Player Matchup

Olorun
Olorun
Big1Germ
Olorun
Level 29
God Stats
56W - 54L
1,457 SR
Queue Stats
504W - 690L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Call_Me_Milky-_-
Heimdallr
Level 16
God Stats
4W - 5L
1,234 SR
Queue Stats
13W - 9L
1,356 Elo+
Party 2
Ymir
Ymir
CaterpieJuice
Ymir
Level 17
God Stats
7W - 9L
1,343 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Bellona
Bellona
KDawg091305
Bellona
Level 7
God Stats
8W - 8L
1,512 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 2
Skadi
Skadi
sneakydragon017
Skadi
Level 16
God Stats
3W - 0L
1,508 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 2
Team Averages
Level 17
1,411 SR
1,393 Elo+

VS

Team Averages
Level 15
1,415 SR
1,333 Elo+
Izanami
Izanami
Alanbida24
Izanami
Level 10
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
ColdUnicorn15
Cthulhu
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
101W - 111L
1,371 Elo+
Solo
Neith
Neith
RedWings4Life91
Neith
Level 7
God Stats
5W - 9L
1,337 SR
Queue Stats
49W - 54L
1,222 Elo+
Solo
Bakasura
Bakasura
josefilndo_TPG
Bakasura
Level 17
God Stats
10W - 24L
1,289 SR
Queue Stats
20W - 42L
1,229 Elo+
Party 1
He Bo
He Bo
millerdeer
He Bo
Level 10
God Stats
4W - 2L
1,641 SR
Queue Stats
8W - 6L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Big1Germ
Olorun
12
6 / 2 / 4
7,727
644
7,926
9,196
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
9
1 / 1 / 1
6,206
517
1,643
5,395
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

11
4 / 0 / 10
7,689
641
5,100
7,113
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
KDawg091305
Bellona
11
3 / 2 / 1
6,958
580
1,472
5,445
3,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 0 / 6
6,929
577
7,633
3,624
1,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alanbida24
Izanami
10
3 / 4 / 0
6,015
501
3,702
6,377
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
9
0 / 6 / 1
5,428
452
3,382
11,408
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 5 / 0
4,510
376
3,001
5,701
1,673
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
8
1 / 5 / 1
5,566
464
2,840
10,141
3,557
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
1
0 / 0 / 0
2,304
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
4
5
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alanbida24
Izanami
3
4
0
0.75
W
Olorun
Big1Germ
Olorun
6
2
4
4
W
Heimdallr
1
1
1
1.5
W
4
0
10
9
L
Cthulhu
0
6
1
0.08
W
Bellona
KDawg091305
Bellona
3
2
1
1.75
L
0
5
0
0
L
Bakasura
1
5
1
0.3
L
He Bo
0
0
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
12,925
30,773
Taken
33,627
14,647
Mitigated
14,454
8,401
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alanbida24
Izanami
3,702
3,141
0
285
6,377
2,232
68
3,932
2,445
0
20,733
W
Olorun
Big1Germ
Olorun
7,926
4,492
0
5,124
9,196
3,497
2,831
147
8,763
42,872
0
W
Heimdallr
1,643
881
0
0
5,395
1,685
0
559
4,836
0
29,597
W
5,100
953
282
1,791
7,113
5,165
595
1,525
5,588
26,853
0
L
Cthulhu
3,382
393
0
1,531
11,408
6,992
25
2,134
9,274
20,846
0
W
Bellona
KDawg091305
Bellona
1,472
250
0
280
5,445
3,073
1,440
0
5,445
0
27,165
L
3,001
1,570
234
629
5,701
1,673
639
2,845
2,856
0
11,888
L
Bakasura
2,840
2,464
0
1,680
10,141
3,557
0
4,115
6,026
0
16,147
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
7,633
4,848
612
312
3,624
1,227
1,344
1,151
2,473
0
24,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
23,823
283
Minions Killed
138
0
Camps Cleared
0
1,151,804
Distance Traveled
833,861
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,015
501
48
4
0
194,360
0
W
Olorun
7,727
644
78
7
0
214,884
0
W
Heimdallr
6,206
517
68
6
0
231,349
2
W
Ymir
7,689
641
42
4
0
227,905
3
L
Cthulhu
5,428
452
32
3
0
237,112
2
W
Bellona
6,958
580
54
5
0
243,271
1
L
Neith
4,510
376
19
2
0
172,395
0
L
Bakasura
5,566
464
39
3
0
229,994
2
L
He Bo
2,304
192
0
0
0
0
0
W
Skadi
6,929
577
41
3
0
234,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role