Player Matchup

Agni
Agni
Sauer900chy
Agni
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,701 Elo+
Party 1
Khepri
Khepri
Sch0cK22
Khepri
Level 91
God Stats
1W - 1L
1,878 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Hercules
Hercules
The Boogeymon
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,701 Elo+
Party 1
Danzaburou
Danzaburou
always on FLEEK
Danzaburou
Level 103
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 6L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
inner-diablo
Baron Samedi
Level 69
God Stats
2W - 3L
1,615 SR
Queue Stats
17W - 19L
1,630 Elo+
Solo
Team Averages
Level 86
1,614 SR
1,687 Elo+

VS

Team Averages
Level 112
1,577 SR
1,507 Elo+
Anhur
Anhur
Boojoo
Anhur
Level 156
God Stats
13W - 14L
1,426 SR
Queue Stats
105W - 97L
1,539 Elo+
Solo
Poseidon
Poseidon
CesarC
Poseidon
Level 86
God Stats
34W - 34L
1,507 SR
Queue Stats
58W - 53L
1,443 Elo+
Solo
Sol
Sol
Flappybrick
Sol
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,445 Elo+
Solo
Tyr
Tyr
Jirokai
Tyr
Level 95
God Stats
16W - 13L
1,837 SR
Queue Stats
558W - 530L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
YmirMaster123127
Kuzenbo
Level 85
God Stats
26W - 26L
1,615 SR
Queue Stats
297W - 259L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
7,207
655
5,856
9,909
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Sch0cK22
Khepri
13
2 / 6 / 4
8,428
766
4,435
12,726
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
The Boogeymon
Hercules
14
2 / 3 / 5
8,968
815
3,993
15,730
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
always on FLEEK
Danzaburou
14
2 / 6 / 5
9,003
818
10,748
12,135
4,827
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
inner-diablo
Baron Samedi
16
5 / 6 / 4
10,276
934
8,779
12,105
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boojoo
Anhur
16
14 / 4 / 7
11,416
1,038
16,904
10,885
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
CesarC
Poseidon
16
5 / 2 / 8
9,970
906
9,982
9,072
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 2 / 10
9,272
843
9,626
6,530
2,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
16
5 / 2 / 5
9,682
880
10,118
12,417
7,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 17
9,124
829
6,433
12,647
15,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
12
Kills
29
29
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anhur
Boojoo
Anhur
14
4
7
4.38
W
Poseidon
CesarC
Poseidon
5
2
8
4.5
W
4
2
10
4.5
W
Tyr
5
2
5
3.75
L
1
8
3
0.31
L
Khepri
Sch0cK22
Khepri
2
6
4
0.67
L
Hercules
The Boogeymon
Hercules
2
3
5
1.5
W
1
2
17
4.75
L
Danzaburou
always on FLEEK
Danzaburou
2
6
5
0.75
L
Baron Samedi
inner-diablo
Baron Samedi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,811
Damage
53,063
62,605
Taken
51,551
30,867
Mitigated
32,910
13,538
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Boojoo
Anhur
16,904
6,541
0
1,649
10,885
4,325
873
4,620
6,011
0
30,004
W
Poseidon
CesarC
Poseidon
9,982
1,325
174
3,375
9,072
3,284
492
4,278
4,694
30,328
0
W
9,626
1,947
0
1,642
6,530
2,498
379
2,094
4,406
32,050
0
W
Tyr
10,118
802
0
4,352
12,417
7,693
2,205
2,775
9,556
6
30,957
L
5,856
785
318
366
9,909
3,201
170
2,486
7,327
13,884
0
L
Khepri
Sch0cK22
Khepri
4,435
128
300
936
12,726
8,954
0
5,826
6,794
15,225
0
L
Hercules
The Boogeymon
Hercules
3,993
859
0
6,097
15,730
8,575
359
7,210
8,246
162
14,285
W
6,433
2,328
0
1,310
12,647
15,110
270
5,131
7,312
12,823
0
L
Danzaburou
always on FLEEK
Danzaburou
10,748
5,053
0
1,462
12,135
4,827
480
5,035
6,874
0
29,944
L
Baron Samedi
inner-diablo
Baron Samedi
8,779
1,043
1,087
2,972
12,105
5,310
153
5,046
6,980
22,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
49,464
172
Minions Killed
208
3
Camps Cleared
9
915,203
Distance Traveled
1,063,348
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,416
1,038
40
4
4
188,404
4
W
Poseidon
9,970
906
46
4
1
214,560
1
W
Sol
9,272
843
52
5
2
199,488
0
W
Tyr
9,682
880
56
5
2
227,252
3
L
Agni
7,207
655
24
2
0
161,685
0
L
Khepri
8,428
766
21
2
0
178,334
0
L
Hercules
8,968
815
30
3
0
203,091
0
W
Kuzenbo
9,124
829
14
1
0
233,644
2
L
Danzaburou
9,003
818
52
5
2
180,028
0
L
Baron Samedi
10,276
934
45
4
1
192,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role