Player Matchup

Neith
Neith
JTB98LML
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 1
Ymir
Ymir
ThatManMike
Ymir
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 40L
1,584 Elo+
Party 2
Ullr
Ullr
TheRealMrSquid
Ullr
Level 102
God Stats
41W - 33L
1,656 SR
Queue Stats
338W - 268L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
getmunnuhgang
Hun Batz
Level 27
God Stats
5W - 1L
1,658 SR
Queue Stats
43W - 29L
1,642 Elo+
Party 2
Hercules
Hercules
smurfjesse
Hercules
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,761 Elo+
Party 1
Team Averages
Level 69
1,563 SR
1,622 Elo+

VS

Team Averages
Level 35
1,650 SR
1,638 Elo+
Erlang Shen
Erlang Shen
A1phaGG
Erlang Shen
Level 34
God Stats
35W - 21L
1,679 SR
Queue Stats
138W - 90L
1,642 Elo+
Party 3
Discordia
Discordia
ButtMuncher98
Discordia
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 53L
1,668 Elo+
Party 3
Cabrakan
Cabrakan
Godwa
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Informerrr
Hercules
Level 35
God Stats
1W - 1L
1,835 SR
Queue Stats
43W - 17L
1,778 Elo+
Party 3
Hou Yi
Hou Yi
Junglemain69
Hou Yi
Level 21
God Stats
1W - 2L
1,736 SR
Queue Stats
18W - 15L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JTB98LML
Neith
14
4 / 1 / 3
8,604
506
11,473
9,423
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 2 / 3
8,063
474
6,248
11,047
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 3
9,331
549
6,877
12,232
4,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
getmunnuhgang
Hun Batz
18
3 / 1 / 6
10,458
615
9,053
14,178
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
smurfjesse
Hercules
16
11 / 3 / 2
10,519
619
13,949
18,696
17,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A1phaGG
Erlang Shen
14
3 / 8 / 0
8,272
487
10,490
16,658
10,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ButtMuncher98
Discordia
15
2 / 3 / 3
8,928
525
10,264
11,254
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Godwa
Cabrakan
10
0 / 5 / 3
6,474
381
2,882
14,104
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Informerrr
Hercules
13
3 / 4 / 2
8,227
484
8,615
13,633
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
13
1 / 2 / 0
7,103
418
5,222
8,976
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
9
9
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A1phaGG
Erlang Shen
3
8
0
0.38
L
Discordia
ButtMuncher98
Discordia
2
3
3
1.17
L
Cabrakan
Godwa
Cabrakan
0
5
3
0.3
L
Hercules
Informerrr
Hercules
3
4
2
1
W
Neith
JTB98LML
Neith
4
1
3
5.5
L
Hou Yi
1
2
0
0.5
W
2
2
3
1.75
W
2
2
3
1.75
W
Hun Batz
getmunnuhgang
Hun Batz
3
1
6
6
W
Hercules
smurfjesse
Hercules
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,600
Damage
37,473
65,576
Taken
64,625
41,542
Mitigated
37,016
21,234
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A1phaGG
Erlang Shen
10,490
4,272
0
4,895
16,658
10,616
0
240
16,418
0
41,828
L
Discordia
ButtMuncher98
Discordia
10,264
1,581
0
2,480
11,254
3,982
0
794
10,460
56,903
0
L
Cabrakan
Godwa
Cabrakan
2,882
300
0
1,016
14,104
10,718
0
3,873
10,231
14,083
0
L
Hercules
Informerrr
Hercules
8,615
3,887
0
4,470
13,633
8,601
0
611
13,022
0
34,784
W
Neith
JTB98LML
Neith
11,473
5,054
0
5,836
9,423
3,597
1,898
2,228
7,175
0
69,523
L
Hou Yi
5,222
1,991
0
3,584
8,976
3,099
0
730
8,246
0
45,632
W
6,248
952
0
1,438
11,047
9,219
330
3,275
7,661
25,820
0
W
6,877
2,129
0
654
12,232
4,547
1,931
4,595
7,188
0
57,505
W
Hun Batz
getmunnuhgang
Hun Batz
9,053
2,295
0
5,296
14,178
6,379
0
949
13,071
0
91,149
W
Hercules
smurfjesse
Hercules
13,949
4,856
0
8,010
18,696
17,800
814
1,321
17,335
0
55,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
39,004
521
Minions Killed
364
0
Camps Cleared
0
1,623,930
Distance Traveled
1,569,245
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,272
487
80
5
0
317,903
2
L
Discordia
8,928
525
120
7
0
315,647
6
L
Cabrakan
6,474
381
20
1
0
296,316
4
L
Hercules
8,227
484
63
4
0
336,161
6
W
Neith
8,604
506
111
7
0
271,172
1
L
Hou Yi
7,103
418
81
5
0
303,218
0
W
Ymir
8,063
474
38
2
0
316,510
4
W
Ullr
9,331
549
119
7
0
311,681
3
W
Hun Batz
10,458
615
155
9
0
378,919
0
W
Hercules
10,519
619
98
6
0
345,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role