Player Matchup

Ymir
Ymir
GhoulieGhoul
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 214L
975 Elo+
Party 2
Neith
Neith
HippedBridge689
Neith
Level 24
God Stats
269W - 303L
1,485 SR
Queue Stats
787W - 851L
1,361 Elo+
Solo
Scylla
Scylla
IIxSinxII
Scylla
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 89L
1,004 Elo+
Party 2
Ratatoskr
Ratatoskr
ThatWasNuts
Ratatoskr
Level 5
God Stats
3W - 2L
1,188 SR
Queue Stats
54W - 79L
1,172 Elo+
Party 2
Jing Wei
Jing Wei
TimeForBuster
Jing Wei
Level 6
God Stats
18W - 17L
1,284 SR
Queue Stats
25W - 30L
1,004 Elo+
Party 2
Team Averages
Level 15
1,391 SR
1,103 Elo+

VS

Team Averages
Level 24
1,416 SR
1,273 Elo+
Thoth
Thoth
 
Thoth
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 26
God Stats
117W - 98L
1,436 SR
Queue Stats
173W - 193L
1,287 Elo+
Solo
Neith
Neith
ComboX99
Neith
Level 28
God Stats
19W - 18L
1,288 SR
Queue Stats
472W - 496L
1,273 Elo+
Solo
Ra
Ra
Dr foodstamp348
Ra
Level 15
God Stats
389W - 422L
1,356 SR
Queue Stats
394W - 437L
1,225 Elo+
Solo
Da Ji
Da Ji
XxHalie2xX
Da Ji
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 116L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
12,417
1,129
5,898
12,422
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 2 / 17
11,945
1,086
7,114
6,567
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
IIxSinxII
Scylla
20
16 / 2 / 23
14,465
1,315
33,236
7,234
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ThatWasNuts
Ratatoskr
18
8 / 4 / 16
12,325
1,120
14,757
15,442
7,236
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TimeForBuster
Jing Wei
20
9 / 3 / 18
12,512
1,137
12,809
11,487
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 10 / 2
10,607
964
8,202
15,189
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Chief_Silent
Sun Wukong
17
5 / 9 / 3
11,735
1,067
12,164
17,116
8,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ComboX99
Neith
17
2 / 2 / 4
10,900
991
10,880
11,282
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 6 / 2
9,491
863
2,905
15,988
5,406
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
4 / 17 / 2
11,049
1,004
11,534
25,087
10,625
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
44
Kills
12
12
Deaths
44
88
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
10
2
0.2
L
Sun Wukong
Chief_Silent
Sun Wukong
5
9
3
0.72
L
Neith
ComboX99
Neith
2
2
4
2
L
0
6
2
0.17
W
6
1
14
13
W
5
2
17
6.75
W
Scylla
IIxSinxII
Scylla
16
2
23
13.75
W
Ratatoskr
ThatWasNuts
Ratatoskr
8
4
16
4
W
Jing Wei
TimeForBuster
Jing Wei
9
3
18
6
L
Da Ji
4
17
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,814
Damage
45,685
53,152
Taken
84,662
26,727
Mitigated
35,083
7,586
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,202
1,710
0
976
15,189
6,434
0
7,116
8,073
32,782
0
L
Sun Wukong
Chief_Silent
Sun Wukong
12,164
3,827
0
488
17,116
8,560
0
7,197
9,649
0
22,571
L
Neith
ComboX99
Neith
10,880
4,272
0
559
11,282
4,058
0
6,310
4,972
0
43,064
L
2,905
714
0
0
15,988
5,406
0
8,977
7,011
19,624
0
W
5,898
1,865
0
1,995
12,422
8,409
0
2,214
10,208
13,342
0
W
7,114
3,712
0
1,049
6,567
3,245
0
963
5,604
0
20,837
W
Scylla
IIxSinxII
Scylla
33,236
3,554
0
539
7,234
2,725
0
2,334
4,900
68,478
0
W
Ratatoskr
ThatWasNuts
Ratatoskr
14,757
6,799
0
889
15,442
7,236
0
1,964
13,478
0
26,231
W
Jing Wei
TimeForBuster
Jing Wei
12,809
12,809
0
3,114
11,487
5,112
0
3,632
7,855
0
29,802
L
Da Ji
11,534
3,068
0
0
25,087
10,625
0
9,534
15,553
0
17,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,664
Gold Earned
53,782
207
Minions Killed
157
3
Camps Cleared
0
943,315
Distance Traveled
843,327
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,607
964
39
4
0
154,057
3
L
Sun Wukong
11,735
1,067
18
2
0
166,141
0
L
Neith
10,900
991
62
6
0
176,080
3
L
Ra
9,491
863
29
3
0
178,736
0
W
Ymir
12,417
1,129
22
2
2
147,774
0
W
Neith
11,945
1,086
26
2
0
213,296
1
W
Scylla
14,465
1,315
93
8
0
222,414
0
W
Ratatoskr
12,325
1,120
27
2
0
196,354
0
W
Jing Wei
12,512
1,137
39
4
1
163,477
0
L
Da Ji
11,049
1,004
9
1
0
168,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role