Player Matchup

Jormungandr
Jormungandr
LORDOFTHEFRYS69
Jormungandr
Level 109
God Stats
25W - 29L
1,429 SR
Queue Stats
317W - 425L
1,405 Elo+
Party 1
Cupid
Cupid
LlamaSquatch69
Cupid
Level 89
God Stats
4W - 5L
1,798 SR
Queue Stats
90W - 110L
1,446 Elo+
Party 1
Merlin
Merlin
Okaroomba
Merlin
Level 84
God Stats
1W - 2L
1,751 SR
Queue Stats
19W - 23L
1,689 Elo+
Party 1
Team Averages
Level 94
1,660 SR
1,513 Elo+

VS

Team Averages
Level 114
1,642 SR
1,363 Elo+
Bellona
Bellona
DarkXeno Pig
Bellona
Level 126
God Stats
18W - 10L
2,019 SR
Queue Stats
84W - 95L
1,455 Elo+
Solo
Ra
Ra
MyIsoBad
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,314 Elo+
Solo
Apollo
Apollo
The Dado07
Apollo
Level 150
God Stats
3W - 4L
1,408 SR
Queue Stats
290W - 378L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LORDOFTHEFRYS69
Jormungandr
20
10 / 6 / 9
16,394
713
20,981
30,245
41,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 10 / 10
15,325
666
8,852
24,945
9,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Okaroomba
Merlin
20
10 / 10 / 11
16,661
724
27,347
22,110
8,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkXeno Pig
Bellona
20
12 / 5 / 7
17,130
745
20,915
25,711
27,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 14 / 14
17,442
758
26,846
27,089
10,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
The Dado07
Apollo
19
6 / 5 / 15
15,778
686
19,494
20,096
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
24
Kills
26
26
Deaths
24
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarkXeno Pig
Bellona
12
5
7
3.1
L
Jormungandr
LORDOFTHEFRYS69
Jormungandr
10
6
9
2.42
L
4
10
10
0.9
W
8
14
14
1.07
L
Merlin
Okaroomba
Merlin
10
10
11
1.55
W
Apollo
The Dado07
Apollo
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,180
Damage
67,255
77,300
Taken
72,896
59,888
Mitigated
48,888
19,034
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarkXeno Pig
Bellona
20,915
6,749
0
1,473
25,711
27,860
969
14,895
10,118
0
73,455
L
Jormungandr
LORDOFTHEFRYS69
Jormungandr
20,981
3,662
0
5,152
30,245
41,453
100
10,213
19,657
59,390
0
L
8,852
3,374
623
8,234
24,945
9,578
1,371
7,435
17,135
0
95,136
W
26,846
1,823
2,224
6,503
27,089
10,892
646
18,401
8,164
99,891
0
L
Merlin
Okaroomba
Merlin
27,347
2,948
517
4,508
22,110
8,857
220
9,247
12,688
88,000
0
W
Apollo
The Dado07
Apollo
19,494
11,218
1,017
6,532
20,096
10,136
2,511
13,650
6,202
0
68,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
50,350
280
Minions Killed
277
0
Camps Cleared
0
1,117,604
Distance Traveled
1,125,445
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,130
745
80
3
0
419,530
0
L
Jormungandr
16,394
713
55
2
0
400,344
1
L
Cupid
15,325
666
124
5
0
366,873
4
W
Ra
17,442
758
130
6
0
363,264
2
L
Merlin
16,661
724
101
4
0
350,387
1
W
Apollo
15,778
686
67
3
0
342,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role