Player Matchup

Hun Batz
Hun Batz
DiioNiixX
Hun Batz
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 210L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
Fitingo
Erlang Shen
Level 22
God Stats
26W - 27L
1,357 SR
Queue Stats
214W - 244L
1,358 Elo+
Party 2
Rama
Rama
SaltyBadDog
Rama
Level 28
God Stats
8W - 9L
1,505 SR
Queue Stats
84W - 88L
1,362 Elo+
Solo
Kukulkan
Kukulkan
dilidilidili
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,546 Elo+
Solo
Sobek
Sobek
juanchis8
Sobek
Level 12
God Stats
5W - 2L
1,935 SR
Queue Stats
135W - 146L
1,828 Elo+
Party 2
Team Averages
Level 29
1,560 SR
1,493 Elo+

VS

Team Averages
Level 35
1,450 SR
1,600 Elo+
Thoth
Thoth
BrainyBirdy
Thoth
Level 31
God Stats
0W - 2L
1,332 SR
Queue Stats
48W - 32L
1,631 Elo+
Solo
Danzaburou
Danzaburou
KimmenK2
Danzaburou
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 12L
1,686 Elo+
Party 3
Ymir
Ymir
Noobfacemcnugget
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,686 Elo+
Party 3
Cthulhu
Cthulhu
Rosutoriano
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
bamiroon
Sun Wukong
Level 6
God Stats
0W - 1L
1,205 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiioNiixX
Hun Batz
13
5 / 0 / 4
7,811
601
4,880
7,955
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Fitingo
Erlang Shen
13
1 / 0 / 2
7,212
555
4,579
5,479
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 3 / 2
6,738
518
3,688
8,651
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
dilidilidili
Kukulkan
15
2 / 0 / 2
8,887
684
4,073
4,070
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
juanchis8
Sobek
9
1 / 4 / 1
6,148
473
1,346
6,176
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,871
529
2,536
6,702
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KimmenK2
Danzaburou
11
4 / 3 / 3
6,938
534
6,237
5,956
1,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 3
6,736
518
2,372
6,617
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Rosutoriano
Cthulhu
6
0 / 3 / 0
4,968
382
1,000
7,622
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
bamiroon
Sun Wukong
9
0 / 1 / 0
5,725
440
2,608
6,160
3,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hun Batz
DiioNiixX
Hun Batz
5
0
4
7
W
Erlang Shen
Fitingo
Erlang Shen
1
0
2
2
L
Danzaburou
KimmenK2
Danzaburou
4
3
3
1.83
L
2
3
3
1.17
L
Cthulhu
Rosutoriano
Cthulhu
0
3
0
0
W
3
3
2
1.33
L
Sun Wukong
bamiroon
Sun Wukong
0
1
0
0
W
Kukulkan
dilidilidili
Kukulkan
2
0
2
3
W
Sobek
juanchis8
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
14,753
32,331
Taken
33,057
12,988
Mitigated
12,746
8,423
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,536
0
0
2,103
6,702
2,042
0
1,452
5,184
37,851
0
W
Hun Batz
DiioNiixX
Hun Batz
4,880
1,010
0
720
7,955
2,449
0
1,552
6,279
0
53,039
W
Erlang Shen
Fitingo
Erlang Shen
4,579
2,220
0
1,738
5,479
3,690
0
803
4,434
0
32,434
L
Danzaburou
KimmenK2
Danzaburou
6,237
4,167
0
1,505
5,956
1,777
578
1,337
4,579
0
38,126
L
2,372
957
0
869
6,617
2,811
0
1,858
4,695
6,523
0
L
Cthulhu
Rosutoriano
Cthulhu
1,000
146
0
562
7,622
2,836
0
568
7,020
16,138
0
W
3,688
2,581
0
3,787
8,651
2,550
250
1,788
6,787
0
45,939
L
Sun Wukong
bamiroon
Sun Wukong
2,608
655
0
1,822
6,160
3,280
133
0
6,160
0
20,540
W
Kukulkan
dilidilidili
Kukulkan
4,073
409
0
956
4,070
1,534
540
431
3,625
71,247
0
W
Sobek
juanchis8
Sobek
1,346
105
0
1,222
6,176
2,765
270
1,068
5,056
7,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
31,238
420
Minions Killed
270
0
Camps Cleared
0
1,272,097
Distance Traveled
1,150,105
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,871
529
99
8
0
223,387
3
W
Hun Batz
7,811
601
79
6
0
287,739
2
W
Erlang Shen
7,212
555
77
6
0
298,309
0
L
Danzaburou
6,938
534
75
6
0
228,842
2
L
Ymir
6,736
518
10
1
0
253,579
3
L
Cthulhu
4,968
382
33
3
0
197,676
0
W
Rama
6,738
518
89
7
0
194,677
2
L
Sun Wukong
5,725
440
53
4
0
246,621
2
W
Kukulkan
8,887
684
166
13
0
256,818
2
W
Sobek
6,148
473
9
1
0
234,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role