Player Matchup

Ymir
Ymir
SkimHigh
Ymir
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
36W - 49L
1,241 Elo+
Party 2
Ra
Ra
beeekay
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,397 Elo+
Party 2
Thor
Thor
branny2
Thor
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 21L
1,241 Elo+
Party 2
Jing Wei
Jing Wei
lokidokich
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,397 Elo+
Party 2
Camazotz
Camazotz
shk0418
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,397 Elo+
Party 2
Team Averages
Level 3
1,456 SR
1,334 Elo+

VS

Team Averages
Level 37
1,509 SR
1,496 Elo+
Ymir
Ymir
FelippeEvolution
Ymir
Level 30
God Stats
19W - 26L
1,521 SR
Queue Stats
43W - 53L
1,451 Elo+
Party 1
Bakasura
Bakasura
Galvao_Brothers
Bakasura
Level 102
God Stats
50W - 42L
1,525 SR
Queue Stats
206W - 315L
1,378 Elo+
Party 1
Neith
Neith
PedroDaVitel
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Party 1
Nike
Nike
TheGoD-_F4ling
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,553 Elo+
Party 1
Ullr
Ullr
madera-uzumaki
Ullr
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
580W - 560L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 9
6,076
380
4,856
13,151
5,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 10 / 5
6,034
377
3,509
9,765
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
branny2
Thor
11
5 / 7 / 5
7,266
454
4,840
9,663
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
lokidokich
Jing Wei
10
3 / 5 / 4
6,862
429
6,572
9,469
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
shk0418
Camazotz
9
3 / 8 / 9
6,604
413
4,110
10,830
3,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 12
7,994
500
5,796
12,455
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
16
16 / 1 / 6
10,799
675
15,253
14,926
6,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 4 / 10
7,715
482
6,949
8,195
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 8
9,938
621
10,918
13,286
10,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 10
7,552
472
6,409
7,898
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
14
Kills
36
36
Deaths
15
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
Bakasura
16
1
6
19
W
4
4
10
2.25
L
Ymir
1
6
9
0.92
W
11
2
8
7.5
L
2
10
5
0.45
L
Thor
branny2
Thor
5
7
5
1.07
L
Jing Wei
lokidokich
Jing Wei
3
5
4
1
W
2
2
10
3.5
L
Camazotz
shk0418
Camazotz
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
45,325
52,878
Taken
56,760
18,793
Mitigated
33,067
6,520
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,796
1,005
0
1,462
12,455
10,286
755
2,423
9,865
16,176
0
W
Bakasura
15,253
10,803
0
7,384
14,926
6,697
1,754
1,629
13,247
0
58,854
W
6,949
2,680
0
1,900
8,195
2,966
1,097
2,026
6,098
0
25,367
L
Ymir
4,856
1,352
0
438
13,151
5,561
0
2,032
10,708
9,313
0
W
10,918
2,226
0
3,417
13,286
10,384
2,541
755
12,506
0
46,284
L
3,509
620
1,042
700
9,765
2,616
110
633
8,518
13,727
0
L
Thor
branny2
Thor
4,840
1,424
0
400
9,663
4,228
0
1,624
7,465
0
15,503
L
Jing Wei
lokidokich
Jing Wei
6,572
4,897
0
2,249
9,469
3,127
105
941
8,118
0
29,830
W
6,409
3,287
311
978
7,898
2,734
1,312
1,532
6,266
0
23,304
L
Camazotz
shk0418
Camazotz
4,110
244
0
1,691
10,830
3,261
57
566
9,380
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
43,998
141
Minions Killed
318
0
Camps Cleared
0
1,420,070
Distance Traveled
1,483,305
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,994
500
27
2
0
275,436
3
W
Bakasura
10,799
675
118
7
0
328,883
0
W
Neith
7,715
482
43
3
0
285,831
0
L
Ymir
6,076
380
10
1
0
274,005
0
W
Nike
9,938
621
91
6
0
297,440
3
L
Ra
6,034
377
21
1
0
271,272
2
L
Thor
7,266
454
40
3
0
279,497
0
L
Jing Wei
6,862
429
49
3
0
297,975
1
W
Ullr
7,552
472
39
2
0
295,715
0
L
Camazotz
6,604
413
21
1
0
297,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role