Player Matchup

Cupid
Cupid
MVSurfTurf
Cupid
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 12L
1,177 Elo+
Party 2
Poseidon
Poseidon
Pligna
Poseidon
Level 18
God Stats
2W - 14L
1,398 SR
Queue Stats
5W - 23L
1,038 Elo+
Solo
Baron Samedi
Baron Samedi
RingDingKing
Baron Samedi
Level 62
God Stats
0W - 3L
1,368 SR
Queue Stats
13W - 27L
1,135 Elo+
Solo
Vamana
Vamana
UglyOrcling
Vamana
Level 42
God Stats
3W - 4L
1,281 SR
Queue Stats
5W - 12L
1,177 Elo+
Party 2
Team Averages
Level 35
1,387 SR
1,132 Elo+

VS

Team Averages
Level 80
1,456 SR
1,143 Elo+
Chaac
Chaac
CHL0R0F0RMZ
Chaac
Level 55
God Stats
1W - 5L
1,306 SR
Queue Stats
13W - 32L
856 Elo+
Party 1
Neith
Neith
COLTSMOKEY
Neith
Level 46
God Stats
3W - 7L
1,665 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 1
Cerberus
Cerberus
WhiteBulldog22
Cerberus
Level 125
God Stats
1W - 2L
1,243 SR
Queue Stats
13W - 16L
1,361 Elo+
Solo
Ra
Ra
l J SMOOTH l
Ra
Level 94
God Stats
2W - 1L
1,611 SR
Queue Stats
6W - 13L
856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 2 / 0
9,488
633
5,628
7,764
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Pligna
Poseidon
15
1 / 5 / 0
9,505
634
3,574
11,598
4,089
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
RingDingKing
Baron Samedi
15
1 / 4 / 1
9,259
617
10,428
13,876
9,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
15
0 / 3 / 0
9,222
615
6,400
14,024
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,786
786
9,616
15,746
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
16
2 / 1 / 3
10,917
728
7,506
6,904
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
3 / 0 / 8
12,141
809
10,025
14,156
8,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 3
12,110
807
9,788
7,601
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
14
14
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Neith
2
1
3
3.5
L
Cupid
0
2
0
0
L
Poseidon
Pligna
Poseidon
1
5
0
0.2
L
Baron Samedi
RingDingKing
Baron Samedi
1
4
1
0.38
L
Vamana
0
3
0
0
W
Cerberus
3
0
8
7
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
36,935
47,262
Taken
44,407
26,649
Mitigated
29,507
13,852
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,616
835
0
7,449
15,746
13,764
573
8,283
7,463
0
34,219
W
Neith
7,506
3,490
366
2,624
6,904
3,065
1,811
857
6,047
0
44,647
L
Cupid
5,628
2,376
378
1,273
7,764
2,860
1,326
2,715
5,049
0
34,138
L
Poseidon
Pligna
Poseidon
3,574
314
0
1,513
11,598
4,089
811
5,056
6,542
35,347
0
L
Baron Samedi
RingDingKing
Baron Samedi
10,428
218
1,206
5,164
13,876
9,059
315
6,465
7,411
29,190
0
L
Vamana
6,400
4,327
0
4,318
14,024
10,641
0
6,044
7,980
0
30,021
W
Cerberus
10,025
929
0
3,375
14,156
8,994
743
2,068
11,082
33,525
0
W
9,788
122
2,165
2,955
7,601
3,684
993
3,510
4,091
49,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
46,954
229
Minions Killed
282
3
Camps Cleared
9
973,904
Distance Traveled
1,142,423
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,786
786
57
4
3
303,498
5
W
Neith
10,917
728
95
6
1
260,540
2
L
Cupid
9,488
633
75
5
1
247,532
2
L
Poseidon
9,505
634
59
4
1
234,133
2
L
Baron Samedi
9,259
617
42
3
1
230,864
0
L
Vamana
9,222
615
53
4
0
261,375
3
W
Cerberus
12,141
809
42
3
2
288,093
0
W
Ra
12,110
807
88
6
3
290,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role