Player Matchup

Tyr
Tyr
Beattle2561
Tyr
Level 127
God Stats
18W - 14L
1,500 SR
Queue Stats
461W - 494L
1,470 Elo+
Party 1
Ra
Ra
Briew
Ra
Level 108
God Stats
0W - 1L
1,177 SR
Queue Stats
39W - 49L
1,662 Elo+
Solo
Apollo
Apollo
notursailor
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 202L
1,536 Elo+
Party 1
Team Averages
Level 101
1,392 SR
1,556 Elo+

VS

Team Averages
Level 99
1,489 SR
1,668 Elo+
Bacchus
Bacchus
B1gbadpete54
Bacchus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hera
Hera
ElistsYao
Hera
Level 98
God Stats
3W - 2L
1,467 SR
Queue Stats
41W - 38L
1,706 Elo+
Party 2
Ullr
Ullr
StrongerLuisito
Ullr
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
7,208
601
8,117
11,150
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
12
6 / 3 / 1
8,656
721
8,991
8,997
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
10
1 / 2 / 7
7,707
642
2,677
8,900
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B1gbadpete54
Bacchus
10
0 / 2 / 5
7,243
604
7,407
8,468
8,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
12
3 / 4 / 4
8,616
718
10,155
8,459
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 1
9,023
752
7,287
9,153
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
9
9
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B1gbadpete54
Bacchus
0
2
5
1.25
L
1
4
6
1
L
Ra
6
3
1
2.17
W
Hera
3
4
4
1.25
W
6
2
1
3.25
L
Apollo
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
24,849
29,047
Taken
26,080
14,519
Mitigated
14,125
6,849
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B1gbadpete54
Bacchus
7,407
487
620
579
8,468
8,066
129
3,727
4,649
14,059
0
L
8,117
1,441
0
1,712
11,150
8,097
0
5,466
5,412
357
21,832
L
Ra
8,991
838
1,249
3,208
8,997
3,298
0
5,587
3,262
37,533
0
W
Hera
10,155
2,284
513
1,892
8,459
2,813
309
2,269
6,090
45,200
0
W
7,287
2,791
318
2,825
9,153
3,246
1,026
3,096
5,832
0
19,958
L
Apollo
2,677
1,957
0
680
8,900
3,124
0
5,858
2,754
0
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
24,882
122
Minions Killed
128
0
Camps Cleared
0
626,991
Distance Traveled
651,704
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,243
604
14
1
0
240,452
0
L
Tyr
7,208
601
15
1
0
208,993
0
L
Ra
8,656
721
64
5
0
198,245
2
W
Hera
8,616
718
79
7
0
195,860
2
W
Ullr
9,023
752
35
3
0
215,392
0
L
Apollo
7,707
642
43
4
0
219,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role