Player Matchup

Danzaburou
Danzaburou
Lilzhr0
Danzaburou
Level 12
God Stats
2W - 0L
2,090 SR
Queue Stats
7W - 1L
1,809 Elo+
Party 2
Sylvanus
Sylvanus
Lucyvaine
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,989 Elo+
Party 2
Janus
Janus
Mägi
Janus
Level 129
God Stats
3W - 0L
1,861 SR
Queue Stats
14W - 1L
1,980 Elo+
Party 2
Tyr
Tyr
Ryúko
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
kNighT_BuZzZ
Fenrir
Level 68
God Stats
3W - 4L
1,356 SR
Queue Stats
99W - 105L
1,475 Elo+
Solo
Team Averages
Level 99
1,661 SR
1,751 Elo+

VS

Team Averages
Level 71
1,462 SR
1,518 Elo+
Aphrodite
Aphrodite
Alon_7u7
Aphrodite
Level 107
God Stats
1W - 4L
1,509 SR
Queue Stats
26W - 22L
1,583 Elo+
Party 3
Janus
Janus
ElWannyMarihuani
Janus
Level 33
God Stats
1W - 3L
1,514 SR
Queue Stats
53W - 45L
1,579 Elo+
Party 1
Rama
Rama
Zerock03
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
losguerreros10
Arachne
Level 104
God Stats
0W - 4L
1,286 SR
Queue Stats
222W - 159L
1,576 Elo+
Party 1
Odin
Odin
sanlove
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lilzhr0
Danzaburou
9
2 / 2 / 4
6,003
600
4,367
5,475
2,856
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Lucyvaine
Sylvanus
9
3 / 2 / 2
5,477
548
4,410
6,351
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Mägi
Janus
10
0 / 1 / 1
5,667
567
1,909
3,316
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Ryúko
Tyr
11
5 / 0 / 1
6,795
680
5,644
4,267
2,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
9
1 / 0 / 1
5,207
521
1,798
5,352
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alon_7u7
Aphrodite
7
0 / 5 / 2
4,138
414
2,297
4,628
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 2
5,486
549
2,761
3,707
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
2 / 2 / 1
4,886
489
3,210
7,001
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
5,046
505
1,930
5,798
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
sanlove
Odin
7
0 / 4 / 0
4,445
445
1,506
5,815
1,876
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
5
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alon_7u7
Aphrodite
0
5
2
0.2
L
2
0
2
3
W
Danzaburou
Lilzhr0
Danzaburou
2
2
4
2
W
Sylvanus
Lucyvaine
Sylvanus
3
2
2
2
W
Janus
Mägi
Janus
0
1
1
0.5
W
Tyr
Ryúko
Tyr
5
0
1
5.5
L
Rama
2
2
1
1.25
W
Fenrir
1
0
1
1.5
L
1
1
2
2
L
Odin
sanlove
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
11,704
24,761
Taken
26,949
12,880
Mitigated
10,387
9,913
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alon_7u7
Aphrodite
2,297
339
692
1,163
4,628
2,699
0
2,064
2,540
10,459
0
L
2,761
299
0
1,210
3,707
1,022
0
1,646
1,947
27,889
0
W
Danzaburou
Lilzhr0
Danzaburou
4,367
2,541
0
1,228
5,475
2,856
69
846
4,592
0
27,622
W
Sylvanus
Lucyvaine
Sylvanus
4,410
1,685
449
2,053
6,351
5,276
0
1,821
4,461
17,772
5,320
W
Janus
Mägi
Janus
1,909
40
0
750
3,316
950
0
1,608
1,583
38,968
0
W
Tyr
Ryúko
Tyr
5,644
1,591
0
2,151
4,267
2,091
0
219
3,998
0
38,835
L
Rama
3,210
2,891
0
3,439
7,001
1,710
0
1,313
5,688
0
21,176
W
Fenrir
1,798
339
0
3,282
5,352
1,707
0
329
5,019
0
20,822
L
1,930
979
0
1,702
5,798
3,080
0
788
4,966
0
25,323
L
Odin
sanlove
Odin
1,506
943
0
315
5,815
1,876
0
0
5,815
0
18,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
24,001
331
Minions Killed
233
0
Camps Cleared
0
966,525
Distance Traveled
958,339
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,138
414
16
2
0
166,365
2
L
Janus
5,486
549
69
7
0
202,190
3
W
Danzaburou
6,003
600
56
6
0
182,364
3
W
Sylvanus
5,477
548
28
3
0
178,019
4
W
Janus
5,667
567
98
10
0
191,474
4
W
Tyr
6,795
680
107
11
0
208,914
3
L
Rama
4,886
489
46
5
0
178,650
1
W
Fenrir
5,207
521
42
4
0
205,754
1
L
Arachne
5,046
505
56
6
0
208,776
2
L
Odin
4,445
445
46
5
0
202,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role