Player Matchup

Bellona
Bellona
CreamyUnderwear
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 2
Ymir
Ymir
FireMonkey0607
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
M3wt
Nu Wa
Level 25
God Stats
13W - 9L
1,533 SR
Queue Stats
27W - 33L
1,363 Elo+
Party 3
Anhur
Anhur
MadderHatter
Anhur
Level 30
God Stats
10W - 17L
1,543 SR
Queue Stats
63W - 76L
1,509 Elo+
Party 3
Merlin
Merlin
adamlikesurmom
Merlin
Level 5
God Stats
0W - 1L
1,732 SR
Queue Stats
35W - 56L
1,489 Elo+
Party 3
Team Averages
Level 17
1,562 SR
1,419 Elo+

VS

Team Averages
Level 15
1,469 SR
1,500 Elo+
Danzaburou
Danzaburou
BigZukMk5
Danzaburou
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BootyAvengerMk20
Kuzenbo
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 10L
1,500 Elo+
Party 1
Hera
Hera
Larku11
Hera
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MenolSiT0_22
Nemesis
Level 18
God Stats
9W - 8L
1,345 SR
Queue Stats
83W - 81L
1,556 Elo+
Solo
Olorun
Olorun
ThorOG007
Olorun
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,873
573
2,447
5,946
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 8 / 1
4,961
413
645
9,781
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
M3wt
Nu Wa
10
1 / 6 / 1
6,172
514
6,187
7,032
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 0
5,428
452
3,422
9,895
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 10 / 0
4,484
374
1,268
6,882
1,341
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigZukMk5
Danzaburou
13
16 / 1 / 5
8,918
743
13,624
8,131
2,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 10
7,433
619
5,522
6,602
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Larku11
Hera
10
1 / 3 / 0
5,708
476
3,148
3,706
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MenolSiT0_22
Nemesis
13
9 / 1 / 0
7,565
630
5,423
8,911
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ThorOG007
Olorun
11
0 / 1 / 5
5,900
492
1,270
5,664
1,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
31
33
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigZukMk5
Danzaburou
16
1
5
18.5
W
5
0
10
10
L
4
2
0
2
L
0
8
1
0.06
W
Hera
Larku11
Hera
1
3
0
0.33
L
Nu Wa
M3wt
Nu Wa
1
6
1
0.25
L
1
7
0
0.14
W
Nemesis
MenolSiT0_22
Nemesis
9
1
0
9
W
Olorun
ThorOG007
Olorun
0
1
5
2.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
28,987
39,536
Taken
33,014
14,543
Mitigated
13,033
5,929
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigZukMk5
Danzaburou
13,624
7,418
0
3,302
8,131
2,752
805
1,286
6,729
0
47,887
W
5,522
2,040
0
2,480
6,602
4,784
132
828
5,675
20,999
0
L
2,447
675
0
2,002
5,946
4,352
796
3,321
2,625
0
25,305
L
645
85
0
779
9,781
4,494
0
2,273
7,508
9,018
0
W
Hera
Larku11
Hera
3,148
636
0
0
3,706
999
0
453
3,137
24,339
0
L
Nu Wa
M3wt
Nu Wa
6,187
1,679
72
424
7,032
1,877
374
1,469
5,563
30,915
0
L
3,422
1,583
0
2,143
9,895
2,479
0
2,875
7,020
0
19,230
W
Nemesis
MenolSiT0_22
Nemesis
5,423
2,058
0
4,564
8,911
2,947
0
940
7,855
0
40,457
W
Olorun
ThorOG007
Olorun
1,270
0
0
2,292
5,664
1,551
794
3,796
1,518
27,101
0
L
1,268
244
0
509
6,882
1,341
312
2
6,880
16,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
35,524
193
Minions Killed
281
0
Camps Cleared
0
973,642
Distance Traveled
1,103,046
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,918
743
68
6
0
220,559
0
W
Kuzenbo
7,433
619
35
3
0
238,958
1
L
Bellona
6,873
573
57
5
0
206,205
1
L
Ymir
4,961
413
16
1
0
174,376
0
W
Hera
5,708
476
54
5
0
199,644
2
L
Nu Wa
6,172
514
60
5
0
189,682
0
L
Anhur
5,428
452
35
3
0
201,248
6
W
Nemesis
7,565
630
77
6
0
248,984
1
W
Olorun
5,900
492
47
4
0
194,901
0
L
Merlin
4,484
374
25
2
0
202,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role