Player Matchup

Cabrakan
Cabrakan
Aioros21
Cabrakan
Level 127
God Stats
6W - 20L
1,289 SR
Queue Stats
19W - 38L
1,398 Elo+
Party 2
Hel
Hel
Cezars
Hel
Level 86
God Stats
3W - 5L
1,300 SR
Queue Stats
334W - 354L
1,487 Elo+
Solo
Cernunnos
Cernunnos
EricVinicius
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Patiito7
Tsukuyomi
Level 128
God Stats
4W - 5L
1,583 SR
Queue Stats
8W - 12L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
xoruud
Amaterasu
Level 103
God Stats
22W - 24L
1,497 SR
Queue Stats
646W - 712L
1,517 Elo+
Solo
Team Averages
Level 116
1,434 SR
1,469 Elo+

VS

Team Averages
Level 98
1,656 SR
1,551 Elo+
Scylla
Scylla
DarkLØki
Scylla
Level 146
God Stats
13W - 0L
2,028 SR
Queue Stats
611W - 351L
1,729 Elo+
Party 1
Izanami
Izanami
MÂSÊ
Izanami
Level 129
God Stats
12W - 7L
1,500 SR
Queue Stats
706W - 464L
1,639 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OFernandes
Kumbhakarna
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 165L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
PoshoL2R2
Cu Chulainn
Level 43
God Stats
6W - 6L
1,640 SR
Queue Stats
168W - 98L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
Secret_Jonas2
Ne Zha
Level 36
God Stats
3W - 4L
1,612 SR
Queue Stats
22W - 30L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aioros21
Cabrakan
10
0 / 8 / 2
6,895
406
3,978
15,504
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
Cezars
Hel
14
1 / 4 / 1
8,210
483
4,488
11,421
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
EricVinicius
Cernunnos
11
1 / 6 / 1
6,755
397
3,962
14,199
3,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Patiito7
Tsukuyomi
14
5 / 3 / 2
8,604
506
9,162
12,750
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
xoruud
Amaterasu
15
4 / 4 / 0
8,837
520
8,065
12,573
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkLØki
Scylla
19
11 / 1 / 2
12,158
715
16,562
6,977
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
MÂSÊ
Izanami
19
9 / 2 / 2
12,007
706
14,764
10,045
3,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
OFernandes
Kumbhakarna
14
1 / 1 / 13
9,821
578
4,450
12,989
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
PoshoL2R2
Cu Chulainn
17
2 / 4 / 1
10,521
619
5,884
11,784
8,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 3 / 4
9,455
556
4,891
11,756
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
24
25
Deaths
11
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Aioros21
Cabrakan
0
8
2
0.13
L
Hel
Cezars
Hel
1
4
1
0.38
W
Scylla
DarkLØki
Scylla
11
1
2
12
L
Cernunnos
EricVinicius
Cernunnos
1
6
1
0.25
W
Izanami
MÂSÊ
Izanami
9
2
2
5
W
Kumbhakarna
OFernandes
Kumbhakarna
1
1
13
7.5
L
Tsukuyomi
Patiito7
Tsukuyomi
5
3
2
2
W
Cu Chulainn
PoshoL2R2
Cu Chulainn
2
4
1
0.63
W
1
3
4
1
L
Amaterasu
xoruud
Amaterasu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
46,551
66,447
Taken
53,551
33,729
Mitigated
30,352
17,057
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Aioros21
Cabrakan
3,978
391
0
2,676
15,504
11,433
0
6,288
9,097
27,588
0
L
Hel
Cezars
Hel
4,488
253
1,235
3,317
11,421
4,163
0
6,219
4,908
51,898
0
W
Scylla
DarkLØki
Scylla
16,562
2,223
289
3,209
6,977
2,648
2,378
1,529
5,356
94,980
0
L
Cernunnos
EricVinicius
Cernunnos
3,962
2,314
0
4,086
14,199
3,860
0
4,025
10,106
0
38,232
W
Izanami
MÂSÊ
Izanami
14,764
11,387
0
5,900
10,045
3,720
2,768
2,113
7,904
0
107,519
W
Kumbhakarna
OFernandes
Kumbhakarna
4,450
521
0
1,149
12,989
11,427
0
3,737
9,146
25,122
0
L
Tsukuyomi
Patiito7
Tsukuyomi
9,162
2,097
0
4,226
12,750
4,277
0
2,543
10,145
0
47,793
W
Cu Chulainn
PoshoL2R2
Cu Chulainn
5,884
1,520
0
1,727
11,784
8,595
1,330
0
11,784
0
65,040
W
4,891
2,156
0
4,419
11,756
3,962
0
827
10,895
0
52,657
L
Amaterasu
xoruud
Amaterasu
8,065
4,224
0
1,517
12,573
9,996
916
1,375
11,179
0
49,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,301
Gold Earned
53,962
402
Minions Killed
630
0
Camps Cleared
0
1,558,984
Distance Traveled
1,641,590
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,895
406
47
3
0
259,880
3
L
Hel
8,210
483
114
7
0
340,894
5
W
Scylla
12,158
715
175
10
0
337,689
6
L
Cernunnos
6,755
397
56
3
0
288,485
7
W
Izanami
12,007
706
186
11
0
312,041
1
W
Kumbhakarna
9,821
578
28
2
0
332,245
8
L
Tsukuyomi
8,604
506
85
5
0
354,094
5
W
Cu Chulainn
10,521
619
138
8
0
291,478
2
W
Ne Zha
9,455
556
103
6
0
368,137
0
L
Amaterasu
8,837
520
100
6
0
315,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role