Player Matchup

Osiris
Osiris
Fluffycutecat
Osiris
Level 67
God Stats
4W - 1L
1,738 SR
Queue Stats
362W - 338L
1,553 Elo+
Party 1
Zeus
Zeus
Jetstreams
Zeus
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 92L
1,540 Elo+
Party 1
Neith
Neith
LadyBisky
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OGStarPie
Cthulhu
Level 119
God Stats
8W - 10L
1,396 SR
Queue Stats
87W - 83L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Zawg
Danzaburou
Level 110
God Stats
50W - 43L
1,544 SR
Queue Stats
145W - 148L
1,560 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,539 Elo+

VS

Team Averages
Level 72
1,422 SR
1,399 Elo+
Sol
Sol
Az3L24
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Diofyy
Bacchus
Level 8
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 2
Chang'e
Chang'e
Rengekko
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
djalejo13
King Arthur
Level 62
God Stats
0W - 1L
1,316 SR
Queue Stats
9W - 16L
1,307 Elo+
Party 2
Rama
Rama
sanma7377
Rama
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 48L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
10,611
1,061
10,186
8,300
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 1 / 12
10,697
1,070
26,723
3,658
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
LadyBisky
Neith
15
2 / 1 / 11
9,415
942
5,356
3,724
1,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
OGStarPie
Cthulhu
17
2 / 0 / 19
11,123
1,112
16,025
13,991
15,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Zawg
Danzaburou
17
6 / 2 / 10
11,163
1,116
12,429
7,769
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Az3L24
Sol
15
3 / 5 / 2
9,817
982
12,637
12,716
4,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Diofyy
Bacchus
15
0 / 2 / 6
9,674
967
4,000
14,391
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Rengekko
Chang'e
15
0 / 8 / 5
9,077
908
5,966
19,818
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
djalejo13
King Arthur
15
3 / 5 / 2
9,525
953
5,473
12,768
8,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
15
0 / 4 / 1
9,040
904
4,268
15,574
5,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
24
Kills
6
6
Deaths
24
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
Az3L24
Sol
3
5
2
0.8
L
Bacchus
Diofyy
Bacchus
0
2
6
1.5
W
9
2
9
6.75
W
5
1
12
11
W
Neith
LadyBisky
Neith
2
1
11
7.5
W
Cthulhu
OGStarPie
Cthulhu
2
0
19
11.5
L
Chang'e
Rengekko
Chang'e
0
8
5
0.31
W
Danzaburou
Zawg
Danzaburou
6
2
10
5.5
L
King Arthur
djalejo13
King Arthur
3
5
2
0.8
L
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,719
Damage
32,344
37,442
Taken
75,267
30,345
Mitigated
41,060
3,140
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Az3L24
Sol
12,637
3,394
0
2,174
12,716
4,154
0
7,501
4,977
35,518
0
L
Bacchus
Diofyy
Bacchus
4,000
355
0
834
14,391
15,684
0
7,760
6,256
5,496
0
W
10,186
945
0
450
8,300
8,081
0
4,664
3,548
107
20,134
W
26,723
1,753
0
0
3,658
1,488
0
2,289
1,369
42,144
0
W
Neith
LadyBisky
Neith
5,356
2,747
0
636
3,724
1,491
0
1,954
1,754
0
24,720
W
Cthulhu
OGStarPie
Cthulhu
16,025
1,427
43
1,044
13,991
15,903
0
8,931
4,825
30,531
0
L
Chang'e
Rengekko
Chang'e
5,966
843
3,479
4,165
19,818
7,179
0
10,852
8,438
35,035
0
W
Danzaburou
Zawg
Danzaburou
12,429
3,506
0
967
7,769
3,382
0
4,336
2,812
0
37,265
L
King Arthur
djalejo13
King Arthur
5,473
197
0
250
12,768
8,636
0
7,272
5,149
0
8,494
L
Rama
4,268
3,928
0
2,401
15,574
5,407
0
8,153
6,950
0
35,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
47,133
204
Minions Killed
199
12
Camps Cleared
4
959,829
Distance Traveled
920,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,817
982
47
5
0
164,805
0
L
Bacchus
9,674
967
3
0
0
207,968
0
W
Osiris
10,611
1,061
20
2
1
218,470
0
W
Zeus
10,697
1,070
42
4
2
170,353
0
W
Neith
9,415
942
52
5
0
183,698
0
W
Cthulhu
11,123
1,112
37
4
0
204,007
0
L
Chang'e
9,077
908
68
7
1
186,569
0
W
Danzaburou
11,163
1,116
53
5
9
183,301
0
L
King Arthur
9,525
953
2
0
1
196,506
0
L
Rama
9,040
904
79
8
2
164,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role