Player Matchup

Neith
Neith
AndreTheGiant57
Neith
Level 23
God Stats
2W - 1L
1,671 SR
Queue Stats
50W - 53L
1,510 Elo+
Party 2
Hera
Hera
Asasaindwarf
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,603 Elo+
Party 3
Cthulhu
Cthulhu
DreadReaper40
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 3
Ymir
Ymir
FokingMuppet
Ymir
Level 4
God Stats
3W - 4L
1,429 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 2
Medusa
Medusa
OceansDaughter
Medusa
Level 11
God Stats
4W - 3L
1,740 SR
Queue Stats
88W - 93L
1,443 Elo+
Party 3
Team Averages
Level 14
1,568 SR
1,485 Elo+

VS

Team Averages
Level 12
1,670 SR
1,551 Elo+
Cthulhu
Cthulhu
ACONDYEBAR
Cthulhu
Level 7
God Stats
2W - 1L
1,527 SR
Queue Stats
5W - 2L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Alanblock28
Kukulkan
Level 11
God Stats
7W - 1L
1,739 SR
Queue Stats
16W - 8L
1,936 Elo+
Solo
Poseidon
Poseidon
Callmemike11
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,240 Elo+
Party 1
Neith
Neith
OkeyDokey420
Neith
Level 7
God Stats
9W - 4L
1,748 SR
Queue Stats
11W - 9L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sckarr
Tsukuyomi
Level 29
God Stats
2W - 4L
1,837 SR
Queue Stats
46W - 37L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
10,060
1,006
8,492
13,256
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 8 / 5
9,776
978
7,512
12,558
5,066
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
0 / 10 / 3
9,158
916
2,844
20,240
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 5 / 3
11,449
1,145
10,193
19,672
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 5 / 4
10,501
1,050
7,058
17,229
6,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

86

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACONDYEBAR
Cthulhu
17
6 / 1 / 9
10,944
1,094
11,061
10,187
6,319
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kukulkan
Alanblock28
Kukulkan
18
10 / 0 / 14
12,627
1,263
17,001
2,195
877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Callmemike11
Poseidon
19
8 / 3 / 19
12,064
1,206
23,700
9,045
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 3 / 16
10,102
1,010
11,143
11,470
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sckarr
Tsukuyomi
17
9 / 2 / 10
11,616
1,162
12,150
6,974
2,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
9
Kills
35
35
Deaths
9
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ACONDYEBAR
Cthulhu
6
1
9
10.5
W
Kukulkan
Alanblock28
Kukulkan
10
0
14
17
L
1
7
7
0.64
L
1
8
5
0.44
W
Poseidon
Callmemike11
Poseidon
8
3
19
5.83
L
Cthulhu
0
10
3
0.15
L
4
5
3
1.1
L
3
5
4
1
W
2
3
16
3.33
W
Tsukuyomi
Sckarr
Tsukuyomi
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,099
Damage
75,055
82,955
Taken
39,871
51,682
Mitigated
18,204
3,241
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ACONDYEBAR
Cthulhu
11,061
254
0
261
10,187
6,319
0
4,470
5,667
32,884
0
W
Kukulkan
Alanblock28
Kukulkan
17,001
593
0
250
2,195
877
0
1,154
991
29,390
0
L
8,492
5,314
0
1,816
13,256
5,373
0
8,745
4,511
0
20,705
L
7,512
2,168
0
140
12,558
5,066
0
6,404
6,154
25,759
0
W
Poseidon
Callmemike11
Poseidon
23,700
3,653
231
2,925
9,045
3,270
0
3,311
5,659
45,059
0
L
Cthulhu
2,844
235
0
325
20,240
15,599
0
13,089
7,151
17,938
0
L
10,193
1,602
0
960
19,672
18,736
0
11,338
8,334
26,052
0
L
7,058
4,681
0
0
17,229
6,908
0
12,186
5,043
0
26,010
W
11,143
7,412
0
1,425
11,470
4,770
0
7,557
3,813
0
20,954
W
Tsukuyomi
Sckarr
Tsukuyomi
12,150
3,394
0
665
6,974
2,968
0
3,707
3,192
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
57,353
177
Minions Killed
168
4
Camps Cleared
8
899,353
Distance Traveled
983,438
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,944
1,094
42
4
2
193,471
0
W
Kukulkan
12,627
1,263
35
4
2
198,460
0
L
Neith
10,060
1,006
20
2
2
170,030
0
L
Hera
9,776
978
22
2
1
177,940
2
W
Poseidon
12,064
1,206
50
5
3
196,982
0
L
Cthulhu
9,158
916
46
5
0
174,589
2
L
Ymir
11,449
1,145
53
5
0
189,963
0
L
Medusa
10,501
1,050
36
4
1
186,831
0
W
Neith
10,102
1,010
15
2
0
167,657
2
W
Tsukuyomi
11,616
1,162
26
3
1
226,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role