Player Matchup

Nike
Nike
HenryBnkshft
Nike
Level 27
God Stats
6W - 8L
1,458 SR
Queue Stats
41W - 46L
1,456 Elo+
Party 2
Cerberus
Cerberus
Ligma8alls
Cerberus
Level 8
God Stats
3W - 2L
1,472 SR
Queue Stats
14W - 15L
1,542 Elo+
Party 2
Olorun
Olorun
OliverAMO
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,643 Elo+
Party 2
Mercury
Mercury
Pulidos
Mercury
Level 28
God Stats
3W - 2L
1,644 SR
Queue Stats
52W - 51L
1,474 Elo+
Party 2
Apollo
Apollo
dougiethedino
Apollo
Level 27
God Stats
18W - 14L
1,567 SR
Queue Stats
132W - 139L
1,473 Elo+
Party 2
Team Averages
Level 19
1,528 SR
1,518 Elo+

VS

Team Averages
Level 11
1,570 SR
1,510 Elo+
Izanami
Izanami
AquaNoir
Izanami
Level 8
God Stats
2W - 2L
1,793 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo
Khepri
Khepri
DualGenocide
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,528 Elo+
Solo
Arachne
Arachne
SeamanDemon11
Arachne
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,720 Elo+
Party 1
Agni
Agni
TheMantisWhip
Agni
Level 5
God Stats
15W - 16L
1,557 SR
Queue Stats
299W - 324L
1,452 Elo+
Solo
Nike
Nike
honeycafe
Nike
Level 27
God Stats
64W - 61L
1,499 SR
Queue Stats
99W - 111L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,997
437
4,191
15,604
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Ligma8alls
Cerberus
12
3 / 4 / 4
8,135
508
3,883
10,602
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
OliverAMO
Olorun
10
3 / 9 / 2
6,560
410
6,279
12,299
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Pulidos
Mercury
10
2 / 8 / 3
6,827
427
4,637
13,614
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 6
7,174
448
9,855
13,149
3,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AquaNoir
Izanami
16
15 / 5 / 1
11,112
695
17,041
13,202
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
1 / 2 / 18
8,913
557
6,120
11,155
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
17
14 / 0 / 2
10,999
687
13,063
12,153
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 11
9,075
567
8,975
8,671
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
13
3 / 2 / 8
8,754
547
6,849
9,425
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
11
Kills
35
36
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
AquaNoir
Izanami
15
5
1
3.1
W
Khepri
1
2
18
5
L
1
7
0
0.14
L
Cerberus
Ligma8alls
Cerberus
3
4
4
1.25
L
Olorun
OliverAMO
Olorun
3
9
2
0.44
L
Mercury
Pulidos
Mercury
2
8
3
0.44
W
Arachne
14
0
2
15
W
2
3
11
2.5
L
2
8
6
0.63
W
Nike
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
52,048
65,268
Taken
54,606
30,178
Mitigated
30,176
13,912
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AquaNoir
Izanami
17,041
13,578
0
5,777
13,202
4,080
3,996
3,348
9,854
0
71,279
W
Khepri
6,120
1,084
0
2,773
11,155
8,603
335
3,113
8,042
16,887
0
L
4,191
416
0
2,811
15,604
9,970
322
963
14,254
0
36,667
L
Cerberus
Ligma8alls
Cerberus
3,883
406
0
1,773
10,602
8,861
288
2,147
8,331
15,481
0
L
Olorun
OliverAMO
Olorun
6,279
4,021
484
1,971
12,299
3,888
0
4,616
7,272
19,292
0
L
Mercury
Pulidos
Mercury
4,637
1,512
0
3,352
13,614
3,673
0
2,330
11,140
0
26,913
W
Arachne
13,063
7,511
0
4,204
12,153
7,951
242
1,004
11,061
0
83,362
W
8,975
506
0
3,323
8,671
2,682
956
1,860
6,786
42,243
0
L
9,855
7,496
0
3,521
13,149
3,786
560
4,301
8,701
0
37,828
W
Nike
6,849
1,295
0
1,760
9,425
6,860
339
837
8,238
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
48,853
239
Minions Killed
396
0
Camps Cleared
0
1,473,341
Distance Traveled
1,567,475
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,112
695
121
8
0
257,389
1
W
Khepri
8,913
557
21
1
0
323,360
4
L
Nike
6,997
437
83
5
0
277,430
0
L
Cerberus
8,135
508
31
2
0
303,907
0
L
Olorun
6,560
410
25
2
0
269,613
2
L
Mercury
6,827
427
43
3
0
351,304
9
W
Arachne
10,999
687
116
7
0
372,084
1
W
Agni
9,075
567
80
5
0
305,606
3
L
Apollo
7,174
448
57
4
0
271,087
0
W
Nike
8,754
547
58
4
0
309,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role