Player Matchup

Cerberus
Cerberus
Artistsyn
Cerberus
Level 23
God Stats
5W - 1L
1,507 SR
Queue Stats
44W - 43L
1,559 Elo+
Solo
Jing Wei
Jing Wei
BICOAL
Jing Wei
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
IIrhydianII
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 77L
1,618 Elo+
Party 2
Ah Puch
Ah Puch
Luathus
Ah Puch
Level 29
God Stats
22W - 13L
1,500 SR
Queue Stats
79W - 92L
1,500 Elo+
Solo
Nu Wa
Nu Wa
xx1nfin1tyxx
Nu Wa
Level 29
God Stats
6W - 4L
1,617 SR
Queue Stats
40W - 43L
1,453 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,550 Elo+

VS

Team Averages
Level 11
1,436 SR
1,527 Elo+
Kukulkan
Kukulkan
Chaplin1108
Kukulkan
Level 23
God Stats
14W - 18L
1,486 SR
Queue Stats
171W - 202L
1,387 Elo+
Solo
Odin
Odin
LordFarquad-02
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Solo
Thanatos
Thanatos
Mel9599
Thanatos
Level 7
God Stats
1W - 6L
1,196 SR
Queue Stats
25W - 21L
1,583 Elo+
Party 1
Chiron
Chiron
SurfaceKnight50
Chiron
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 32L
1,510 Elo+
Solo
Bacchus
Bacchus
lamacina2
Bacchus
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
322W - 344L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artistsyn
Cerberus
15
4 / 4 / 9
9,395
1,044
10,258
14,410
11,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
BICOAL
Jing Wei
14
2 / 3 / 12
8,765
974
5,061
10,086
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
IIrhydianII
Heimdallr
17
2 / 0 / 20
10,018
1,113
12,620
6,999
3,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Luathus
Ah Puch
16
12 / 3 / 11
10,628
1,181
16,600
7,915
2,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 1 / 18
9,915
1,102
15,207
7,164
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaplin1108
Kukulkan
15
2 / 4 / 3
9,164
1,018
11,511
11,774
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 3
8,013
890
7,337
18,823
6,777
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Mel9599
Thanatos
15
8 / 3 / 0
10,690
1,188
11,365
14,206
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 4
8,607
956
9,018
7,619
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
lamacina2
Bacchus
14
1 / 7 / 5
9,134
1,015
3,386
13,506
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
24
Kills
11
11
Deaths
24
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Artistsyn
Cerberus
4
4
9
2.13
W
Jing Wei
BICOAL
Jing Wei
2
3
12
2.67
L
Kukulkan
Chaplin1108
Kukulkan
2
4
3
0.88
W
Heimdallr
IIrhydianII
Heimdallr
2
0
20
12
L
0
9
3
0.17
W
Ah Puch
Luathus
Ah Puch
12
3
11
5.83
L
Thanatos
Mel9599
Thanatos
8
3
0
2.67
L
0
1
4
2
L
Bacchus
lamacina2
Bacchus
1
7
5
0.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
42,617
46,574
Taken
65,928
23,820
Mitigated
25,387
6,658
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Artistsyn
Cerberus
10,258
73
170
3,012
14,410
11,761
0
4,615
9,597
21,808
0
W
Jing Wei
BICOAL
Jing Wei
5,061
3,843
0
845
10,086
3,575
0
2,655
7,309
0
11,580
L
Kukulkan
Chaplin1108
Kukulkan
11,511
851
0
187
11,774
3,343
0
8,941
2,833
32,661
0
W
Heimdallr
IIrhydianII
Heimdallr
12,620
6,099
0
738
6,999
3,202
0
1,907
4,976
0
44,165
L
7,337
2,629
0
0
18,823
6,777
0
10,219
8,604
0
15,519
W
Ah Puch
Luathus
Ah Puch
16,600
795
457
790
7,915
2,765
0
2,762
5,039
24,406
0
L
Thanatos
Mel9599
Thanatos
11,365
2,666
0
8,021
14,206
4,533
0
8,943
5,263
0
31,313
L
9,018
4,113
913
2,515
7,619
2,453
0
4,441
3,178
0
32,709
L
Bacchus
lamacina2
Bacchus
3,386
569
0
255
13,506
8,281
0
9,521
3,985
9,217
0
W
15,207
4,363
90
556
7,164
2,517
0
2,324
4,756
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
45,608
171
Minions Killed
176
3
Camps Cleared
7
855,110
Distance Traveled
774,422
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,395
1,044
28
3
0
160,153
1
W
Jing Wei
8,765
974
15
2
0
204,467
0
L
Kukulkan
9,164
1,018
70
8
0
170,369
1
W
Heimdallr
10,018
1,113
70
8
1
181,969
1
L
Odin
8,013
890
9
1
0
146,453
1
W
Ah Puch
10,628
1,181
19
2
0
141,639
0
L
Thanatos
10,690
1,188
43
5
5
176,394
1
L
Chiron
8,607
956
44
5
2
162,038
0
L
Bacchus
9,134
1,015
10
1
0
119,168
0
W
Nu Wa
9,915
1,102
39
4
2
166,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role