Player Matchup

Merlin
Merlin
CobaltTea
Merlin
Level 100
God Stats
44W - 43L
1,556 SR
Queue Stats
261W - 272L
1,517 Elo+
Party 2
Tyr
Tyr
Edioz
Tyr
Level 122
God Stats
4W - 4L
1,629 SR
Queue Stats
76W - 60L
1,447 Elo+
Solo
Ymir
Ymir
KingCrimson1225
Ymir
Level 68
God Stats
12W - 1L
1,838 SR
Queue Stats
205W - 192L
1,634 Elo+
Party 2
Neith
Neith
LuxLesha
Neith
Level 101
God Stats
19W - 16L
1,467 SR
Queue Stats
242W - 259L
1,439 Elo+
Solo
Nemesis
Nemesis
alopro
Nemesis
Level 65
God Stats
3W - 1L
1,952 SR
Queue Stats
7W - 3L
1,652 Elo+
Solo
Team Averages
Level 91
1,688 SR
1,538 Elo+

VS

Team Averages
Level 57
1,440 SR
1,506 Elo+
Ymir
Ymir
Chemicxls
Ymir
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 51L
1,500 Elo+
Solo
Anhur
Anhur
Flickmybeanpod7
Anhur
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 31L
1,464 Elo+
Party 1
Pele
Pele
StraightUpPog02
Pele
Level 32
God Stats
2W - 5L
1,191 SR
Queue Stats
16W - 22L
1,541 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TujTuj
Cu Chulainn
Level 60
God Stats
5W - 6L
1,489 SR
Queue Stats
415W - 413L
1,535 Elo+
Party 1
Thoth
Thoth
YoiSyco
Thoth
Level 57
God Stats
2W - 2L
1,522 SR
Queue Stats
21W - 32L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CobaltTea
Merlin
18
8 / 1 / 11
11,518
548
19,777
9,153
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
Edioz
Tyr
17
2 / 0 / 9
10,680
509
11,509
17,442
19,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 5 / 5
9,139
435
7,741
16,642
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
LuxLesha
Neith
16
6 / 0 / 10
10,448
498
9,689
6,036
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
alopro
Nemesis
20
6 / 0 / 10
11,905
567
10,797
14,304
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 3
8,930
425
7,741
17,606
14,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 2
9,732
463
9,208
13,567
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 2
8,298
395
5,923
17,355
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
TujTuj
Cu Chulainn
15
1 / 4 / 0
9,052
431
12,553
15,338
11,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
YoiSyco
Thoth
16
0 / 5 / 2
9,552
455
5,853
10,837
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
24
Kills
6
6
Deaths
24
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
3
1.17
W
Merlin
CobaltTea
Merlin
8
1
11
13.5
W
Tyr
Edioz
Tyr
2
0
9
6.5
L
2
4
2
0.75
W
2
5
5
0.9
W
Neith
LuxLesha
Neith
6
0
10
11
L
1
8
2
0.25
L
Cu Chulainn
TujTuj
Cu Chulainn
1
4
0
0.25
L
Thoth
YoiSyco
Thoth
0
5
2
0.2
W
Nemesis
alopro
Nemesis
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,513
Damage
41,278
63,577
Taken
74,703
40,199
Mitigated
43,486
17,195
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,741
1,632
594
1,081
17,606
14,326
0
8,137
9,225
27,615
0
W
Merlin
CobaltTea
Merlin
19,777
785
592
2,716
9,153
3,462
971
3,081
5,726
74,685
0
W
Tyr
Edioz
Tyr
11,509
1,436
0
7,467
17,442
19,452
241
2,413
14,981
0
62,610
L
9,208
3,519
0
3,588
13,567
7,811
0
4,955
8,529
0
64,869
W
7,741
1,320
0
2,146
16,642
9,538
0
3,939
12,633
35,038
0
W
Neith
LuxLesha
Neith
9,689
2,762
0
2,709
6,036
1,950
2,689
1,023
4,973
0
49,065
L
5,923
1,429
0
3,513
17,355
5,789
160
3,874
13,185
0
58,280
L
Cu Chulainn
TujTuj
Cu Chulainn
12,553
1,641
0
1,401
15,338
11,658
0
3,833
11,413
0
61,831
L
Thoth
YoiSyco
Thoth
5,853
0
0
465
10,837
3,902
536
5,531
4,833
54,085
0
W
Nemesis
alopro
Nemesis
10,797
4,553
0
1,565
14,304
5,797
791
2,460
11,670
0
99,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
45,564
519
Minions Killed
488
0
Camps Cleared
0
2,026,023
Distance Traveled
1,858,743
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,930
425
45
2
0
343,213
0
W
Merlin
11,518
548
126
6
0
388,455
4
W
Tyr
10,680
509
117
6
0
413,504
2
L
Anhur
9,732
463
119
6
0
352,981
2
W
Ymir
9,139
435
42
2
0
365,528
5
W
Neith
10,448
498
86
4
0
403,209
4
L
Pele
8,298
395
96
5
0
394,522
4
L
Cu Chulainn
9,052
431
121
6
0
390,490
3
L
Thoth
9,552
455
107
5
0
377,537
3
W
Nemesis
11,905
567
148
7
0
455,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role