Player Matchup

Chang'e
Chang'e
Platinum V
ImStyle
Chang'e
Platinum V
Level 121
God Stats
11W - 6L
1,700 SR
Queue Stats
140W - 141L
1,625 MMR
Solo
Izanami
Izanami
Diamond V
Maradoniano
Izanami
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Segeb1
Thor
Gold II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,780 MMR
Solo
Sylvanus
Sylvanus
Platinum I
asilø
Sylvanus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
kRRITOwO
Sun Wukong
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,540 SR
1,581 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,454 SR
1,620 MMR
Geb
Geb
Bronze III
Gocthon
Geb
Bronze III
Level 33
God Stats
0W - 2L
1,487 SR
Queue Stats
3W - 9L
1,600 MMR
Solo
Nemesis
Nemesis
Diamond IV
JagunDoSavoy
Nemesis
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
iSeeky
Aphrodite
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum II
pedrinho0
Osiris
Platinum II
Level 159
God Stats
9W - 5L
1,500 SR
Queue Stats
672W - 688L
1,834 MMR
Solo
Apollo
Apollo
Gold II
ŞTØΜP
Apollo
Gold II
Level 124
God Stats
21W - 16L
1,281 SR
Queue Stats
189W - 157L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImStyle
Chang'e
7
1 / 2 / 0
4,244
707
2,284
4,001
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Maradoniano
Izanami
7
1 / 2 / 1
4,141
690
4,343
3,803
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Segeb1
Thor
8
0 / 0 / 1
4,257
710
715
3,809
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
asilø
Sylvanus
7
1 / 2 / 1
4,204
701
1,499
3,709
1,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
kRRITOwO
Sun Wukong
8
1 / 0 / 0
4,481
747
1,612
3,311
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
DanzaburouTsukuyomiSetScyllaJanus

VS

Bans
Nu WaRamaYemojaMercuryGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
5
0 / 2 / 4
3,734
622
1,349
5,512
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JagunDoSavoy
Nemesis
8
5 / 1 / 1
4,854
809
4,109
3,495
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
iSeeky
Aphrodite
7
1 / 1 / 5
4,261
710
1,866
3,140
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
pedrinho0
Osiris
4
0 / 0 / 0
2,992
499
741
2,067
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
ŞTØΜP
Apollo
6
0 / 0 / 4
3,684
614
2,779
3,128
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
6
6
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
0
2
4
1
W
Chang'e
ImStyle
Chang'e
1
2
0
0.5
L
Nemesis
JagunDoSavoy
Nemesis
5
1
1
5.5
W
Izanami
Maradoniano
Izanami
1
2
1
0.75
W
Thor
Segeb1
Thor
0
0
1
0.5
W
Sylvanus
asilø
Sylvanus
1
2
1
0.75
L
Aphrodite
iSeeky
Aphrodite
1
1
5
3.5
W
Sun Wukong
kRRITOwO
Sun Wukong
1
0
0
1
L
Osiris
pedrinho0
Osiris
0
0
0
0
L
Apollo
ŞTØΜP
Apollo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,453
Damage
10,844
18,633
Taken
17,342
5,617
Mitigated
4,897
6,747
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,349
230
0
1,852
5,512
1,554
0
1,190
4,322
5,759
0
W
Chang'e
ImStyle
Chang'e
2,284
240
198
951
4,001
909
0
707
3,188
19,567
0
L
Nemesis
JagunDoSavoy
Nemesis
4,109
1,502
0
248
3,495
1,027
0
620
2,822
0
20,920
W
Izanami
Maradoniano
Izanami
4,343
3,032
0
590
3,803
837
0
815
2,948
0
26,455
W
Thor
Segeb1
Thor
715
167
0
1,512
3,809
1,036
0
822
2,917
0
19,747
W
Sylvanus
asilø
Sylvanus
1,499
504
624
1,388
3,709
1,211
0
653
3,054
6,123
0
L
Aphrodite
iSeeky
Aphrodite
1,866
140
513
1,536
3,140
1,022
0
1,484
1,448
13,840
0
W
Sun Wukong
kRRITOwO
Sun Wukong
1,612
318
0
1,484
3,311
1,624
336
0
3,311
0
19,897
L
Osiris
pedrinho0
Osiris
741
300
0
1,373
2,067
661
0
0
1,917
0
4,225
L
Apollo
ŞTØΜP
Apollo
2,779
2,006
0
1,270
3,128
633
0
253
2,875
0
17,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
19,525
206
Minions Killed
132
0
Camps Cleared
0
621,363
Distance Traveled
535,349
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,734
622
7
1
0
115,423
3
W
Chang'e
4,244
707
40
7
0
115,867
1
L
Nemesis
4,854
809
40
7
0
139,802
1
W
Izanami
4,141
690
59
10
0
110,669
2
W
Thor
4,257
710
61
10
0
148,103
1
W
Sylvanus
4,204
701
6
1
0
118,136
3
L
Aphrodite
4,261
710
41
7
0
125,225
1
W
Sun Wukong
4,481
747
40
7
0
128,588
1
L
Osiris
2,992
499
7
1
0
54,522
2
L
Apollo
3,684
614
37
6
0
100,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role