Player Matchup

Tyr
Tyr
IlSilentRagell
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 180L
1,190 Elo+
Party 1
Neith
Neith
Kamen_Cider20
Neith
Level 17
God Stats
42W - 30L
1,590 SR
Queue Stats
75W - 66L
1,447 Elo+
Solo
Artemis
Artemis
PunchedThread09
Artemis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 155L
1,157 Elo+
Party 1
Bellona
Bellona
babychey3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lil_bro_256
Jing Wei
Level 10
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 10L
1,069 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,273 Elo+

VS

Team Averages
Level 19
1,543 SR
1,404 Elo+
Bellona
Bellona
Joshuaovzlord16
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,295 Elo+
Solo
Khepri
Khepri
NiceJorgeXP
Khepri
Level 19
God Stats
18W - 15L
1,648 SR
Queue Stats
419W - 544L
1,361 Elo+
Party 2
Anubis
Anubis
Stewart87
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
joseluisfenix77
Skadi
Level 29
God Stats
5W - 8L
1,565 SR
Queue Stats
451W - 553L
1,361 Elo+
Party 2
Cerberus
Cerberus
junyrani_yutube
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 0
9,920
451
7,880
21,011
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 10 / 0
7,545
343
6,869
13,994
4,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 8 / 0
7,573
344
2,054
13,620
3,726
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
babychey3
Bellona
10
0 / 14 / 1
7,089
322
3,997
17,075
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
lil_bro_256
Jing Wei
11
1 / 8 / 0
7,596
345
1,827
11,940
2,809
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 0
13,475
613
20,053
15,523
13,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
17
3 / 0 / 16
11,788
536
6,884
8,018
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Stewart87
Anubis
18
7 / 4 / 0
11,550
525
7,120
6,683
2,787
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
18 / 0 / 4
11,878
540
22,094
9,617
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
4
0 / 1 / 1
6,897
314
124
714
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
5
Kills
48
52
Deaths
6
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
12
0
0.33
W
20
1
0
20
L
0
10
0
0
W
Khepri
3
0
16
11
L
0
8
0
0
W
Anubis
Stewart87
Anubis
7
4
0
1.75
L
Bellona
babychey3
Bellona
0
14
1
0.04
W
18
0
4
20
W
Cerberus
0
1
1
0.5
L
Jing Wei
lil_bro_256
Jing Wei
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
56,275
77,640
Taken
40,555
35,498
Mitigated
31,846
4,834
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,880
4,182
0
2,706
21,011
13,879
320
3,947
17,064
957
42,535
W
20,053
8,213
0
713
15,523
13,819
4,930
353
14,645
0
79,615
L
6,869
2,821
391
1,090
13,994
4,099
540
2,958
11,036
0
39,099
W
Khepri
6,884
621
660
2,279
8,018
9,477
342
62
7,889
22,343
0
L
2,054
1,871
0
0
13,620
3,726
1,081
2,734
10,861
0
29,204
W
Anubis
Stewart87
Anubis
7,120
1,089
0
1,212
6,683
2,787
2,911
187
6,371
47,405
0
L
Bellona
babychey3
Bellona
3,997
1,814
0
647
17,075
10,985
0
2,586
14,439
0
26,497
W
22,094
10,265
0
4,375
9,617
5,538
4,523
176
9,391
0
93,708
W
Cerberus
124
77
0
25
714
225
0
0
664
198
0
L
Jing Wei
lil_bro_256
Jing Wei
1,827
1,498
0
0
11,940
2,809
33
1,903
10,037
0
26,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
55,588
286
Minions Killed
371
0
Camps Cleared
0
1,647,857
Distance Traveled
1,422,616
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,920
451
85
4
0
296,722
0
W
Bellona
13,475
613
115
5
0
420,037
0
L
Neith
7,545
343
66
3
0
316,098
1
W
Khepri
11,788
536
39
2
0
389,383
0
L
Artemis
7,573
344
61
3
0
257,297
0
W
Anubis
11,550
525
91
4
0
263,610
0
L
Bellona
7,089
322
33
2
0
384,581
0
W
Skadi
11,878
540
126
6
0
312,729
1
W
Cerberus
6,897
314
0
0
0
36,857
1
L
Jing Wei
7,596
345
41
2
0
393,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role