Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Altair_sanch
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,663 Elo+
Solo
Neith
Neith
RscA Mike
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Solo
Mercury
Mercury
Zthreat713
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,610 Elo+
Solo
Sol
Sol
who__________0__
Sol
Level 31
God Stats
4W - 2L
1,536 SR
Queue Stats
7W - 8L
1,512 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,577 Elo+

VS

Team Averages
Level 36
1,524 SR
1,694 Elo+
Kumbhakarna
Kumbhakarna
BTSM6827
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 173L
1,681 Elo+
Solo
Ullr
Ullr
Fancy Whork
Ullr
Level 102
God Stats
0W - 1L
1,287 SR
Queue Stats
10W - 21L
1,656 Elo+
Party 1
Ymir
Ymir
HashiramaSenjx
Ymir
Level 7
God Stats
5W - 5L
1,834 SR
Queue Stats
6W - 6L
1,707 Elo+
Party 1
Cupid
Cupid
NbTWarning
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,831 Elo+
Solo
Bellona
Bellona
xActualBotx
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 4 / 11
11,299
565
7,013
15,844
22,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Altair_sanch
Guan Yu
16
7 / 3 / 7
11,395
570
10,448
18,226
12,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
RscA Mike
Neith
19
4 / 0 / 6
12,377
619
15,510
10,620
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Zthreat713
Mercury
17
2 / 8 / 3
11,084
554
4,121
12,681
5,061
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 0 / 5
13,923
696
19,871
14,002
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BTSM6827
Kumbhakarna
17
3 / 5 / 0
9,835
492
9,775
16,867
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
7,982
399
6,224
16,232
5,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 3 / 2
10,496
525
5,816
11,853
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
14
1 / 13 / 6
8,684
434
4,548
15,267
4,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Bellona
xActualBotx
Bellona
15
7 / 4 / 1
9,754
488
13,141
16,471
15,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
15
15
Deaths
31
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
4
11
2.13
W
Guan Yu
Altair_sanch
Guan Yu
7
3
7
3.5
L
Kumbhakarna
BTSM6827
Kumbhakarna
3
5
0
0.6
L
1
6
2
0.33
L
3
3
2
1.33
L
Cupid
1
13
6
0.31
W
Neith
RscA Mike
Neith
4
0
6
7
W
Mercury
Zthreat713
Mercury
2
8
3
0.44
W
14
0
5
16.5
L
Bellona
xActualBotx
Bellona
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
39,504
71,373
Taken
76,690
49,769
Mitigated
40,484
27,531
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,013
1,890
1,278
4,414
15,844
22,296
559
2,675
13,169
23,001
0
W
Guan Yu
Altair_sanch
Guan Yu
10,448
1,192
1,520
5,416
18,226
12,242
422
3,049
15,177
4,746
48,738
L
Kumbhakarna
BTSM6827
Kumbhakarna
9,775
869
0
3,746
16,867
7,793
0
4,826
12,041
79,098
0
L
6,224
2,514
0
257
16,232
5,223
0
4,759
11,473
0
53,508
L
5,816
1,147
246
3,108
11,853
7,470
0
3,287
8,566
34,325
0
L
Cupid
4,548
2,356
341
1,435
15,267
4,216
1,358
7,277
7,990
0
35,138
W
Neith
RscA Mike
Neith
15,510
4,437
0
2,617
10,620
4,214
3,638
3,046
7,574
0
105,422
W
Mercury
Zthreat713
Mercury
4,121
2,686
279
1,487
12,681
5,061
2,961
2,586
10,095
0
58,044
W
19,871
8,213
0
10,520
14,002
5,956
7,533
4,235
9,767
102,967
0
L
Bellona
xActualBotx
Bellona
13,141
3,254
0
2,776
16,471
15,782
0
7,704
8,767
0
54,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
46,751
563
Minions Killed
478
0
Camps Cleared
0
1,765,562
Distance Traveled
1,740,767
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,299
565
33
2
0
366,629
0
W
Guan Yu
11,395
570
91
5
0
360,038
2
L
Kumbhakarna
9,835
492
138
7
0
351,269
1
L
Ullr
7,982
399
88
4
0
342,348
0
L
Ymir
10,496
525
81
4
0
378,475
0
L
Cupid
8,684
434
66
3
0
275,435
0
W
Neith
12,377
619
173
9
0
310,076
3
W
Mercury
11,084
554
104
5
0
373,968
0
W
Sol
13,923
696
162
8
0
354,851
4
L
Bellona
9,754
488
105
5
0
393,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role