Player Matchup

Hel
Hel
ATNCraven
Hel
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
214W - 238L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
LordCasanova341
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nazs1794AR
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Sh1nb0u
Ne Zha
Level 28
God Stats
6W - 11L
1,680 SR
Queue Stats
68W - 93L
1,403 Elo+
Party 1
Sol
Sol
cofethu09
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,862 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,534 Elo+

VS

Team Averages
Level 22
1,653 SR
1,500 Elo+
Chronos
Chronos
Cielo_Turtle
Chronos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 33L
1,413 Elo+
Solo
Vamana
Vamana
CuddiCollector
Vamana
Level 11
God Stats
4W - 0L
1,890 SR
Queue Stats
90W - 87L
1,482 Elo+
Solo
Thanatos
Thanatos
IPG_Rovo268
Thanatos
Level 13
God Stats
2W - 2L
1,720 SR
Queue Stats
44W - 54L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Killer Queen722
Cthulhu
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
143W - 159L
1,527 Elo+
Solo
Neith
Neith
xApocalipxisx
Neith
Level 29
God Stats
14W - 7L
1,655 SR
Queue Stats
29W - 19L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,700
458
16,041
18,182
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 2
7,530
396
7,109
17,075
8,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
Nazs1794AR
Jing Wei
10
0 / 10 / 4
6,618
348
7,866
17,150
4,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Sh1nb0u
Ne Zha
10
1 / 5 / 3
7,419
390
7,288
19,029
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 0
9,630
507
10,172
11,859
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cielo_Turtle
Chronos
15
5 / 0 / 6
9,499
500
14,356
13,367
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 0 / 4
12,182
641
12,981
19,173
12,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
IPG_Rovo268
Thanatos
15
2 / 1 / 3
9,746
513
2,149
12,404
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 11
10,327
544
18,165
23,487
17,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 2 / 5
10,280
541
17,452
14,327
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
25
26
Deaths
4
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chronos
Cielo_Turtle
Chronos
5
0
6
8
W
7
0
4
9
W
Thanatos
IPG_Rovo268
Thanatos
2
1
3
3.5
W
4
1
11
9.5
L
1
6
2
0.33
L
Jing Wei
Nazs1794AR
Jing Wei
0
10
4
0.2
L
Ne Zha
Sh1nb0u
Ne Zha
1
5
3
0.5
L
0
2
0
0
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
65,103
83,295
Taken
82,758
35,808
Mitigated
44,265
36,217
Healing
51,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,041
1,021
10,512
12,415
18,182
7,006
0
8,714
9,468
63,273
0
W
Chronos
Cielo_Turtle
Chronos
14,356
5,827
0
5,717
13,367
4,527
2,462
6,438
6,509
45,129
0
W
12,981
7,842
0
13,136
19,173
12,175
2,779
8,918
10,189
0
89,954
W
Thanatos
IPG_Rovo268
Thanatos
2,149
531
0
11,169
12,404
4,932
296
2,246
10,058
0
63,581
W
18,165
1,585
1,040
11,506
23,487
17,450
310
9,230
13,796
52,356
0
L
7,109
298
121
737
17,075
8,581
0
8,216
8,859
22,550
0
L
Jing Wei
Nazs1794AR
Jing Wei
7,866
6,210
0
2,939
17,150
4,661
0
7,118
10,032
0
21,564
L
Ne Zha
Sh1nb0u
Ne Zha
7,288
2,401
0
1,652
19,029
10,995
0
7,880
11,149
0
18,996
L
10,172
2,411
0
7,841
11,859
4,565
1,466
593
11,266
66,193
0
W
17,452
10,479
0
9,324
14,327
5,181
2,540
5,353
8,884
0
67,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
52,034
348
Minions Killed
596
0
Camps Cleared
0
1,718,456
Distance Traveled
1,723,477
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,700
458
115
6
0
402,363
1
W
Chronos
9,499
500
85
4
0
320,055
2
W
Vamana
12,182
641
204
11
0
385,167
3
W
Thanatos
9,746
513
139
7
0
382,774
0
W
Cthulhu
10,327
544
74
4
0
347,234
4
L
Cthulhu
7,530
396
42
2
0
339,995
0
L
Jing Wei
6,618
348
25
1
0
322,121
1
L
Ne Zha
7,419
390
22
1
0
354,335
3
L
Sol
9,630
507
144
8
0
299,642
3
W
Neith
10,280
541
94
5
0
288,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role