Player Matchup

Chronos
Chronos
Bdog22913
Chronos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 13L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
GBeans
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,248 Elo+
Party 2
Cerberus
Cerberus
HawiianHobo
Cerberus
Level 27
God Stats
4W - 1L
1,780 SR
Queue Stats
28W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MojoSpriggs
Amaterasu
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,500 Elo+
Party 2
Team Averages
Level 114
1,570 SR
1,414 Elo+

VS

Team Averages
Level 88
1,500 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrexDSR
Bacchus
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
222W - 224L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
Zangetsutheblade
Erlang Shen
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 37L
1,538 Elo+
Party 1
Thoth
Thoth
deadmoon2021
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bdog22913
Chronos
15
4 / 1 / 5
9,730
885
9,765
9,048
3,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GBeans
Danzaburou
15
4 / 1 / 1
9,800
891
6,550
4,230
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
HawiianHobo
Cerberus
15
1 / 2 / 3
9,597
872
3,314
7,163
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
MojoSpriggs
Amaterasu
15
7 / 0 / 2
10,344
940
7,121
13,925
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 1
8,218
747
7,975
9,913
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
DrexDSR
Bacchus
13
0 / 2 / 2
7,923
720
6,230
9,891
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Zangetsutheblade
Erlang Shen
14
2 / 4 / 1
8,283
753
3,748
8,867
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 0
7,085
644
2,478
5,899
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
W
Chronos
Bdog22913
Chronos
4
1
5
6.5
L
Bacchus
DrexDSR
Bacchus
0
2
2
0.5
W
Danzaburou
GBeans
Danzaburou
4
1
1
4.5
W
Cerberus
HawiianHobo
Cerberus
1
2
3
1.25
W
Amaterasu
MojoSpriggs
Amaterasu
7
0
2
8
L
Erlang Shen
Zangetsutheblade
Erlang Shen
2
4
1
0.63
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
20,431
34,366
Taken
34,570
22,189
Mitigated
22,183
13,204
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,975
3,293
0
0
9,913
4,982
40
4,355
5,558
0
34,341
W
Chronos
Bdog22913
Chronos
9,765
2,525
0
3,152
9,048
3,432
3,350
3,581
5,467
40,964
0
L
Bacchus
DrexDSR
Bacchus
6,230
402
0
1,884
9,891
9,591
0
3,374
6,517
21,759
0
W
Danzaburou
GBeans
Danzaburou
6,550
2,327
0
346
4,230
2,298
3,321
671
3,559
0
41,374
W
Cerberus
HawiianHobo
Cerberus
3,314
189
318
1,048
7,163
5,578
603
1,074
6,089
21,034
0
W
Amaterasu
MojoSpriggs
Amaterasu
7,121
2,561
0
8,340
13,925
10,881
297
3,776
10,149
0
19,378
L
Erlang Shen
Zangetsutheblade
Erlang Shen
3,748
1,166
0
698
8,867
5,024
0
2,645
6,222
0
21,167
L
2,478
415
0
75
5,899
2,586
0
3,098
2,801
13,946
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
31,509
208
Minions Killed
156
14
Camps Cleared
7
855,627
Distance Traveled
731,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,218
747
53
5
2
161,502
1
W
Chronos
9,730
885
70
6
2
183,307
2
L
Bacchus
7,923
720
43
4
3
233,733
0
W
Danzaburou
9,800
891
62
6
4
209,780
3
W
Cerberus
9,597
872
50
5
3
199,384
2
W
Amaterasu
10,344
940
26
2
5
263,156
0
L
Erlang Shen
8,283
753
37
3
1
182,067
0
L
Thoth
7,085
644
23
2
1
154,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role