Player Matchup

Ymir
Ymir
TreMe Billions
Ymir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 68L
1,513 Elo+
Party 1
Eset
Eset
a123dorderlands2
Eset
Level 129
God Stats
5W - 3L
1,563 SR
Queue Stats
136W - 143L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
bravefan123out
Cernunnos
Level 56
God Stats
6W - 8L
1,322 SR
Queue Stats
357W - 375L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
g7z27
Amaterasu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,389 Elo+
Party 3
Pele
Pele
sleepydreams_sld
Pele
Level 16
God Stats
3W - 9L
1,357 SR
Queue Stats
10W - 17L
1,371 Elo+
Party 3
Team Averages
Level 51
1,448 SR
1,412 Elo+

VS

Team Averages
Level 70
1,336 SR
1,436 Elo+
Achilles
Achilles
PhilMyBussy
Achilles
Level 100
God Stats
24W - 21L
1,597 SR
Queue Stats
669W - 683L
1,521 Elo+
Party 2
Geb
Geb
TIBEAR00
Geb
Level 30
God Stats
0W - 5L
1,229 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 2
Ra
Ra
TheSlyOne101
Ra
Level 33
God Stats
6W - 13L
1,299 SR
Queue Stats
26W - 51L
1,404 Elo+
Solo
Awilix
Awilix
blondie1495
Awilix
Level 144
God Stats
10W - 14L
1,222 SR
Queue Stats
469W - 483L
1,477 Elo+
Party 2
Freya
Freya
samheli
Freya
Level 42
God Stats
0W - 2L
1,334 SR
Queue Stats
359W - 348L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 12
10,526
554
7,544
13,891
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
15 / 3 / 6
12,054
634
25,649
13,997
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
bravefan123out
Cernunnos
17
7 / 0 / 10
10,611
558
9,734
9,229
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
g7z27
Amaterasu
16
4 / 6 / 6
9,753
513
8,543
12,459
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 2 / 5
9,647
508
1,097
10,024
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PhilMyBussy
Achilles
16
4 / 4 / 2
9,846
518
10,201
19,242
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 2
7,173
378
2,540
14,726
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 8 / 1
7,379
388
2,426
10,805
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
3 / 6 / 4
9,118
480
8,821
12,473
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
samheli
Freya
13
2 / 7 / 0
9,083
478
5,177
12,216
5,044
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
31
Kills
9
11
Deaths
31
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
PhilMyBussy
Achilles
4
4
2
1.25
L
0
6
2
0.17
L
0
8
1
0.06
W
5
0
12
11
W
15
3
6
6
L
Awilix
3
6
4
0.83
W
Cernunnos
bravefan123out
Cernunnos
7
0
10
12
W
Amaterasu
g7z27
Amaterasu
4
6
6
1.17
L
Freya
samheli
Freya
2
7
0
0.29
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,567
Damage
29,165
59,600
Taken
69,462
30,347
Mitigated
39,130
22,498
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
PhilMyBussy
Achilles
10,201
1,989
0
4,728
19,242
16,452
0
8,288
10,695
123
51,539
L
2,540
310
405
1,962
14,726
8,309
56
8,393
6,165
13,099
0
L
2,426
94
159
865
10,805
3,359
0
5,519
5,011
38,392
0
W
7,544
1,729
0
4,260
13,891
7,369
444
4,776
9,065
35,274
0
W
25,649
3,579
561
4,780
13,997
6,480
1,186
2,282
11,620
79,877
0
L
Awilix
8,821
2,918
0
2,628
12,473
5,966
0
6,326
5,993
0
56,070
W
Cernunnos
bravefan123out
Cernunnos
9,734
4,645
0
4,436
9,229
3,769
1,377
1,908
7,271
0
72,300
W
Amaterasu
g7z27
Amaterasu
8,543
4,088
0
3,265
12,459
8,741
1,858
608
11,376
0
40,463
L
Freya
samheli
Freya
5,177
1,526
0
2,616
12,216
5,044
996
3,771
8,405
35,514
0
W
1,097
0
0
5,196
10,024
3,988
767
1,050
8,924
0
54,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
42,599
483
Minions Killed
320
0
Camps Cleared
0
1,783,002
Distance Traveled
1,727,655
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,846
518
95
5
0
354,433
0
L
Geb
7,173
378
18
1
0
369,596
0
L
Ra
7,379
388
69
4
0
325,258
2
W
Ymir
10,526
554
46
2
0
335,557
1
W
Eset
12,054
634
133
7
0
371,594
1
L
Awilix
9,118
480
82
4
0
384,116
4
W
Cernunnos
10,611
558
121
6
0
362,339
3
W
Amaterasu
9,753
513
72
4
0
336,971
3
L
Freya
9,083
478
56
3
0
294,252
0
W
Pele
9,647
508
111
6
0
376,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role