Player Matchup

Kuzenbo
Kuzenbo
Damiandyke
Kuzenbo
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 154L
1,697 Elo+
Party 1
The Morrigan
The Morrigan
Garhunkel
The Morrigan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 94L
1,613 Elo+
Party 1
Loki
Loki
ScribbledNames
Loki
Level 104
God Stats
5W - 4L
1,631 SR
Queue Stats
80W - 66L
1,741 Elo+
Party 1
Team Averages
Level 96
1,544 SR
1,684 Elo+

VS

Team Averages
Level 83
1,444 SR
1,634 Elo+
Guan Yu
Guan Yu
Caeyde
Guan Yu
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 95L
1,568 Elo+
Party 2
Cabrakan
Cabrakan
Devyboo
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,580 Elo+
Party 2
Da Ji
Da Ji
Jwherp
Da Ji
Level 60
God Stats
0W - 1L
1,331 SR
Queue Stats
11W - 5L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Damiandyke
Kuzenbo
10
2 / 2 / 9
7,641
764
5,102
5,434
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Garhunkel
The Morrigan
11
7 / 0 / 3
8,264
826
5,122
3,458
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 6
7,208
721
4,530
4,081
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caeyde
Guan Yu
9
3 / 5 / 0
6,919
692
4,517
9,198
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Devyboo
Cabrakan
9
0 / 4 / 2
6,173
617
3,905
6,911
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Jwherp
Da Ji
8
0 / 2 / 3
5,875
588
2,139
5,282
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Caeyde
Guan Yu
3
5
0
0.6
W
Kuzenbo
Damiandyke
Kuzenbo
2
2
9
3.25
L
Cabrakan
Devyboo
Cabrakan
0
4
2
0.25
W
The Morrigan
Garhunkel
The Morrigan
7
0
3
8.5
L
Da Ji
Jwherp
Da Ji
0
2
3
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
10,561
12,973
Taken
21,391
7,625
Mitigated
11,727
2,089
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Caeyde
Guan Yu
4,517
1,087
520
2,484
9,198
4,255
0
4,022
5,104
0
19,824
W
Kuzenbo
Damiandyke
Kuzenbo
5,102
2,127
0
790
5,434
4,591
26
1,045
4,181
13,498
0
L
Cabrakan
Devyboo
Cabrakan
3,905
566
0
500
6,911
5,155
0
2,568
4,233
25,056
0
W
The Morrigan
Garhunkel
The Morrigan
5,122
1,350
0
390
3,458
1,116
0
1,157
2,199
31,134
174
L
Da Ji
Jwherp
Da Ji
2,139
373
0
480
5,282
2,317
0
3,158
1,961
0
6,133
W
4,530
1,186
0
909
4,081
1,918
0
1,435
2,495
0
25,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
18,967
123
Minions Killed
106
0
Camps Cleared
0
542,876
Distance Traveled
493,822
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,919
692
35
4
0
196,887
0
W
Kuzenbo
7,641
764
19
2
0
170,556
1
L
Cabrakan
6,173
617
60
6
0
139,599
4
W
The Morrigan
8,264
826
67
7
0
186,946
3
L
Da Ji
5,875
588
11
1
0
157,336
2
W
Loki
7,208
721
37
4
0
185,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role