Player Matchup

Osiris
Osiris
AdrielDC
Osiris
Level 118
God Stats
2W - 5L
1,500 SR
Queue Stats
139W - 126L
1,620 Elo+
Party 1
Medusa
Medusa
AmŏnRa
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Endermax12
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Vaanderblack
Merlin
Level 120
God Stats
1W - 4L
1,060 SR
Queue Stats
25W - 42L
1,446 Elo+
Solo
Rama
Rama
llPunchLinell
Rama
Level 154
God Stats
2W - 1L
1,285 SR
Queue Stats
119W - 127L
1,527 Elo+
Party 2
Team Averages
Level 133
1,369 SR
1,519 Elo+

VS

Team Averages
Level 112
1,492 SR
1,500 Elo+
Tyr
Tyr
Alineir
Tyr
Level 51
God Stats
1W - 7L
1,298 SR
Queue Stats
36W - 29L
1,544 Elo+
Solo
Loki
Loki
Cometgyn
Loki
Level 148
God Stats
7W - 7L
1,500 SR
Queue Stats
53W - 49L
1,522 Elo+
Solo
Serqet
Serqet
Haror0
Serqet
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 26L
1,576 Elo+
Solo
Izanami
Izanami
ZoeyGH
Izanami
Level 102
God Stats
20W - 14L
1,662 SR
Queue Stats
134W - 136L
1,409 Elo+
Solo
Nu Wa
Nu Wa
joakin16k
Nu Wa
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 29L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AdrielDC
Osiris
6
2 / 0 / 0
3,679
736
1,539
1,932
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
AmŏnRa
Medusa
6
1 / 0 / 2
3,519
704
1,738
2,264
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
Endermax12
Arachne
6
3 / 0 / 2
4,012
802
2,476
2,786
700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
6
1 / 0 / 2
3,761
752
999
1,687
389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 3
3,686
737
1,662
1,229
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
4
0 / 2 / 0
3,046
609
849
3,055
867
Loki
5
0 / 2 / 0
2,965
593
843
2,410
530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Haror0
Serqet
4
0 / 1 / 0
2,937
587
764
2,457
660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ZoeyGH
Izanami
4
0 / 2 / 0
2,911
582
913
3,052
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nu Wa
joakin16k
Nu Wa
5
0 / 2 / 0
3,153
631
1,315
1,837
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
AdrielDC
Osiris
2
0
0
2
L
Tyr
0
2
0
0
W
Medusa
AmŏnRa
Medusa
1
0
2
2
L
Loki
0
2
0
0
W
Arachne
Endermax12
Arachne
3
0
2
4
L
Serqet
Haror0
Serqet
0
1
0
0
W
Merlin
1
0
2
2
L
Izanami
ZoeyGH
Izanami
0
2
0
0
L
Nu Wa
joakin16k
Nu Wa
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
4,684
9,898
Taken
12,811
3,204
Mitigated
2,992
4,072
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AdrielDC
Osiris
1,539
603
0
750
1,932
1,448
694
0
1,932
0
14,121
L
Tyr
849
225
0
877
3,055
867
0
0
3,055
0
10,770
W
Medusa
AmŏnRa
Medusa
1,738
541
0
1,345
2,264
480
0
0
2,264
0
13,071
L
Loki
843
108
0
811
2,410
530
0
216
2,194
0
8,448
W
Arachne
Endermax12
Arachne
2,476
1,999
0
1,135
2,786
700
0
342
2,394
0
13,060
L
Serqet
Haror0
Serqet
764
173
0
688
2,457
660
0
0
2,457
0
4,681
W
Merlin
999
188
0
195
1,687
389
0
730
779
10,838
0
L
Izanami
ZoeyGH
Izanami
913
662
0
697
3,052
469
0
0
3,052
0
10,437
L
Nu Wa
joakin16k
Nu Wa
1,315
365
0
213
1,837
466
0
783
1,054
9,857
0
W
1,662
1,301
0
647
1,229
187
0
15
1,214
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,657
Gold Earned
15,012
129
Minions Killed
103
0
Camps Cleared
0
487,743
Distance Traveled
452,214
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,679
736
32
6
0
104,056
0
L
Tyr
3,046
609
25
5
0
62,601
0
W
Medusa
3,519
704
24
5
0
93,562
1
L
Loki
2,965
593
22
4
0
106,196
1
W
Arachne
4,012
802
24
5
0
116,810
2
L
Serqet
2,937
587
13
3
0
108,315
1
W
Merlin
3,761
752
29
6
0
87,912
3
L
Izanami
2,911
582
21
4
0
87,810
1
L
Nu Wa
3,153
631
22
4
0
87,292
2
W
Rama
3,686
737
20
4
0
85,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role