Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AlexGZsalinas
Bellona
Level 18
God Stats
9W - 2L
1,909 SR
Queue Stats
59W - 53L
1,605 Elo+
Party 1
Medusa
Medusa
Taker-Met112
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,702 Elo+
Party 1
Fafnir
Fafnir
vKisumy-
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,477 Elo+
Party 1
Team Averages
Level 33
1,582 SR
1,557 Elo+

VS

Team Averages
Level 13
1,408 SR
1,227 Elo+
Tyr
Tyr
DIAMOND ll
Tyr
Level 26
God Stats
13W - 10L
1,505 SR
Queue Stats
30W - 29L
1,276 Elo+
Solo
Thor
Thor
Leo80279
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 3
Thanatos
Thanatos
Macim21
Thanatos
Level 4
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 3
Amaterasu
Amaterasu
Tom2gamer2
Amaterasu
Level 14
God Stats
3W - 11L
1,254 SR
Queue Stats
71W - 93L
1,276 Elo+
Party 2
Jing Wei
Jing Wei
xEXACUTIONER-11x
Jing Wei
Level 15
God Stats
11W - 5L
1,591 SR
Queue Stats
153W - 190L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
12 / 1 / 6
7,940
611
11,802
9,555
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
12
6 / 0 / 2
7,595
584
5,345
2,747
1,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
10
3 / 3 / 11
6,887
530
6,647
7,467
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
2 / 1 / 4
6,456
497
2,251
2,829
808
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
vKisumy-
Fafnir
10
1 / 1 / 8
7,007
539
1,676
5,615
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 0
6,072
467
4,539
11,786
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
7
1 / 5 / 2
5,395
415
4,635
7,941
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Macim21
Thanatos
6
0 / 7 / 1
4,690
361
636
7,342
2,123
Amaterasu
Tom2gamer2
Amaterasu
7
1 / 3 / 0
5,710
439
1,596
8,322
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,543
426
2,274
6,133
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
24
Kills
5
6
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
1
6
15
W
Merlin
 
Merlin
6
0
2
7
W
Bellona
3
3
11
2.83
L
3
7
0
0.43
L
Thor
1
5
2
0.4
L
Thanatos
Macim21
Thanatos
0
7
1
0.07
W
Medusa
2
1
4
4
L
Amaterasu
Tom2gamer2
Amaterasu
1
3
0
0.33
W
Fafnir
vKisumy-
Fafnir
1
1
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
13,680
28,213
Taken
41,524
13,692
Mitigated
14,368
12,510
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
11,802
6,067
0
5,372
9,555
2,987
1,450
0
9,555
0
30,340
W
Merlin
 
Merlin
5,345
411
345
950
2,747
1,064
834
0
2,747
38,740
0
W
Bellona
6,647
2,026
648
2,613
7,467
4,469
275
0
7,467
0
24,104
L
4,539
602
0
1,893
11,786
5,484
19
1,638
10,048
0
27,413
L
Thor
4,635
741
0
455
7,941
2,302
0
1,843
6,026
0
15,108
L
Thanatos
Macim21
Thanatos
636
224
0
1,131
7,342
2,123
0
2,222
4,988
0
4,356
W
Medusa
2,251
983
0
0
2,829
808
1,894
0
2,829
0
19,418
L
Amaterasu
Tom2gamer2
Amaterasu
1,596
566
0
2,118
8,322
2,740
0
573
7,673
0
11,571
W
Fafnir
vKisumy-
Fafnir
1,676
589
0
2,582
5,615
4,364
880
0
5,615
12,378
0
L
2,274
1,866
0
250
6,133
1,719
0
351
5,768
0
25,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
27,410
234
Minions Killed
155
0
Camps Cleared
0
1,209,529
Distance Traveled
1,204,267
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,940
611
49
4
0
248,569
1
W
Merlin
7,595
584
82
6
0
210,805
0
W
Bellona
6,887
530
42
3
0
251,156
0
L
Tyr
6,072
467
46
4
0
280,018
7
L
Thor
5,395
415
29
2
0
213,881
0
L
Thanatos
4,690
361
5
0
0
237,306
4
W
Medusa
6,456
497
37
3
0
234,007
0
L
Amaterasu
5,710
439
29
2
0
241,150
0
W
Fafnir
7,007
539
24
2
0
264,992
0
L
Jing Wei
5,543
426
46
4
0
231,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role