Player Matchup

Yemoja
Yemoja
GetterGoin
Yemoja
Level 1
God Stats
7W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Chang'e
Chang'e
Isaito2401
Chang'e
Level 28
God Stats
2W - 0L
1,651 SR
Queue Stats
5W - 3L
1,458 Elo+
Solo
Amaterasu
Amaterasu
MyNamesOldGreg
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 90L
1,483 Elo+
Party 2
Fenrir
Fenrir
michaelbsr
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
yodanielv
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 29
1,530 SR
1,459 Elo+

VS

Team Averages
Level 6
1,500 SR
1,363 Elo+
Bellona
Bellona
Ghugo
Bellona
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 197L
1,285 Elo+
Solo
Yemoja
Yemoja
HideAsuna
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
HideAtsuko
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
JohnBr1
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Anubis
Anubis
PRFAngel
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GetterGoin
Yemoja
9
2 / 0 / 3
5,989
599
1,651
5,476
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
Isaito2401
Chang'e
10
7 / 2 / 5
6,526
653
6,753
5,896
1,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
MyNamesOldGreg
Amaterasu
11
3 / 0 / 4
6,925
693
3,692
6,560
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
michaelbsr
Fenrir
10
9 / 0 / 4
6,705
671
4,271
4,952
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
yodanielv
Jing Wei
9
2 / 0 / 3
5,495
550
1,310
1,914
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghugo
Bellona
8
0 / 5 / 0
4,818
482
4,157
7,024
4,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
HideAsuna
Yemoja
6
0 / 4 / 1
4,339
434
840
4,933
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,443
444
213
6,033
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JohnBr1
Medusa
6
1 / 6 / 1
4,382
438
2,329
6,552
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
PRFAngel
Anubis
6
1 / 6 / 0
4,163
416
2,053
4,694
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
23
Kills
2
2
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GetterGoin
Yemoja
2
0
3
3.5
L
Bellona
Ghugo
Bellona
0
5
0
0
L
Yemoja
HideAsuna
Yemoja
0
4
1
0.13
L
0
3
0
0
W
Chang'e
Isaito2401
Chang'e
7
2
5
4.75
L
Medusa
JohnBr1
Medusa
1
6
1
0.25
W
Amaterasu
MyNamesOldGreg
Amaterasu
3
0
4
5
L
Anubis
PRFAngel
Anubis
1
6
0
0.17
W
Fenrir
michaelbsr
Fenrir
9
0
4
11
W
Jing Wei
yodanielv
Jing Wei
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
9,592
24,798
Taken
29,236
10,455
Mitigated
11,481
11,402
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GetterGoin
Yemoja
1,651
148
400
1,522
5,476
2,465
1,464
904
4,572
15,926
0
L
Bellona
Ghugo
Bellona
4,157
1,267
0
603
7,024
4,534
0
0
6,737
0
17,921
L
Yemoja
HideAsuna
Yemoja
840
434
341
427
4,933
1,867
105
1,899
3,034
5,458
0
L
213
133
0
1,616
6,033
1,510
0
331
5,677
0
15,385
W
Chang'e
Isaito2401
Chang'e
6,753
553
498
2,775
5,896
1,630
1,111
1,253
4,643
27,762
0
L
Medusa
JohnBr1
Medusa
2,329
1,143
0
822
6,552
1,905
0
3,770
2,782
0
9,175
W
Amaterasu
MyNamesOldGreg
Amaterasu
3,692
1,359
0
4,065
6,560
4,148
222
65
6,160
0
28,446
L
Anubis
PRFAngel
Anubis
2,053
525
0
443
4,694
1,665
206
2,404
2,290
13,029
0
W
Fenrir
michaelbsr
Fenrir
4,271
610
0
1,874
4,952
1,648
74
479
4,473
0
21,010
W
Jing Wei
yodanielv
Jing Wei
1,310
689
0
268
1,914
564
1,776
192
1,722
0
19,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
22,145
232
Minions Killed
118
0
Camps Cleared
0
883,212
Distance Traveled
786,480
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,989
599
28
3
0
153,956
1
L
Bellona
4,818
482
36
4
0
212,542
1
L
Yemoja
4,339
434
9
1
0
133,051
0
L
Thor
4,443
444
39
4
0
125,716
3
W
Chang'e
6,526
653
43
4
0
194,582
0
L
Medusa
4,382
438
13
1
0
162,911
3
W
Amaterasu
6,925
693
63
6
0
163,639
1
L
Anubis
4,163
416
21
2
0
152,260
0
W
Fenrir
6,705
671
48
5
0
215,426
9
W
Jing Wei
5,495
550
50
5
0
155,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role