Player Matchup

Ah Puch
Ah Puch
BBBurnone
Ah Puch
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Familyman4
Merlin
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 2
Thanatos
Thanatos
Phoenixxxxxxxx
Thanatos
Level 5
God Stats
2W - 3L
1,521 SR
Queue Stats
21W - 18L
1,370 Elo+
Party 3
Kuzenbo
Kuzenbo
Tearsofthebrowni
Kuzenbo
Level 12
God Stats
3W - 6L
1,564 SR
Queue Stats
32W - 28L
1,465 Elo+
Party 3
Danzaburou
Danzaburou
thisGAMEisBUTT
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,517 SR
1,467 Elo+

VS

Team Averages
Level 53
1,456 SR
1,463 Elo+
Zeus
Zeus
BoBTheFoist
Zeus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DiSeron
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
FLuffyPanckes
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,725 Elo+
Party 1
Odin
Odin
Kermit9225
Odin
Level 6
God Stats
1W - 0L
1,165 SR
Queue Stats
18W - 32L
982 Elo+
Solo
Cthulhu
Cthulhu
jwaenhrfwjkae
Cthulhu
Level 7
God Stats
27W - 18L
1,614 SR
Queue Stats
28W - 19L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BBBurnone
Ah Puch
18
3 / 5 / 11
11,515
1,047
9,029
13,604
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Familyman4
Merlin
16
2 / 11 / 6
10,226
930
9,663
16,854
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
5 / 11 / 5
11,503
1,046
6,954
19,395
8,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 4 / 9
11,736
1,067
9,536
20,170
26,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
thisGAMEisBUTT
Danzaburou
16
3 / 12 / 7
10,625
966
12,710
21,578
9,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

9

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 16
16,757
1,523
49,252
10,138
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DiSeron
Hou Yi
18
12 / 2 / 10
13,159
1,196
15,525
9,483
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
19
3 / 5 / 22
11,690
1,063
7,582
11,239
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 5 / 4
8,977
816
1,573
6,064
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
20
5 / 2 / 27
12,502
1,137
13,088
15,390
17,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
122
15
Kills
43
43
Deaths
15
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BBBurnone
Ah Puch
3
5
11
1.7
W
23
1
16
31
W
Hou Yi
DiSeron
Hou Yi
12
2
10
8.5
W
Bellona
3
5
22
2.8
L
Merlin
Familyman4
Merlin
2
11
6
0.45
W
0
5
4
0.4
L
Thanatos
5
11
5
0.68
L
2
4
9
1.63
W
Cthulhu
5
2
27
9.25
L
Danzaburou
thisGAMEisBUTT
Danzaburou
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,892
Damage
87,020
91,601
Taken
52,314
56,784
Mitigated
37,955
8,305
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BBBurnone
Ah Puch
9,029
1,790
0
598
13,604
5,988
0
9,636
3,943
42,223
0
W
49,252
5,181
0
2,590
10,138
4,635
0
5,883
4,255
89,255
0
W
Hou Yi
DiSeron
Hou Yi
15,525
7,830
0
1,757
9,483
4,069
0
3,889
5,594
0
41,145
W
Bellona
7,582
3,191
0
958
11,239
8,388
0
6,685
4,554
0
10,784
L
Merlin
Familyman4
Merlin
9,663
537
0
0
16,854
6,362
0
11,511
5,193
22,584
0
W
1,573
913
0
50
6,064
3,295
0
2,339
3,725
0
3,300
L
Thanatos
6,954
2,174
0
4,284
19,395
8,214
0
13,694
5,651
0
14,428
L
9,536
2,982
0
2,032
20,170
26,504
0
14,517
5,525
27,466
0
W
Cthulhu
13,088
1,372
364
0
15,390
17,568
0
9,432
5,958
32,176
0
L
Danzaburou
thisGAMEisBUTT
Danzaburou
12,710
6,958
0
1,391
21,578
9,716
0
12,982
8,496
0
25,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
63,085
180
Minions Killed
237
5
Camps Cleared
8
1,000,142
Distance Traveled
835,047
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,515
1,047
80
7
0
189,666
0
W
Zeus
16,757
1,523
112
10
6
193,525
1
W
Hou Yi
13,159
1,196
79
7
1
173,196
1
W
Bellona
11,690
1,063
8
1
0
174,114
0
L
Merlin
10,226
930
34
3
3
183,426
0
W
Odin
8,977
816
1
0
0
70,513
1
L
Thanatos
11,503
1,046
20
2
0
207,683
1
L
Kuzenbo
11,736
1,067
30
3
0
235,211
4
W
Cthulhu
12,502
1,137
37
3
1
223,699
0
L
Danzaburou
10,625
966
16
1
2
184,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role