
25,726
25,225
0
9,287
16,163
0
36,956
W
7,141
1,527
0
778
15,303
8,181
0
5,574
9,729
0
19,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,435
Gold Earned
75,327
303
Minions Killed
315
9
Camps Cleared
7
1,534,280
Distance Traveled
1,461,549
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,343
956
51
3
5
341,517
0
L
King Arthur
13,915
928
40
3
1
296,150
0
W
Nu Wa
16,250
1,083
77
5
0
274,809
1
L
Olorun
14,057
937
79
5
3
244,081
0
W
Neith
14,163
944
104
7
2
257,136
0
W
Pele
16,859
1,124
53
4
3
333,891
1
W
Geb
15,018
1,001
50
3
0
335,907
0
L
Kuzenbo
13,581
905
65
4
0
329,756
0
L
Sun Wukong
13,539
903
68
5
0
322,776
0
W
Thor
13,037
869
31
2
2
259,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role