Player Matchup

Scylla
Scylla
Element885
Scylla
Level 29
God Stats
1W - 2L
1,593 SR
Queue Stats
40W - 59L
1,614 Elo+
Solo
Thanatos
Thanatos
InspectreSnipz
Thanatos
Level 20
God Stats
13W - 9L
1,705 SR
Queue Stats
127W - 103L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
MournTheKing
Cthulhu
Level 23
God Stats
26W - 22L
1,291 SR
Queue Stats
69W - 90L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
VioletRoseBush
Jing Wei
Level 16
God Stats
5W - 6L
1,339 SR
Queue Stats
178W - 231L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
everydown52
Cu Chulainn
Level 22
God Stats
72W - 63L
1,641 SR
Queue Stats
146W - 138L
1,614 Elo+
Party 1
Team Averages
Level 22
1,514 SR
1,553 Elo+

VS

Team Averages
Level 23
1,499 SR
1,574 Elo+
Sylvanus
Sylvanus
Bngtoknalcoholc
Sylvanus
Level 16
God Stats
1W - 0L
1,503 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Crusher3636
Thor
Level 13
God Stats
2W - 11L
1,350 SR
Queue Stats
208W - 240L
1,494 Elo+
Solo
Hades
Hades
JudgeMagister214
Hades
Level 29
God Stats
2W - 5L
1,691 SR
Queue Stats
50W - 30L
1,638 Elo+
Party 3
Medusa
Medusa
SecretInEffect
Medusa
Level 28
God Stats
27W - 13L
1,689 SR
Queue Stats
41W - 19L
1,660 Elo+
Party 3
Neith
Neith
Steweesp_u_t_o
Neith
Level 29
God Stats
1W - 2L
1,260 SR
Queue Stats
27W - 24L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Element885
Scylla
6
0 / 4 / 0
4,089
409
961
3,367
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
2 / 3 / 0
4,800
480
2,995
5,620
1,674
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
MournTheKing
Cthulhu
5
0 / 4 / 0
3,948
395
2,508
6,290
2,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
6
0 / 5 / 0
4,242
424
1,538
6,480
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
everydown52
Cu Chulainn
8
0 / 1 / 0
4,679
468
2,464
6,432
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
4 / 0 / 3
5,467
547
3,134
5,091
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 1
5,161
516
1,195
3,118
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 0 / 0
6,696
670
1,947
5,543
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 2 / 5
5,488
549
3,313
3,870
992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 0
6,445
645
4,083
4,202
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
16
17
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
3
5.5
W
1
0
1
1.5
L
Scylla
Element885
Scylla
0
4
0
0
L
Thanatos
2
3
0
0.67
W
5
0
0
5
L
Cthulhu
MournTheKing
Cthulhu
0
4
0
0
W
3
2
5
2.75
W
3
0
0
3
L
Jing Wei
0
5
0
0
L
Cu Chulainn
everydown52
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,466
Damage
13,672
28,189
Taken
21,824
9,837
Mitigated
9,886
7,328
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,134
979
726
1,662
5,091
3,499
519
1,046
4,045
15,391
4,149
W
1,195
640
0
1,651
3,118
783
0
413
2,705
0
21,437
L
Scylla
Element885
Scylla
961
272
0
450
3,367
773
0
1,603
1,764
10,281
0
L
Thanatos
2,995
529
0
3,200
5,620
1,674
71
1,185
4,435
0
17,333
W
1,947
356
74
2,488
5,543
2,303
846
843
4,582
35,235
0
L
Cthulhu
MournTheKing
Cthulhu
2,508
275
210
210
6,290
2,945
0
1,244
5,046
10,347
0
W
3,313
2,020
0
1,329
3,870
992
539
1,049
2,821
0
17,976
W
4,083
1,614
0
2,228
4,202
2,309
628
0
4,026
0
37,602
L
Jing Wei
1,538
1,291
0
1,230
6,480
1,297
208
558
5,922
0
16,807
L
Cu Chulainn
everydown52
Cu Chulainn
2,464
433
0
2,028
6,432
3,148
0
258
6,174
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
29,257
152
Minions Killed
283
0
Camps Cleared
0
813,085
Distance Traveled
876,515
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,467
547
31
3
0
149,996
1
W
Thor
5,161
516
58
6
0
212,990
0
L
Scylla
4,089
409
22
2
0
81,531
0
L
Thanatos
4,800
480
34
3
0
186,940
0
W
Hades
6,696
670
80
8
0
178,507
1
L
Cthulhu
3,948
395
26
3
0
194,318
0
W
Medusa
5,488
549
37
4
0
181,785
2
W
Neith
6,445
645
77
8
0
153,237
1
L
Jing Wei
4,242
424
32
3
0
150,962
0
L
Cu Chulainn
4,679
468
38
4
0
199,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role