Player Matchup

Chang'e
Chang'e
BirdManExe8401
Chang'e
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
136W - 153L
1,236 Elo+
Solo
Bacchus
Bacchus
LuckyLeo223
Bacchus
Level 18
God Stats
0W - 2L
1,331 SR
Queue Stats
31W - 31L
1,610 Elo+
Party 1
Skadi
Skadi
NEEEEEERD
Skadi
Level 13
God Stats
5W - 9L
1,719 SR
Queue Stats
31W - 32L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Wurrukatte
Cernunnos
Level 29
God Stats
4W - 3L
1,573 SR
Queue Stats
113W - 149L
1,388 Elo+
Solo
Chaac
Chaac
snowfrostthe22
Chaac
Level 7
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 20L
1,453 Elo+
Party 1
Team Averages
Level 19
1,486 SR
1,439 Elo+

VS

Team Averages
Level 45
1,618 SR
1,575 Elo+
Apollo
Apollo
Invader Ink
Apollo
Level 26
God Stats
50W - 36L
1,585 SR
Queue Stats
90W - 72L
1,545 Elo+
Party 2
Set
Set
Panifer
Set
Level 140
God Stats
3W - 3L
1,932 SR
Queue Stats
117W - 83L
1,632 Elo+
Party 2
Sun Wukong
Sun Wukong
PickleZak
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,892 Elo+
Party 2
Thoth
Thoth
Quetzalcoatl747
Thoth
Level 20
God Stats
7W - 7L
1,573 SR
Queue Stats
132W - 130L
1,447 Elo+
Solo
Yemoja
Yemoja
crature890
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 58L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 3
9,450
473
6,628
18,730
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LuckyLeo223
Bacchus
13
0 / 4 / 5
8,042
402
5,323
12,865
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
NEEEEEERD
Skadi
14
1 / 8 / 2
8,270
414
7,292
13,441
6,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Wurrukatte
Cernunnos
15
4 / 11 / 2
9,651
483
5,535
19,935
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 4
10,114
506
14,455
21,170
30,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
9 / 2 / 5
11,864
593
14,223
14,544
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
20
17 / 0 / 4
14,579
729
21,610
17,957
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PickleZak
Sun Wukong
17
3 / 6 / 6
11,128
556
8,577
16,402
11,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 5 / 3
11,227
561
14,255
10,392
3,915
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
crature890
Yemoja
15
1 / 1 / 10
10,347
517
8,043
7,273
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
14
Kills
37
38
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
11
3
0.5
W
Apollo
9
2
5
5.75
L
Bacchus
LuckyLeo223
Bacchus
0
4
5
0.63
L
Skadi
NEEEEEERD
Skadi
1
8
2
0.25
W
Set
17
0
4
19
W
Sun Wukong
PickleZak
Sun Wukong
3
6
6
1
W
7
5
3
1.7
L
Cernunnos
Wurrukatte
Cernunnos
4
11
2
0.45
W
Yemoja
crature890
Yemoja
1
1
10
6
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
66,708
86,141
Taken
66,568
56,695
Mitigated
36,765
16,452
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,628
748
888
3,319
18,730
4,819
0
7,964
10,269
40,730
0
W
Apollo
14,223
8,286
0
6,740
14,544
5,559
0
2,796
11,728
0
95,202
L
Bacchus
LuckyLeo223
Bacchus
5,323
352
0
1,840
12,865
9,641
160
3,332
9,516
25,897
0
L
Skadi
NEEEEEERD
Skadi
7,292
4,062
0
0
13,441
6,599
593
4,534
8,763
0
43,745
W
Set
21,610
14,007
0
11,106
17,957
11,716
2,562
2,371
15,329
0
126,926
W
Sun Wukong
PickleZak
Sun Wukong
8,577
2,032
0
2,582
16,402
11,869
1,176
1,627
14,216
24
58,025
W
14,255
530
0
0
10,392
3,915
2,364
2,333
7,753
59,518
0
L
Cernunnos
Wurrukatte
Cernunnos
5,535
2,093
0
3,843
19,935
5,561
192
4,294
15,505
0
35,278
W
Yemoja
crature890
Yemoja
8,043
1,707
1,263
3,070
7,273
3,706
96
2,497
4,762
30,204
0
L
14,455
2,695
267
6,295
21,170
30,075
761
1,386
19,766
0
63,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
59,145
368
Minions Killed
600
0
Camps Cleared
0
1,584,247
Distance Traveled
1,802,552
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,450
473
78
4
0
295,833
1
W
Apollo
11,864
593
140
7
0
404,990
7
L
Bacchus
8,042
402
31
2
0
332,622
2
L
Skadi
8,270
414
87
4
0
304,757
2
W
Set
14,579
729
194
10
0
425,817
0
W
Sun Wukong
11,128
556
113
6
0
334,239
2
W
Thoth
11,227
561
116
6
0
284,694
0
L
Cernunnos
9,651
483
62
3
0
283,013
2
W
Yemoja
10,347
517
37
2
0
352,812
2
L
Chaac
10,114
506
110
6
0
368,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role